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#1519, "RE: Idea for Balancing Dual Wield"
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No thank you my good sir, let us not start ####ing over warrior classes.
Maybe wielding a two-handed weapon already is advantageous? And polearms, spears/staffs aren't, atleast not in the way you think.
Two handed weapons should add hit/dam bonus twice? That sounds very nice. I would like to see a lowbie giant wielding two guardian swords from Arkham, with a total damroll of 24! Just from the swords! WOOWEE! I WILL MAKE THAT GIANT RIGHT NOW!
>In my opinion, dual wielding really hasn't enough of a >disadvantage.
Maybe dual wielding isn't supposed to have that much of a disadvantage? You would know this if you looked over spec skills, and saw how many of them need two weapons to be used. I suppose you think giant axe specs make the best of tanks when dual wielding.
All crap aside though, I WOULD LIKE TO SEE SPECIAL GLOVES FOR HAND SPECS WHICH ARE WIELDABLE! Not that all those new hand spec changes aren't nice, and not that they're not actually damn scary as a main spec now.
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Idea for Balancing Dual Wield
[View all] , josiah (inactive user), Tue 01-Jul-03 11:34 AM
RE: Idea for Balancing Dual Wield,
Quislet,
03-Jul-03 12:15 AM, #6
yes and no,
incognito,
01-Jul-03 02:23 PM, #2
Further down a tangent,
Hutto,
01-Jul-03 02:32 PM, #3
I agree..,
Gabe,
01-Jul-03 03:19 PM, #4
I disagree,
Quislet,
03-Jul-03 12:01 AM, #5
Weapons are like that too,
josiah (Anonymous),
03-Jul-03 05:38 AM, #7
RE: Weapons are like that too,
Ululari,
04-Jul-03 10:55 AM, #11
RE: Weapons are like that too,
Hutto,
04-Jul-03 11:34 AM, #12
RE: Weapons are like that too,
Ululari,
04-Jul-03 04:29 PM, #13
Harum,
Marcus_,
03-Jul-03 09:16 AM, #8
RE: Harum,
Quislet,
03-Jul-03 10:02 AM, #9
RE: Harum,
Circuits Edge (Anonymous),
03-Jul-03 10:10 AM, #10
RE: Idea for Balancing Dual Wield,
Circuits Edge (Anonymous),
01-Jul-03 12:39 PM #1
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