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BolderethMon 03-Mar-03 04:01 PM
Member since 04th Mar 2003
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#267, "RE: warrior skills why not ?"


          

How about this?

The majority of learning by watching/interacting is covered by prac'ing it up to 75, then you need to learn for yourself. However after 91%, you need to fight against others using your weapon to get that final few percentages. You've mastered the weapon as best you can by watching and hitting things, but you can still learn a few moves by actually battling another master of the weapon. My idea? Make weapon mastery mean a bit more potent at 100% and make it impossible to learn a weapon past 91% without fighting a warrior specialized in that weapon. Your spec weapons you can perfect without interaction as a warrior.

Its kind of like with programming. You first start programming by reading what others do, and then doing what you can til you are competant (75%). Then you work on your own and build things up from scratch yourself, and hone yourself to professional status (91%). However to become an artisan, you have to learn some of the techniques employed by a truly gifted programmers (quake 3 source). Etc.

It'd be cool because then you could put in a quest-spec for someone who got all to 100% by training with various warriors/weapon masters and thus got an all around spec (3-4 skills from assorted weapons).

  

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Topicwarrior skills why not ? [View all] , thedrunkard, Sat 01-Mar-03 10:13 AM
Reply RE: warrior skills why not ?, Boldereth, 03-Mar-03 04:01 PM #13
Reply not sure what your gettin at here..., Quiditus, 01-Mar-03 10:12 PM, #1
     Reply RE: not sure what your gettin at here..., Haze, 01-Mar-03 10:26 PM, #2
          Reply RE: not sure what your gettin at here..., Ululari, 02-Mar-03 12:39 AM, #3
               Reply That's an unfair comparison and you know it, Aidan, 02-Mar-03 04:03 PM, #4
                    Reply RE: That's an unfair comparison and you know it, Haze, 02-Mar-03 04:08 PM, #5
                         Reply Still not a valid comparison, Aidan, 02-Mar-03 07:41 PM, #6
                         Reply RE: Still not a valid comparison, Theerkla, 02-Mar-03 08:12 PM, #7
                              Reply RE: Still not a valid comparison, thedrunkard, 02-Mar-03 08:47 PM, #9
                                   Reply um...I think you missed what Theerkla meant.., Quiditus, 03-Mar-03 01:01 AM, #10
                                   Reply RE: Still not a valid comparison, Theerkla, 03-Mar-03 04:49 AM, #11
                                        Reply ok when phrased that way I disagree, Quiditus, 03-Mar-03 11:39 AM, #12
                                             Reply My last word on the topic, Theerkla, 03-Mar-03 04:42 PM, #14
                                                  Reply RE: My last word on the topic, thedrunkard, 03-Mar-03 07:21 PM, #15
                                                       Reply *tries to be the voice of reason* (god help us all), Quiditus, 04-Mar-03 12:33 AM, #16
                         Reply RE: That's an unfair comparison and you know it, thedrunkard, 02-Mar-03 08:44 PM, #8
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