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TwistWed 05-Oct-11 08:20 PM
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#2673, "Part 3 with a Nesnit interlude"


          








*** Teleporting around to try to find Jallastan, I see Nesnit in the area... ***

<1945/1945(100%) 488(40%) 968(91%) wilderness 12 AM>
1
A Dark and Narrow Track

[Exits: east west]
Nesnit is here.

<1945/1945(100%) 488(40%) 967(91%) wilderness 12 AM>
Nesnit yells 'Die, Tavlin, you sorcerous dog!'
Nesnit's legs buckle slightly, but he fights off your spell!
The chilling call of nightmares that fill your spell tear at Nesnit's mind.
Your nightmares of death flusters Nesnit!
Nesnit has a few scratches.

<1945/1945(100%) 473(39%) 967(91%) wilderness 12 AM>

Your defilement EVISCERATES Nesnit!
You parry Nesnit's stab.
Nesnit has a few scratches.

<1945/1945(100%) 473(39%) 967(91%) wilderness 12 AM>

Your defilement EVISCERATES Nesnit!
Your defilement EVISCERATES Nesnit!
You parry Nesnit's stab.
Nesnit has some small but disgusting cuts.

<1945/1945(100%) 473(39%) 967(91%) wilderness 12 AM>
c crim
Nesnit howls as the pores of his skin start to bleed profusely.
Nesnit has some small but disgusting cuts.

<1945/1945(100%) 448(37%) 967(91%) wilderness 12 AM>

Your defilement EVISCERATES Nesnit!
You feel a surge of unholy power from the sword!
The Unholy Sword of Zurcon glows a deathly black!
You feel the dark taint of the Unholy Sword surge through you!
You parry Nesnit's stab.
You parry Nesnit's stab.
Nesnit has some small but disgusting cuts.

<2004/1945(103%) 448(37%) 967(91%) wilderness 12 AM>
c curse

Your defilement EVISCERATES Nesnit!
Nesnit dodges your defilement.
You parry Nesnit's stab.
You parry Nesnit's stab.
Nesnit is covered with bleeding wounds.

<2004/1945(103%) 448(37%) 967(91%) wilderness 12 AM>
You proclaim a curse upon Nesnit, but his soul remains untouched.
Nesnit is covered with bleeding wounds.

<2004/1945(103%) 428(35%) 967(91%) wilderness 12 AM>
bli
Your defilement DISMEMBERS Nesnit!
Your defilement misses Nesnit.
You parry Nesnit's stab.
Nesnit is covered with bleeding wounds.

<2004/1945(103%) 428(35%) 967(91%) wilderness 12 AM>
blink
l nYou'd have to be alive for that!
Nesnit is covered with bleeding wounds.

<2004/1945(103%) 428(35%) 967(91%) wilderness 12 AM>
l nes
Before you stands a young gnome mage with pale skin. His hair is dark and
looks slightly unkempt. He stands nearly three-foot tall, common among his
kin, but still short compared to humans. His eyes are a deep purple with a
reddish hue to the iris. His clothes are pristine and adorned with gaudy
symbols, mostly arcane. His eyes sparkle with delight as he takes in the
world around him.
Nesnit, a male gnome, is covered with bleeding wounds.
Nesnit's magical aura blazes, showing great power in reserve.

Nesnit is using:
<worn on finger> (Glowing) a delicate ring of melded mithril and onyx
<worn on finger> (Magical) (Glowing) a ring set with a flaming red ruby
<worn around neck> a sandy-brown desert cloak
<worn around neck> a sandy-brown desert cloak
<worn on body> (Magical) (Glowing) the robe of the High Magister
<worn on head> a captain's hat
<worn on face> a tattered bandit's mask
<worn on legs> a pair of darkened mithril leggings
<worn on feet> a pair of troll-hide boots
<worn on hands> a pair of earth-toned gloves
<worn on arms> a set of earth-toned sleeves
<worn about body> a skin from the snow leopard
<worn about waist> the belt of life
<worn around wrist> an aquamarine bracelet
<worn around wrist> (Glowing) a topaz encrusted bracelet
<mainhand wielded> a dripping bloody knife
<worn as shield> a shield from the hide of a snow worm
Nesnit is covered with bleeding wounds.

<2004/1945(103%) 428(35%) 967(91%) wilderness 12 AM>
frown

The magical aura fades away.
Nesnit howls in pain as blood flows through the pores of his skin.
Nesnit's burning, weeping sores MUTILATES him!
Your defilement EVISCERATES Nesnit!
You parry Nesnit's stab.
You parry Nesnit's stab.
Nesnit is covered with bleeding wounds.

<1945/1945(100%) 505(42%) 1059(100%) wilderness 1 AM>
What's bothering you?
Nesnit is covered with bleeding wounds.

<1945/1945(100%) 505(42%) 1059(100%) wilderness 1 AM>

Your defilement DISMEMBERS Nesnit!
Your defilement EVISCERATES Nesnit!
You feel a surge of unholy power from the sword!
The Unholy Sword of Zurcon glows a deathly black!
You feel the dark taint of the Unholy Sword surge through you!
You parry Nesnit's stab.
You parry Nesnit's stab.
Nesnit is gushing blood.

<2005/1945(103%) 505(42%) 1059(100%) wilderness 1 AM>
A Narrow Track at the Edge of a Darkened Forest

[Exits: east west up]
You flee from combat!

<2005/1945(103%) 505(42%) 1058(99%) wilderness 1 AM>
People near you:
(PK) Nesnit A Dark and Narrow Track

<2005/1945(103%) 505(42%) 1058(99%) wilderness 1 AM>
You scan north.
You scan south.
You scan east.
***** Range 1 *****
Nesnit is here.

You scan west.
***** Range 3 *****
A large wrasse, little more than a spot of shadow, swims in the dark water.

You scan up.
You scan down.

<2005/1945(103%) 505(42%) 1058(99%) wilderness 1 AM>
A Dark and Narrow Track

[Exits: east west]
Nesnit is here.

<2005/1945(103%) 505(42%) 1057(99%) wilderness 1 AM>
peer nes
You peer intently at Nesnit.

<2005/1945(103%) 505(42%) 1057(99%) wilderness 1 AM>
af
You are affected by:
Spell: 'detect magic' for 36 hours.
Spell: 'despoil' modifies hp by 491 for 35 hours.
Spell: 'sight of the damned' for 31 hours.
Spell: 'detect invis' for 24 hours.
Timer: 'nether protection' for 22 hours.
Spell: 'manifest shadow' for 20 hours.
Spell: 'nether protection' modifies armor class by -30 for 12 hours.
Spell: 'detect artifact' for 12 hours.
Spell: 'invis to undead' for 7 hours.
Spell: 'wraithform' for 6 hours.
Spell: 'wraithform' for 6 hours.
Spell: 'wraithform' for 6 hours.

<2005/1945(103%) 505(42%) 1057(99%) wilderness 1 AM>
where
People near you:
(PK) Nesnit A Dark and Narrow Track

<2005/1945(103%) 505(42%) 1057(99%) wilderness 1 AM>
who pk
[50 Dwarf War] (PK) Adangar Alefist the Champion of Ancient Ways
*51 Mummy Nec* (PK) [SCION] (WANTED) Tavlin Umedron the Nightmare of Ages Past, Advisor to the Chancellor
[51 Human Shf] (PK) Eljassir Ronteirie the Grand Master of Changelings, Imperial Citizen
[48 Elf Bar] (PK) Kethaia the Chronicler
[51 Elf Hea] (PK) Jallastan the Affirmation of Life, Acolyte of the Golden Sun
[47 Gnome Shf] (PK) Nesnit the Master of Changelings
[51 Human Bar] (PK) Zaanzorbarus Gloriatus the Grand Master of Artistry, Imperial War Master
[51 Arial Thi] (PK) (WANTED) Zakuun the Hand of the Unseen
[51 Human Shf] (PK) [SCION] Obregon the Grand Master of Changelings
[51 Duerg War] (PK) Draktah the Legend of the Battlefield, Imperial Blade
[51 Gnome Shf] (PK) Horel the Grand Master of Changelings
[51 Gnome Shf] (PK) Jokanioetiq the Grand Master of Changelings
[47 D-Elf Nec] (PK) Cotzibue Arraska the Spectre, Imperial Dread Lady

Players found: 13

<2005/1945(103%) 505(42%) 1057(99%) wilderness 1 AM>

Nesnit howls in pain as blood flows through the pores of his skin.
Nesnit's burning, weeping sores MUTILATES him!

<1945/1945(100%) 635(52%) 1059(100%) wilderness 2 AM>
l nes
Before you stands a young gnome mage with pale skin. His hair is dark and
looks slightly unkempt. He stands nearly three-foot tall, common among his
kin, but still short compared to humans. His eyes are a deep purple with a
reddish hue to the iris. His clothes are pristine and adorned with gaudy
symbols, mostly arcane. His eyes sparkle with delight as he takes in the
world around him.
Nesnit, a male gnome, is gushing blood.
Nesnit's magical aura blazes, showing great power in reserve.

Nesnit is using:
<worn on finger> (Glowing) a delicate ring of melded mithril and onyx
<worn on finger> (Magical) (Glowing) a ring set with a flaming red ruby
<worn around neck> a sandy-brown desert cloak
<worn around neck> a sandy-brown desert cloak
<worn on body> (Magical) (Glowing) the robe of the High Magister
<worn on head> a captain's hat
<worn on face> a tattered bandit's mask
<worn on legs> a pair of darkened mithril leggings
<worn on feet> a pair of troll-hide boots
<worn on hands> a pair of earth-toned gloves
<worn on arms> a set of earth-toned sleeves
<worn about body> a skin from the snow leopard
<worn about waist> the belt of life
<worn around wrist> an aquamarine bracelet
<worn around wrist> (Glowing) a topaz encrusted bracelet
<mainhand wielded> a dripping bloody knife
<worn as shield> a shield from the hide of a snow worm

<1945/1945(100%) 635(52%) 1059(100%) wilderness 2 AM>
legen
You focus on your accumulated knowledge of the Legends of Thera.

<1945/1945(100%) 585(48%) 1059(100%) wilderness 2 AM>

Horel tells you 'Hmm, one day I shall learn not to be so curious.'

<1945/1945(100%) 585(48%) 1059(100%) wilderness 2 AM>
where
People near you:
(PK) Nesnit A Dark and Narrow Track

<1945/1945(100%) 585(48%) 1059(100%) wilderness 2 AM>
who group
t[51 Felar Asn] Feroul the Dai Sensei of the Miyama Ryu
[50 Dwarf War] (PK) Adangar Alefist the Champion of Ancient Ways
*51 Mummy Nec* (PK) [SCION] (WANTED) Tavlin Umedron the Nightmare of Ages Past, Advisor to the Chancellor
[51 Human Shf] (PK) Eljassir Ronteirie the Grand Master of Changelings, Imperial Citizen
[48 Elf Bar] (PK) Kethaia the Chronicler
[51 Elf Hea] (PK) Jallastan the Affirmation of Life, Acolyte of the Golden Sun
[47 Gnome Shf] (PK) Nesnit the Master of Changelings
[51 Human Bar] (PK) Zaanzorbarus Gloriatus the Grand Master of Artistry, Imperial War Master
[51 Human Shf] (PK) [SCION] Obregon the Grand Master of Changelings
[51 Duerg Thi] (PK) (WANTED) Ghurn Rotbeard the Hand of the Unseen, Kingpin of Galadon
[51 Duerg War] (PK) Draktah the Legend of the Battlefield, Imperial Blade
[51 Gnome Shf] (PK) Horel the Grand Master of Changelings
[51 Gnome Shf] (PK) Jokanioetiq the Grand Master of Changelings
[47 D-Elf Nec] (PK) Cotzibue Arraska the Spectre, Imperial Dread Lady

Players found: 14

<1945/1945(100%) 585(48%) 1059(100%) wilderness 2 AM>
t horel Indeed. But Knowledge is power.
l

The lightning has stopped.

Autosaving.
Nesnit howls in pain as blood flows through the pores of his skin.
Nesnit's burning, weeping sores MUTILATES him!

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
You tell Horel 'Indeed. But Knowledge is power.'

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
A Dark and Narrow Track
The night is made more complete by the thick canopy of the forest, the leaves
and branches shutting out the moon and stars. Despite the dark, it is still
possible to find the track by the deep ruts cut into the earth. Out of the
night loom branches and twigs, each reaching to snag the clothing or hair of
travelers. The trail, uneven with roots and fallen branches, is more dangerous
in the darkness and uncertain light. A weak breeze moves through the forest
from the west, carrying with it the scent of the lake.

[Exits: east west]
Nesnit is here.

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
af
You are affected by:
Spell: 'detect magic' for 34 hours.
Spell: 'despoil' modifies hp by 491 for 33 hours.
Spell: 'sight of the damned' for 29 hours.
Spell: 'detect invis' for 22 hours.
Timer: 'nether protection' for 20 hours.
Spell: 'manifest shadow' for 18 hours.
Spell: 'nether protection' modifies armor class by -30 for 10 hours.
Spell: 'detect artifact' for 10 hours.
Skill: 'legendary awareness' for 5 hours.
Spell: 'invis to undead' for 5 hours.
Spell: 'wraithform' for 4 hours.
Spell: 'wraithform' for 4 hours.
Spell: 'wraithform' for 4 hours.

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
, cocks his skeletal h
Horel tells you 'That it is, though the deck has tricked me yet again, inside the halls of the condemned.'

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
, cocks his skeletal head to the side.
Tavlin cocks his skeletal head to the side.

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
where
People near you:
(PK) Nesnit A Dark and Narrow Track

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
who pk
[50 Dwarf War] (PK) Adangar Alefist the Champion of Ancient Ways
*51 Mummy Nec* (PK) [SCION] (WANTED) Tavlin Umedron the Nightmare of Ages Past, Advisor to the Chancellor
[51 Human Shf] (PK) Eljassir Ronteirie the Grand Master of Changelings, Imperial Citizen
[48 Elf Bar] (PK) Kethaia the Chronicler
[51 Elf Hea] (PK) Jallastan the Affirmation of Life, Acolyte of the Golden Sun
[49 Human Asn] (PK) Jokuu the Kaiden
[47 Gnome Shf] (PK) Nesnit the Master of Changelings
[51 Human Bar] (PK) Zaanzorbarus Gloriatus the Grand Master of Artistry, Imperial War Master
[51 Arial Thi] (PK) (WANTED) Zakuun the Hand of the Unseen
[51 Human Shf] (PK) [SCION] Obregon the Grand Master of Changelings
[51 Duerg War] (PK) Draktah the Legend of the Battlefield, Imperial Blade
[51 Gnome Shf] (PK) Horel the Grand Master of Changelings
[51 Gnome Shf] (PK) Jokanioetiq the Grand Master of Changelings
[47 D-Elf Nec] (PK) Cotzibue Arraska the Spectre, Imperial Dread Lady

Players found: 14

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
l
A Dark and Narrow Track
The night is made more complete by the thick canopy of the forest, the leaves
and branches shutting out the moon and stars. Despite the dark, it is still
possible to find the track by the deep ruts cut into the earth. Out of the
night loom branches and twigs, each reaching to snag the clothing or hair of
travelers. The trail, uneven with roots and fallen branches, is more dangerous
in the darkness and uncertain light. A weak breeze moves through the forest
from the west, carrying with it the scent of the lake.

[Exits: east west]
Nesnit is here.

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
where
whPeople near you:
(PK) Nesnit A Dark and Narrow Track

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
who pk
[50 Dwarf War] (PK) Adangar Alefist the Champion of Ancient Ways
*51 Mummy Nec* (PK) [SCION] (WANTED) Tavlin Umedron the Nightmare of Ages Past, Advisor to the Chancellor
[51 Human Shf] (PK) Eljassir Ronteirie the Grand Master of Changelings, Imperial Citizen
[48 Elf Bar] (PK) Kethaia the Chronicler
[51 Elf Hea] (PK) Jallastan the Affirmation of Life, Acolyte of the Golden Sun
[49 Human Asn] (PK) Jokuu the Kaiden
[47 Gnome Shf] (PK) Nesnit the Master of Changelings
[51 Human Bar] (PK) Zaanzorbarus Gloriatus the Grand Master of Artistry, Imperial War Master
[51 Arial Thi] (PK) (WANTED) Zakuun the Hand of the Unseen
[51 Human Shf] (PK) [SCION] Obregon the Grand Master of Changelings
[51 Duerg War] (PK) Draktah the Legend of the Battlefield, Imperial Blade
[51 Gnome Shf] (PK) Horel the Grand Master of Changelings
[51 Gnome Shf] (PK) Jokanioetiq the Grand Master of Changelings
[47 D-Elf Nec] (PK) Cotzibue Arraska the Spectre, Imperial Dread Lady

Players found: 14

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>
l nes
Before you stands a young gnome mage with pale skin. His hair is dark and
looks slightly unkempt. He stands nearly three-foot tall, common among his
kin, but still short compared to humans. His eyes are a deep purple with a
reddish hue to the iris. His clothes are pristine and adorned with gaudy
symbols, mostly arcane. His eyes sparkle with delight as he takes in the
world around him.
Nesnit, a male gnome, is gushing blood.
Nesnit's magical aura blazes, showing great power in reserve.

Nesnit is using:
<worn on finger> (Glowing) a delicate ring of melded mithril and onyx
<worn on finger> (Magical) (Glowing) a ring set with a flaming red ruby
<worn around neck> a sandy-brown desert cloak
<worn around neck> a sandy-brown desert cloak
<worn on body> (Magical) (Famous) (Glowing) the robe of the High Magister
<worn on head> (Noteworthy) a captain's hat
<worn on face> a tattered bandit's mask
<worn on legs> (Noteworthy) a pair of darkened mithril leggings
<worn on feet> (Noteworthy) a pair of troll-hide boots
<worn on hands> a pair of earth-toned gloves
<worn on arms> a set of earth-toned sleeves
<worn about body> a skin from the snow leopard
<worn about waist> (Noteworthy) the belt of life
<worn around wrist> (Noteworthy) an aquamarine bracelet
<worn around wrist> (Glowing) a topaz encrusted bracelet
<mainhand wielded> a dripping bloody knife
<worn as shield> a shield from the hide of a snow worm

<1945/1945(100%) 677(56%) 1059(100%) wilderness 3 AM>

Nesnit disappears into the void.

<1945/1945(100%) 739(61%) 1059(100%) wilderness 4 AM>
where
People near you:

*** Oh well. More teleporting! ***

<1945/1945(100%) 739(61%) 1059(100%) wilderness 4 AM>
c tele
A Straight Hall of Evermoon Hollow

[Exits: north south]

<1945/1945(100%) 704(58%) 1059(100%) civilized 4 AM>
c telePeople near you:

<1945/1945(100%) 704(58%) 1059(100%) civilized 4 AM>
cb If you can locate Jallastan, he's got quite a crimson scourge on him.
[SCION] Tavlin: If you can locate Jallastan, he's got quite a crimson scourge on him.

<1945/1945(100%) 704(58%) 1059(100%) civilized 4 AM>
where
People near you:

<1945/1945(100%) 704(58%) 1059(100%) civilized 4 AM>
c tele
Along the Crumbling Southern Wall

[Exits: north west]

<1945/1945(100%) 790(65%) 1059(100%) wilderness 5 AM>
People near you:

<1945/1945(100%) 790(65%) 1059(100%) wilderness 5 AM>
c tele
A Precarious Ledge

[Exits: north east south down]

<1945/1945(100%) 755(62%) 1059(100%) civilized 5 AM>
People near you:
(PK) Jallastan A Filthy Refuge

<1945/1945(100%) 755(62%) 1059(100%) civilized 5 AM>
You scan north.
You scan south.
***** Range 1 *****
Some raw sewage bubbles up into an oozing, amorphous humanoid.
A giant brown beetle with serrated jaws clicks and scampers through the darkness.
A mottled gray sewer rat scampers through some refuse.
A mottled gray sewer rat scampers through some refuse.
A mottled gray sewer rat scampers through some refuse.
A mottled gray sewer rat scampers through some refuse.
A mottled gray sewer rat scampers through some refuse.

You scan east.
You scan west.
You scan up.
You scan down.

<1945/1945(100%) 755(62%) 1059(100%) civilized 5 AM>
People near you:
(PK) Jallastan A Filthy Refuge

<1945/1945(100%) 755(62%) 1059(100%) civilized 5 AM>
Clinging to the Wall of a Pit

[Exits: up down]

<1945/1945(100%) 755(62%) 1058(99%) civilized 5 AM>
Deep Within an Abysmal Pit

[Exits: up]

<1945/1945(100%) 755(62%) 1057(99%) civilized 5 AM>
People near you:
(PK) Jallastan A Filthy Refuge

<1945/1945(100%) 755(62%) 1057(99%) civilized 5 AM>
Clinging to the Wall of a Pit

[Exits: up down]

<1945/1945(100%) 755(62%) 1056(99%) civilized 5 AM>
A Precarious Ledge

[Exits: north east south down]

<1945/1945(100%) 755(62%) 1055(99%) civilized 5 AM>
A Broad Ledge

[Exits: north east south west]

<1945/1945(100%) 755(62%) 1054(99%) civilized 5 AM>
A Sewer Line

[Exits: north down]
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 755(62%) 1053(99%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: east west up]

<1945/1945(100%) 755(62%) 1052(99%) civilized 5 AM>
People near you:
(PK) Jallastan A Filthy Refuge

<1945/1945(100%) 755(62%) 1052(99%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: east west]
A shifty-eyed young man skulks through the sewers.
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 755(62%) 1051(99%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: north west]

<1945/1945(100%) 755(62%) 1050(99%) civilized 5 AM>
Alas, you cannot go that way.

<1945/1945(100%) 755(62%) 1050(99%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: north south west]

<1945/1945(100%) 755(62%) 1049(99%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: east west]
A shifty-eyed young man skulks through the sewers.
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 755(62%) 1048(98%) civilized 5 AM>
A Dimly-Lit Passageway

[Exits: east west]

<1945/1945(100%) 755(62%) 1047(98%) civilized 5 AM>
cA Dimly-Lit Passageway

[Exits: east west]

<1945/1945(100%) 755(62%) 1046(98%) civilized 5 AM>
c crimPeople near you:
(PK) Jallastan A Filthy Refuge
Athaldos Entrance to the Sewers

<1945/1945(100%) 755(62%) 1046(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east]

<1945/1945(100%) 755(62%) 1045(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east south]
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 755(62%) 1044(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
( 3) A steak of the corpse of a dirty thug is lying here.
A massive thug's scarred face is twisted into a mean scowl.
A filth-covered thug guards the smugglers' goods.

<1945/1945(100%) 755(62%) 1043(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
A massive thug's scarred face is twisted into a mean scowl.

<1945/1945(100%) 755(62%) 1042(98%) civilized 5 AM>
c crim jalA Dimly-Lit Junction

[Exits: north east west]
A stealthy man keeps watch, picking his teeth with the tip of his dagger.

<1945/1945(100%) 755(62%) 1041(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]

<1945/1945(100%) 755(62%) 1040(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north west]
A duergar smuggler exposes his rotting teeth as he twists his mouth into a sneer.

<1945/1945(100%) 755(62%) 1039(98%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east south]

<1945/1945(100%) 755(62%) 1038(98%) civilized 5 AM>
c crim jalA Large Smuggler's Den

[Exits: west]
A bundle of wooden planks has been lashed together into a raft.
( 3) A threadbare green cloak with white lapels is here.
( 2) A steak of the burnt corpse of a smuggler ringleader is lying here.
An arrogant smuggler is garbed in a gaudy assortment of fine clothing.

<1945/1945(100%) 755(62%) 1037(97%) civilized 5 AM>
c crim jalPeople near you:
(PK) Jallastan A Filthy Refuge
Athaldos Entrance to the Sewers

<1945/1945(100%) 755(62%) 1037(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east south]

<1945/1945(100%) 755(62%) 1036(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north south west]

<1945/1945(100%) 755(62%) 1035(97%) civilized 5 AM>
c crim jalA Smuggler's Den

[Exits: south]
A lithe woman stands guard here, tossing a dagger from hand to hand.

<1945/1945(100%) 755(62%) 1034(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north south west]

<1945/1945(100%) 755(62%) 1033(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
A brutish half-orc thug pounds fist into palm in cruel anticipation.

<1945/1945(100%) 755(62%) 1032(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east south west]

<1945/1945(100%) 755(62%) 1031(97%) civilized 5 AM>
c crim jalBefore a Makeshift Cell

[Exits: [north] south]
A brutish gaoler lounges against the wall here, guarding a small cell.

<1945/1945(100%) 755(62%) 1030(97%) civilized 5 AM>
c crim jalA Cramped Cell

[Exits: [south]]
A blindfolded cityguard is bound to the wall with chains.

<1945/1945(100%) 755(62%) 1029(97%) civilized 5 AM>
c crim jalBefore a Makeshift Cell

[Exits: [north] south]
A brutish gaoler lounges against the wall here, guarding a small cell.

<1945/1945(100%) 755(62%) 1028(97%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east south west]

<1945/1945(100%) 755(62%) 1027(96%) civilized 5 AM>
c crim jalA Smuggler's Den

[Exits: east]
A brutish half-orc pounds his fist into his palm in cruel anticipation.

<1945/1945(100%) 755(62%) 1026(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east south west]

<1945/1945(100%) 755(62%) 1025(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north south]
A lithe fela smuggler with black fur exposes her claws threateningly.

<1945/1945(100%) 755(62%) 1024(96%) civilized 5 AM>
c crim jalA Dimly-Lit Junction

[Exits: north east west]
A stealthy man keeps watch, picking his teeth with the tip of his dagger.

<1945/1945(100%) 755(62%) 1023(96%) civilized 5 AM>
c crim jalAlas, you cannot go that way.

<1945/1945(100%) 755(62%) 1023(96%) civilized 5 AM>
c crim jalPeople near you:
(PK) Jallastan A Filthy Refuge
Athaldos A Sewer Bend

<1945/1945(100%) 755(62%) 1023(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
A massive thug's scarred face is twisted into a mean scowl.

<1945/1945(100%) 755(62%) 1022(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
( 3) A steak of the corpse of a dirty thug is lying here.
A shifty-eyed young man skulks through the sewers.
A massive thug's scarred face is twisted into a mean scowl.
A filth-covered thug guards the smugglers' goods.

<1945/1945(100%) 755(62%) 1021(96%) civilized 5 AM>
c crim jalAlas, you cannot go that way.

<1945/1945(100%) 755(62%) 1021(96%) civilized 5 AM>
c crim jalAlas, you cannot go that way.

<1945/1945(100%) 755(62%) 1021(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east south]

<1945/1945(100%) 755(62%) 1020(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east]

<1945/1945(100%) 755(62%) 1019(96%) civilized 5 AM>
c crim jalAlas, you cannot go that way.

<1945/1945(100%) 755(62%) 1019(96%) civilized 5 AM>
c crim jalAlas, you cannot go that way.

<1945/1945(100%) 755(62%) 1019(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]

<1945/1945(100%) 755(62%) 1018(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]

<1945/1945(100%) 755(62%) 1017(96%) civilized 5 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
A shifty-eyed young man skulks through the sewers.
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 810(67%) 1058(99%) civilized 6 AM>
c crim jal
Jallastan tells you 'Ah, too late for me then'

<1945/1945(100%) 810(67%) 1058(99%) civilized 6 AM>
c crim jalPeople near you:
(PK) Jallastan A Filthy Refuge
Athaldos A Sewer Bend
Volkhan Entrance to the Sewers

<1945/1945(100%) 810(67%) 1058(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north south west]

<1945/1945(100%) 810(67%) 1057(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north west]

<1945/1945(100%) 810(67%) 1056(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west]
A shifty-eyed young man skulks through the sewers.
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 810(67%) 1055(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east west up]

<1945/1945(100%) 810(67%) 1054(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: north east]

<1945/1945(100%) 810(67%) 1053(99%) civilized 6 AM>
c crim jalA Dimly-Lit Passageway

[Exits: east south]

<1945/1945(100%) 810(67%) 1052(99%) civilized 6 AM>
c crim jalA Wet Sewer Junction

[Exits: north east west]

<1945/1945(100%) 810(67%) 1051(99%) civilized 6 AM>
c crim jalSubmerged in a Sewer Passage

[Exits: north south]

<1945/1945(100%) 810(67%) 1047(98%) wilderness 6 AM>
c crim jalA Descending Sewer Line

[Exits: north south]

<1945/1945(100%) 810(67%) 1043(98%) civilized 6 AM>
c crim jalA Cramped Sewer Junction

[Exits: north east south west]
A shifty-eyed young man skulks through the sewers.

<1945/1945(100%) 810(67%) 1042(98%) civilized 6 AM>
c crim jalA Narrow Passageway

[Exits: east west]

<1945/1945(100%) 810(67%) 1041(98%) civilized 6 AM>
c crim jalBefore a Filthy Refuge

[Exits: north east]

<1945/1945(100%) 810(67%) 1040(98%) civilized 6 AM>
c crim jalA Filthy Refuge

[Exits: north east south]

<1945/1945(100%) 810(67%) 1039(98%) civilized 6 AM>
c crim jalA Filthy Refuge

[Exits: north east south]

<1945/1945(100%) 810(67%) 1037(97%) civilized 6 AM>
c crim jalA Filthy Refuge

[Exits: [north] east south]
(Translucent) Jallastan is resting here.

<1945/1945(100%) 810(67%) 1035(97%) civilized 6 AM>
c crim jal
Jallastan yells 'Die, Tavlin, you sorcerous dog!'
Your crimson scourge on Jallastan has worn off.
Jallastan howls as the pores of his skin start to bleed profusely.
You parry Jallastan's punch.
Jallastan is writhing in agony.

<1945/1945(100%) 785(65%) 1035(97%) civilized 6 AM>

Jallastan deflects your defilement with his shield.
Your defilement EVISCERATES Jallastan!
You parry Jallastan's punch.
You parry Jallastan's punch.
Jallastan is writhing in agony.

<1945/1945(100%) 785(65%) 1035(97%) civilized 6 AM>

Jallastan has fled!
Jallastan is writhing in agony.

<1945/1945(100%) 785(65%) 1035(97%) civilized 6 AM>
c
Jallastan deflects your defilement with his shield.
You knock Jallastan's punch harmlessly to the side.
Jallastan is writhing in agony.

<1945/1945(100%) 785(65%) 1035(97%) civilized 6 AM>
c ener
You fail to drain energy from Jallastan.
Jallastan is writhing in agony.

<1945/1945(100%) 750(62%) 1035(97%) civilized 6 AM>

Jallastan deflects your defilement with his shield.
Your defilement EVISCERATES Jallastan!
You parry Jallastan's punch.
Jallastan is writhing in agony.

<1945/1945(100%) 750(62%) 1035(97%) civilized 6 AM>
l jal
Happiness radiates from around the elf you are looking upon. Jallastan's
light green, slightly curled hair flows shoulder length. Sweet fragrant
smells of flowers and berries lighty graces your senses while you notice
how well he takes care of his appearance. His bright, blue eyes are filled
with joy and sparkle with the light of youth. Rather slender, even for an
elf, Jallastan makes up for his lack of physical strength with the uncanny
quickness in his ever movement. He wears clothes and other adornments of
mixmatched variety and seems to have spent a fortune on the tailoring that
was required for such to fit him so well.

Your eyes catch notice of a rather homely looking travelers pack strapped
around his waist and you notice various things including, maps, wine bottles
and flowers sticking out. You almost fail to notice the very fine, wooden
sewing needle that finds its home, piercing the well worn leather pack.

Jallastan, a male elf, is writhing in agony.

Jallastan is using:
<worn on finger> (Noteworthy) a blemished ring of gold
<worn on finger> (Invis) (Magical) (Famous) (Glowing) (Humming) the ring of fortitude
<worn around neck> (Noteworthy) (Glowing) a mantle of water
<worn around neck> a sandy-brown desert cloak
<worn on body> (Noteworthy) a dragon embroidered red coat
<worn on head> (Famous) (Glowing) the headdress of Galadriel
<worn on legs> (Noteworthy) a pair of black breeches
<worn on feet> (Noteworthy) firewalker boots
<worn on hands> (Magical) (Noteworthy) a pair of silver-trimmed, black silk gloves
<worn on arms> (Famous) a plain phylactery
<worn about body> (Famous) an Eagle Embroidered Silk Robe
<worn about waist> (Magical) (Famous) the elvish sash
<worn around wrist> (Magical) (Noteworthy) (Humming) a bracelet of woven gold
<worn as shield> (Magical) (Famous) a shield of gleaming white dragonscale
Jallastan is writhing in agony.

<1945/1945(100%) 750(62%) 1035(97%) civilized 6 AM>

Jallastan deflects your defilement with his shield.
Jallastan deflects your defilement with his shield.
Jallastan's punch scratches you.
You parry Jallastan's punch.
Jallastan is writhing in agony.

<1942/1945(99%) 750(62%) 1035(97%) civilized 6 AM>

Jallastan says 'So it goes.'
Jallastan is writhing in agony.

<1942/1945(99%) 750(62%) 1035(97%) civilized 6 AM>
'Ind
Your crimson scourge on Jallastan has worn off.
Jallastan is writhing in agony.

<1945/1945(100%) 809(67%) 1059(100%) civilized 7 AM>
'Indee
Jallastan deflects your defilement with his shield.
Jallastan's punch hits you.
You swat Jallastan's punch away from you.
Jallastan is writhing in agony.

<1934/1945(99%) 809(67%) 1059(100%) civilized 7 AM>
'Indeed.
You say 'Indeed.'
Jallastan is writhing in agony.

<1934/1945(99%) 809(67%) 1059(100%) civilized 7 AM>
c crim
Jallastan has fled!
Jallastan is writhing in agony.

<1934/1945(99%) 809(67%) 1059(100%) civilized 7 AM>
c crim
Jallastan resists the disease.
Jallastan is writhing in agony.

<1934/1945(99%) 784(65%) 1059(100%) civilized 7 AM>

Your defilement maims Jallastan!
Jallastan deflects your defilement with his shield.
You parry Jallastan's punch.
Jallastan's punch hits you.
The headdress of Galadriel flashes pure white!
Jallastan is writhing in agony.

<1923/1945(98%) 784(65%) 1059(100%) civilized 7 AM>
c ener
c cri
Jallastan looks at you.
Your defilement maims Jallastan!
You feel a surge of unholy power from the sword!
The Unholy Sword of Zurcon glows a deathly black!
You feel the dark taint of the Unholy Sword surge through you!
Jallastan's punch nearly strikes you before you turn it away.
Jallastan is convulsing on the ground.

<1983/1945(101%) 784(65%) 1059(100%) civilized 7 AM>
c crim
You fail to drain energy from Jallastan.
Jallastan is convulsing on the ground.

<1983/1945(101%) 749(62%) 1059(100%) civilized 7 AM>

Your defilement EVISCERATES Jallastan!
You parry Jallastan's punch.
You parry Jallastan's punch.
Jallastan is convulsing on the ground.

<1983/1945(101%) 749(62%) 1059(100%) civilized 7 AM>
Jallastan howls as the pores of his skin start to bleed profusely.
Jallastan is convulsing on the ground.

<1983/1945(101%) 724(60%) 1059(100%) civilized 7 AM>

Jallastan deflects your defilement with his shield.
You parry Jallastan's punch.
Jallastan is convulsing on the ground.

<1983/1945(101%) 724(60%) 1059(100%) civilized 7 AM>
c vamp

Jallastan deflects your defilement with his shield.
Jallastan deflects your defilement with his shield.
Your amulet becomes hot to the touch.
Your blast of flame CHARS Jallastan!
You parry Jallastan's punch.
Jallastan is convulsing on the ground.

<1983/1945(101%) 724(60%) 1059(100%) civilized 7 AM>
Your deathly touch EVISCERATES Jallastan!
Jallastan is DEAD!!
You land the killing blow against Jallastan.
The Sphere of Darsylon explodes into a ball of fire!
A ball of fire erupts from Jallastan's hands, engulfing the area in flames.
Jallastan's fireball *** BLASTS *** you!
Jallastan's leg is sliced from his dead body.
Your crimson scourge on Jallastan has worn off.

<1886/1945(96%) 695(57%) 1059(100%) civilized 7 AM>
exam corpse
cb I got him.
g allThe bludgeoned corpse of a unicorn lies here.

The embalmed corpse of a unicorn is a npc corpse, made of meat, and weighs 44 pounds 0 ounces.
The embalmed corpse of a unicorn contains:
Nothing.

<1886/1945(96%) 695(57%) 1059(100%) civilized 7 AM>
g all.c[SCION] Tavlin: I got him.

<1886/1945(96%) 695(57%) 1059(100%) civilized 7 AM>
g all.coins 3.corpse
You get 178 silver coins from the corpse of Jallastan.
You get 383 copper coins from the corpse of Jallastan.

<1886/1945(96%) 695(57%) 1059(100%) civilized 7 AM>
exam 3.corpse
The corpse of Jallastan is here, unnaturally pale and gaunt.
The corpse of Jallastan contains:
(Magical) an exquisite pocketwatch on a silver chain
(Noteworthy) a dragon embroidered red coat
(Famous) an Eagle Embroidered Silk Robe
(Magical) (Famous) a shield of gleaming white dragonscale
(Noteworthy) a pair of black breeches
(Magical) (Noteworthy) a pair of silver-trimmed, black silk gloves
(Magical) (Famous) the elvish sash
(Famous) (Glowing) the headdress of Galadriel
(Noteworthy) firewalker boots
(Noteworthy) a blemished ring of gold
a sandy-brown desert cloak
(Magical) (Noteworthy) (Glowing) the helm of brilliance
(Noteworthy) (Glowing) a mantle of water
( 2) some seaweed
(Invis) (Magical) (Famous) (Glowing) (Humming) the ring of fortitude
(Invis) (Magical) (Noteworthy) (Glowing) a crystal lens
(Famous) a plain phylactery
(Noteworthy) (Glowing) a shimmering ornate silver scepter
(Magical) (Noteworthy) (Humming) a bracelet of woven gold





--------------------------------------------------------------------------------


  

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HOT TopicSome Tavlin Logs [View all] , Twist, Thu 29-Sep-11 09:55 PM
Reply Athaldos, Irusan, Twist, 10-Oct-11 03:01 PM, #70
Reply I take the Fetish, young ones retrieve, and later..., Twist, 10-Oct-11 03:05 PM, #71
Reply Caerdryn defends the Orb, Twist, 08-Oct-11 12:31 AM, #48
Reply Part 2, Twist, 08-Oct-11 12:36 AM, #49
     Reply Part 3, Twist, 08-Oct-11 12:38 AM, #50
          Reply Part 4, Twist, 08-Oct-11 12:40 AM, #51
Reply When aliases fail you (or you fail them?), Twist, 08-Oct-11 12:26 AM, #47
Reply HAHAHAHA. Epic fail., TMNS, 08-Oct-11 09:29 AM, #52
     Reply Heh if you knew what you were talking about..., Twist, 08-Oct-11 09:37 AM, #54
          Reply You can't disrupt other undead PCs?, lasentia, 08-Oct-11 11:19 AM, #55
          Reply I was surprised too..., Twist, 08-Oct-11 11:21 AM, #57
               Reply I confused :(, TMNS, 08-Oct-11 04:01 PM, #63
                    Reply Not sure, Twist, 08-Oct-11 04:10 PM, #66
          Reply N00b :), TMNS, 08-Oct-11 04:01 PM, #62
Reply Gurzgred and Werthius, Twist, 08-Oct-11 12:05 AM, #42
Reply Even easier way to kill a mummy, Twist, 08-Oct-11 12:07 AM, #43
Reply And later that same night..., Twist, 08-Oct-11 12:10 AM, #44
     Reply Part 2 of later that same night..., Twist, 08-Oct-11 12:16 AM, #45
          Reply Still later that same night..., Twist, 08-Oct-11 12:21 AM, #46
               Reply Let me show you how it's done :), Uhariz (Anonymous), 08-Oct-11 02:06 PM, #59
                    Reply Wait, so ..., Twist, 08-Oct-11 02:07 PM, #60
                         Reply Trying to rebuild my confidence, Oldril, 08-Oct-11 04:01 PM, #61
Reply Here's my luck versus Werthius, Uhariz (Anonymous), 09-Oct-11 10:25 AM, #67
Reply Baluth, Twist, 08-Oct-11 12:00 AM, #41
Reply Hraustr, Twist, 07-Oct-11 11:46 PM, #39
Reply Part 2, Twist, 07-Oct-11 11:52 PM, #40
Reply Olum, Twist, 07-Oct-11 11:38 PM, #38
Reply This is one of the times you claimed more than one of u..., Tac, 08-Oct-11 11:19 AM, #56
     Reply No, actually..., Twist, 08-Oct-11 11:54 AM, #58
          Reply I guess I misinterpreted, Tac, 08-Oct-11 04:01 PM, #64
               Reply Quite possibly, Twist, 08-Oct-11 04:08 PM, #65
                    Reply RE: Quite possibly, Tac, 10-Oct-11 10:05 AM, #68
                         Reply This all seems fair and accurate, Twist, 10-Oct-11 10:13 AM, #69
Reply Bauoogout, Twist, 07-Oct-11 07:32 PM, #35
Reply Part 2, Twist, 07-Oct-11 07:28 PM, #36
Reply Bugtesting in a live environment, Twist, 06-Oct-11 07:52 PM, #33
Reply Hehe, Marcus_ (NOT Marcus), 08-Oct-11 09:29 AM, #53
Reply ScioNexuns v. Fort, Twist, 06-Oct-11 04:16 PM, #32
Reply Jallastan, Twist, 05-Oct-11 07:41 PM, #28
Reply Part 2, Twist, 05-Oct-11 08:17 PM, #29
     Reply Part 3 with a Nesnit interlude, Twist, 05-Oct-11 08:20 PM #30
Reply Tontik, Twist, 03-Oct-11 08:32 PM, #24
Reply Killing Irusan twice in one night - meh., Twist, 03-Oct-11 08:28 PM, #23
Reply Imperials, Twist, 02-Oct-11 08:31 PM, #21
Reply Zosi, Twist, 02-Oct-11 08:57 PM, #22
     Reply Yeowch, Vortex Magus, 04-Oct-11 04:19 PM, #25
          Reply Scion leader Nightwalkers are really, REALLY strong. N..., TMNS, 04-Oct-11 10:30 PM, #26
               Reply I believe Tavlin also had an item that helped with that..., ORB, 05-Oct-11 08:13 PM, #27
Reply Raiding the Village, Twist, 02-Oct-11 07:36 PM, #20
Reply Sad Vallinane, Twist, 02-Oct-11 07:13 PM, #19
Reply Cursed Jitleph Part 1, Twist, 02-Oct-11 07:06 PM, #17
Reply Cursed Jitleph Part 2, Twist, 02-Oct-11 07:07 PM, #18
Reply A really fun night, Twist, 29-Sep-11 11:58 PM, #15
Reply Absolute Pwnage, Twist, 29-Sep-11 11:51 PM, #14
Reply Outlanders Raid, Twist, 29-Sep-11 11:18 PM, #10
Reply Part 2, Twist, 29-Sep-11 11:20 PM, #11
     Reply Part 3, Twist, 29-Sep-11 11:23 PM, #12
          Reply Part 4, Twist, 29-Sep-11 11:28 PM, #13
Reply Retrieving from Empire..., Twist, 29-Sep-11 11:09 PM, #7
Reply Part 2, Twist, 29-Sep-11 11:12 PM, #8
Reply Part 3, Twist, 29-Sep-11 11:15 PM, #9
Reply Why did you use nimbing grip on him?, Explosion, 07-Oct-11 07:34 PM, #34
     Reply A few reasons., Twist, 09-Oct-11 10:28 AM, #37
Reply Stupid Energy Drain, Twist, 29-Sep-11 11:00 PM, #6
Reply Nice. nt, Dallevian, 06-Oct-11 03:33 PM, #31
Reply Ranarc and Morin, Twist, 29-Sep-11 10:57 PM, #5
Reply RE: Ranarc and Morin, Oldril, 30-Sep-11 04:38 PM, #16
Reply Anticlimactic, Twist, 29-Sep-11 10:55 PM, #4
Reply Chasing Ragers, Twist, 29-Sep-11 10:03 PM, #2
Reply Maybe chasing Ragers is a Bad Idea (tm), Twist, 29-Sep-11 10:04 PM, #3
Reply So, with zombie general, you don't need to manually tar..., Explosion, 17-Oct-11 07:16 AM, #72
     Reply Zombie General, Twist, 17-Oct-11 10:34 AM, #73
          Reply RE: Zombie General, Daevryn, 17-Oct-11 11:28 AM, #74
               Reply Those countertactics were used..., Twist, 17-Oct-11 12:25 PM, #75
                    Reply Hehe, Angynn (Anonymous), 17-Oct-11 07:24 PM, #76
                    Reply yeah i used them to die even faster :), Tontik, 18-Oct-11 01:06 PM, #77
Reply Deleted message, Twist, 29-Sep-11 09:59 PM, #1
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