Subject: "RE: One more." Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #1049
Show all folders

UlulariSat 17-May-03 08:03 PM
Member since 04th Mar 2003
120 posts
Click to send private message to this author Click to add this author to your buddy list
#1089, "RE: One more."


          

I'm guessing that the hard part of "without introducing new imbalances" has to do with figuring out the possible imbalances?

If so, here's an idea that might help:

Instead of making the difficulty thing a flat bonus on base xp, introduce a new system based on difficulty. Then figure xp both ways and pick the bigger number (that way, if mob already gave lots of xp because it is difficult the new mechanism won't be a problem).

As an aside: you might want to log or set a flag if the two xps are wildly different. Those are probably mobs that deserve a closer look.

(It's great not being an imm -- I can say stuff like this and totally gloss over the difficulty in figuring out how to measure "difficulty".)

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicMy 'normal' post for Voogle. [View all] , Dallevian, Wed 14-May-03 02:11 PM
Reply advantages, Larshalv, 19-May-03 05:41 AM, #10
Reply RE: advantages, Valguarnera, 19-May-03 12:33 PM, #11
Reply RE: My 'normal' post for Voogle., Isildur, 17-May-03 11:39 PM, #8
Reply There has been internal discussion about this, Zulghinlour, 14-May-03 02:26 PM, #1
     Reply Oh, uh...cool., Dallevian, 14-May-03 03:12 PM, #2
          Reply RE: Oh, uh...cool., Zulghinlour, 14-May-03 05:58 PM, #3
               Reply One more., Dallevian, 15-May-03 02:08 PM, #4
                    Reply RE: One more., Valguarnera, 15-May-03 02:49 PM, #5
                    Reply RE: One more., Ululari, 17-May-03 08:03 PM #7
                    Reply I agree, Anal_Retentive, 15-May-03 03:22 PM, #6
                         Reply And what about neutrals?, Quislet, 18-May-03 08:00 PM, #9
Top General Discussions Gameplay Topic #1049 Previous topic | Next topic