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TwistWed 05-Oct-11 08:17 PM
Member since 23rd Sep 2006
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#2672, "Part 2"


          








<1945/1945(100%) 1201(100%) 1056(99%) civilized 3 PM>
People near you:
(PK) Jallastan A Crumbling Hall

<1945/1945(100%) 1201(100%) 1056(99%) civilized 3 PM>
rt
Jallastan yells 'Die, Tavlin, you sorcerous dog!'
You point to Jallastan and say 'Die'.
Your word of death alarms Jallastan!
Jallastan has a few scratches.

<1945/1945(100%) 1001(83%) 1056(99%) civilized 3 PM>

Your defilement mauls Jallastan.
Jallastan deflects your defilement with his shield.
A shawtaby screams and attacks Jallastan!
A shawtaby's pound wounds Jallastan.
A zombie of a unicorn screams and attacks Jallastan!
A zombie of a unicorn's punch mauls Jallastan.
A zombie of a quaggoth screams and attacks Jallastan!
A zombie of a quaggoth's punch mauls Jallastan.
A shawtaby consort screams and attacks Jallastan!
A shawtaby consort's pound misses Jallastan.
A flesh golem screams and attacks Jallastan!
A flesh golem's smash mauls Jallastan.
A zombie of a quaggoth screams and attacks Jallastan!
A zombie of a quaggoth's punch mauls Jallastan.
A zombie of a quaggoth's punch mauls Jallastan.
A zombie of a quaggoth screams and attacks Jallastan!
A zombie of a quaggoth's punch wounds Jallastan.
You parry Jallastan's magic.
The headdress of Galadriel flashes pure white!
Jallastan's holy wrath does UNSPEAKABLE things to a zombie of a unicorn!
A zombie of a unicorn has fled!
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
Jallastan's holy wrath === OBLITERATES === a flesh golem!
Jallastan's holy wrath <<< ERADICATES >>> a zombie of a quaggoth!
A zombie of a quaggoth has fled!
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
Jallastan has some small but disgusting cuts.

<1945/1945(100%) 1001(83%) 1056(99%) civilized 3 PM>

Jallastan has fled!

<1945/1945(100%) 1001(83%) 1056(99%) civilized 3 PM>

A quaggoth yells 'Jallastan! Now you die!'

<1945/1945(100%) 1001(83%) 1056(99%) civilized 3 PM>
rt
A Circular Cell

[Exits: north]
A shawtaby has arrived.
A zombie of a unicorn has arrived.
A zombie of a quaggoth has arrived.
A shawtaby consort has arrived.
A flesh golem has arrived.
A zombie of a quaggoth has arrived.
A zombie of a quaggoth has arrived.

<1945/1945(100%) 1001(83%) 1055(99%) civilized 3 PM>
They aren't here.

<1945/1945(100%) 1001(83%) 1055(99%) civilized 3 PM>
rtA Crumbling Hall

[Exits: north [east] south west up]
(Translucent) (White Aura) Jallastan is here.
Sitting in a rickety chair is a balding, cruel-eyed man.
A zombie of a quaggoth has arrived.
A zombie of a quaggoth has arrived.
A flesh golem has arrived.
A shawtaby consort has arrived.
A zombie of a quaggoth has arrived.
A zombie of a unicorn has arrived.
A shawtaby has arrived.
You yell 'Die, Jallastan, you sorcerous dog!'

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>
rt
They aren't here.

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>
People near you:
(PK) Jallastan A Circular Cell

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>
l
A Crumbling Hall
A massive barrel vault rises above, the curved ceiling lost in shadows. The
insidious finger of the swamp has touched this once-grand hall, leaving a trail
of decay and ruin. Silvered heels once clicked against the grey stone floor,
that now lies uneven and slick with mold beneath your feet. The shrill pierce
of mock feminine terror once echoed through the hall and cells. Ladies and
gentlemen of wealth and decadence gathered here in scandalized fascination to
observe the proof of the Lord's conquest. The stuffed heads of exotic animals
still adorn the walls, though now a thriving home to maggots and parasitic
growth. Faintly, flaking gilt can be seen on the arched doorways leading to
animal pens. Here the great man brought those he despised, to prove the reach
of his travels and extent of his power through the display of this bizarre
menagerie.

[Exits: north [east] south west up]
An awakened shawtaby is here, prepared to serve his master.
A zombie of a unicorn is here.
A zombie of a quaggoth is here.
An awakened shawtaby consort is here, prepared to serve her master.
A flesh golem lumbers along, vacant eyes watching for its master's presence.
A zombie of a quaggoth is here.
A zombie of a quaggoth is here.
Sitting in a rickety chair is a balding, cruel-eyed man.

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>
rt
They aren't here.

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>
where
People near you:
(PK) Jallastan A Crumbling Hall

<1945/1945(100%) 1001(83%) 1054(99%) civilized 3 PM>

Jallastan stretches out his hand towards the heavens.
A zombie of a unicorn moves more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath === OBLITERATES === a zombie of a unicorn!
A zombie of a quaggoth moves more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
A flesh golem moves more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath === OBLITERATES === a flesh golem!
A zombie of a quaggoth moves more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath does UNSPEAKABLE things to a zombie of a quaggoth!
A zombie of a quaggoth has fled!
A zombie of a quaggoth moves more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
Tavlin moves more slowly in the wake of Jallastan's positive energy burst.
You move more slowly in the wake of Jallastan's positive energy burst.
Jallastan's holy wrath DISMEMBERS you!
Jallastan is covered with bleeding wounds.

<1883/1945(96%) 1001(83%) 1054(99%) civilized 3 PM>
who pk
[51 Felar Asn] (PK) (WANTED) Feroul the Dai Sensei of the Miyama Ryu
[50 Dwarf War] (PK) Adangar Alefist the Champion of Ancient Ways
*51 Mummy Nec* (PK) [SCION] (WANTED) Tavlin Umedron the Nightmare of Ages Past, Advisor to the Chancellor
[51 Human Shf] (PK) Eljassir Ronteirie the Grand Master of Changelings, Imperial Citizen
[48 Elf Bar] (PK) Kethaia the Chronicler
[51 Elf Hea] (PK) Jallastan the Affirmation of Life, Acolyte of the Golden Sun
[49 Human Asn] (PK) Jokuu the Kaiden
[51 Human Shf] (PK) [SCION] Obregon the Grand Master of Changelings
[51 Duerg War] (PK) Draktah the Legend of the Battlefield, Imperial Blade
[51 Gnome Shf] (PK) Horel the Grand Master of Changelings

Players found: 10
Jallastan is covered with bleeding wounds.

<1883/1945(96%) 1001(83%) 1054(99%) civilized 3 PM>

A shawtaby's pound wounds Jallastan.
A shawtaby consort's pound mauls Jallastan.
A shawtaby consort's pound decimates Jallastan!
Jallastan deflects your defilement with his shield.
Jallastan is covered with bleeding wounds.

<1883/1945(96%) 1001(83%) 1054(99%) civilized 3 PM>
c crim
Jallastan howls as the pores of his skin start to bleed profusely.
Jallastan is covered with bleeding wounds.

<1883/1945(96%) 976(81%) 1054(99%) civilized 3 PM>

Jallastan's magic mauls a zombie of a quaggoth.
A shawtaby consort's pound decimates Jallastan!
A zombie of a quaggoth's punch decimates Jallastan!
A zombie of a quaggoth's punch wounds Jallastan.
Jallastan dodges your defilement.
Jallastan's magic misses a zombie of a unicorn.
Jallastan is covered with bleeding wounds.

<1883/1945(96%) 976(81%) 1054(99%) civilized 3 PM>

Jallastan has fled!
A quaggoth yells 'Jallastan! Now you die!'

<1883/1945(96%) 976(81%) 1054(99%) civilized 3 PM>
3
3

Jallastan stretches out his hand towards the heavens.
Jallastan's holy wrath MANGLES a zombie of a unicorn!
A zombie of a unicorn is DEAD!!
A zombie of a unicorn hits the ground ... DEAD.
A zombie of a unicorn stops following you.
Jallastan sacrifices the burnt corpse of a zombie of a unicorn to the gods.
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
Jallastan's holy wrath MASSACRES a flesh golem!
A flesh golem is DEAD!!
A flesh golem stops following you.
Jallastan sacrifices the burnt corpse of a flesh golem to the gods.
Jallastan's holy wrath does UNSPEAKABLE things to a zombie of a quaggoth!
A zombie of a quaggoth has fled!
Jallastan's holy wrath === OBLITERATES === a zombie of a quaggoth!
Jallastan's holy wrath *** DEMOLISHES *** you!
Northern Entrance to the Ruined Courtyard

[Exits: north east south west down]
A shawtaby has arrived.
A shawtaby consort has arrived.
You flee from combat!

<1771/1945(91%) 976(81%) 1051(99%) wilderness 3 PM>
3
3
They aren't here.

<1771/1945(91%) 976(81%) 1051(99%) wilderness 3 PM>
They aren't here.

<1771/1945(91%) 976(81%) 1051(99%) wilderness 3 PM>
3
They aren't here.

<1771/1945(91%) 976(81%) 1051(99%) wilderness 3 PM>
They aren't here.

<1771/1945(91%) 976(81%) 1051(99%) wilderness 3 PM>
A Crumbling Hall

[Exits: north [east] south west up]
(Translucent) (White Aura) Jallastan is here.
A zombie of a quaggoth is here.
A zombie of a quaggoth is here.
Sitting in a rickety chair is a balding, cruel-eyed man.
A shawtaby consort has arrived.
A shawtaby has arrived.

<1771/1945(91%) 976(81%) 1048(98%) civilized 3 PM>
Jallastan yells 'Die, Tavlin, you sorcerous dog!'
You grasp for Jallastan, but only barely bleed him of lifeforce.
Your numbing grip injures Jallastan.
Jallastan is gushing blood.

<1771/1945(91%) 958(79%) 1052(99%) civilized 3 PM>
3

A zombie of a quaggoth's punch mauls Jallastan.
A shawtaby screams and attacks Jallastan!
A shawtaby's pound wounds Jallastan.
A shawtaby consort screams and attacks Jallastan!
A shawtaby consort's pound mauls Jallastan.
A shawtaby consort's pound mauls Jallastan.
A zombie of a quaggoth's punch mauls Jallastan.
Your defilement mauls Jallastan.
Jallastan ducks behind his shield as your defilement lands.
You parry Jallastan's magic.
Jallastan is gushing blood.

<1771/1945(91%) 958(79%) 1052(99%) civilized 3 PM>
You grasp for Jallastan, but only barely bleed him of lifeforce.
Your numbing grip grazes Jallastan.
Jallastan winks suggestively.
Jallastan is gushing blood.

<1771/1945(91%) 940(78%) 1057(99%) civilized 3 PM>

Jallastan has fled!

<1771/1945(91%) 940(78%) 1057(99%) civilized 3 PM>
People near you:

<1771/1945(91%) 940(78%) 1057(99%) civilized 3 PM>
You scan north.
***** Range 1 *****
A zombie of a quaggoth is here.

You scan south.
You peer east through a thick oak door and see:
***** Range 1 *****
A fury of snarled grey-white fur claws maniacally at the stone walls.

You scan west.
You scan up.
You scan down.

<1771/1945(91%) 940(78%) 1057(99%) civilized 3 PM>
A Crumbling Hall

[Exits: [north] [east] south [west]]
A zombie of a quaggoth is here.
A shawtaby has arrived.
A shawtaby consort has arrived.
A zombie of a quaggoth has arrived.
A zombie of a quaggoth has arrived.

<1771/1945(91%) 940(78%) 1056(99%) civilized 3 PM>
A Crumbling Hall

[Exits: north [east] south west up]
Sitting in a rickety chair is a balding, cruel-eyed man.
A zombie of a quaggoth has arrived.
A zombie of a quaggoth has arrived.
A shawtaby consort has arrived.
A shawtaby has arrived.
A zombie of a quaggoth has arrived.

<1771/1945(91%) 940(78%) 1055(99%) civilized 3 PM>
You scan north.
You scan south.
You peer east through a thick oak door and see:
***** Range 1 *****
A fury of snarled grey-white fur claws maniacally at the stone walls.

You scan west.
You scan up.
You scan down.

<1771/1945(91%) 940(78%) 1055(99%) civilized 3 PM>
People near you:

*** Grr. ***

<1823/1945(93%) 1081(90%) 1053(99%) civilized 4 PM>
sight jallastan
You concentrate upon the minds of the accursed to locate Jallastan.
(PK) Jallastan A Room in the Inn

<1823/1945(93%) 1006(83%) 1053(99%) civilized 4 PM>

The impact of the positive energy burst begins to leave your accursed form.
The barrier protecting you flickers and fades away.

<1863/1945(95%) 1201(100%) 1059(100%) civilized 5 PM>
c tele
On a Dirt Road South of Balator

[Exits: north south]

<1863/1945(95%) 1166(97%) 1059(100%) civilized 5 PM>
c telePeople near you:
(PK) Jallastan A Room in the Inn
Vaaki Foyer

*** Hah! Snip running to him. ***

<1863/1945(95%) 1166(97%) 1043(98%) civilized 5 PM>
A Room in the Inn

[Exits: [west]]
(Translucent) (White Aura) Jallastan is sleeping here.

<1863/1945(95%) 1166(97%) 1042(98%) civilized 5 PM>
1
Jallastan yells 'Help someone is attacking me!'
Jallastan's legs buckle slightly, but he fights off your spell!
The chilling call of nightmares that fill your spell tear at Jallastan's mind.
Your nightmares of death disquiets Jallastan.
Jallastan is gushing blood.

*** Sigh. ***

<1863/1945(95%) 1151(95%) 1042(98%) civilized 5 PM>

Jallastan deflects your defilement with his shield.
You parry Jallastan's magic.
Jallastan is gushing blood.

<1863/1945(95%) 1151(95%) 1042(98%) civilized 5 PM>
c cri
You don't know any spells of that name.
Jallastan is gushing blood.

<1863/1945(95%) 1151(95%) 1042(98%) civilized 5 PM>
c
Jallastan parries your defilement.
You drive Jallastan's magic back with your connecting blow.
You parry Jallastan's magic.
Jallastan is gushing blood.

<1863/1945(95%) 1151(95%) 1042(98%) civilized 5 PM>
c crim
Your crimson scourge on Jallastan has worn off.
Jallastan can no longer find the strength to wield the Sphere of Darsylon.
Jallastan howls as the pores of his skin start to bleed profusely.
Jallastan is gushing blood.

<1863/1945(95%) 1126(93%) 1042(98%) civilized 5 PM>

Your defilement mauls Jallastan.
Your defilement mauls Jallastan.
You parry Jallastan's punch.
You parry Jallastan's punch.
Jallastan is gushing blood.

<1863/1945(95%) 1126(93%) 1042(98%) civilized 5 PM>
c curse

Jallastan deflects your defilement with his shield.
You parry Jallastan's punch.
You parry Jallastan's punch.
Jallastan is gushing blood.

<1863/1945(95%) 1126(93%) 1042(98%) civilized 5 PM>

Jallastan has fled!

<1863/1945(95%) 1126(93%) 1042(98%) civilized 5 PM>
On whom?

<1863/1945(95%) 1126(93%) 1042(98%) civilized 5 PM>
People near you:
Vaaki The Village Elder's Home

*** Well he teleported, maybe Fate will help me again... ***

<1885/1945(96%) 1201(100%) 1059(100%) civilized 6 PM>
c tele
The Side of a Mountain

[Exits: north south]
Planted firmly into the shifting ground stands a weathered stone marker.

<1885/1945(96%) 1166(97%) 1059(100%) wilderness 6 PM>
People near you:

*** Nope ***
<1885/1945(96%) 1166(97%) 1059(100%) wilderness 6 PM>
c tele
Storage Room

You notice a tangle of sticky webs strung from point to point.

[Exits: west]
You carefully stand still, avoiding the webs that are strung here.

<1885/1945(96%) 1131(94%) 1059(100%) civilized 6 PM>
People near you:

*** nope ***

<1885/1945(96%) 1131(94%) 1059(100%) civilized 6 PM>
c tele
A Signpost in the Enchanted Forests

[Exits: north east south west]
( 2) A steak of the corpse of a dryad is lying here.

<1885/1945(96%) 1096(91%) 1059(100%) wilderness 6 PM>
People near you:

<1885/1945(96%) 1096(91%) 1059(100%) wilderness 6 PM>
c tele
Mossy Waterfall

[Exits: north up]
A small, chipped peridot gleams a pale green.
( 4) A crudely made iron spear lies discarded here.
The lightning has stopped.
The sun sets below the horizon.
You can no longer sense powerful artifacts.

<1913/1945(98%) 1140(94%) 1059(100%) wilderness 7 PM>
ca
People near you:
Creighton Silverwood

<1913/1945(98%) 1090(90%) 1059(100%) wilderness 7 PM>
Outside the North Gate

[Exits: north south]

<1913/1945(98%) 1055(87%) 1059(100%) PROTECTED civilized 7 PM>
People near you:
Volkhan The Training Grounds and Battlefield

<1913/1945(98%) 1055(87%) 1059(100%) PROTECTED civilized 7 PM>
c tele
Along the Southeastern Slopes of a Mountain

[Exits: north east south up]

<1913/1945(98%) 1020(84%) 1059(100%) wilderness 7 PM>
People near you:

<1913/1945(98%) 1020(84%) 1059(100%) wilderness 7 PM>
c tele
On the River

[Exits: east west]

<1913/1945(98%) 985(82%) 1059(100%) PROTECTED water 7 PM>
People near you:
Volkhan The Training Grounds and Battlefield

<1913/1945(98%) 985(82%) 1059(100%) PROTECTED water 7 PM>
c tele
A Tunnel in the Mountain

[Exits: north south]

<1913/1945(98%) 950(79%) 1059(100%) civilized 7 PM>
People near you:

<1913/1945(98%) 950(79%) 1059(100%) civilized 7 PM>
c tele
The Waters of Loch Grynmear

[Exits: east south]

<1913/1945(98%) 915(76%) 1059(100%) wilderness 7 PM>
People near you:

<1913/1945(98%) 915(76%) 1059(100%) wilderness 7 PM>
c tele
Entering the Common Area

[Exits: east south west]

<1913/1945(98%) 880(73%) 1059(100%) wilderness 7 PM>
People near you:

<1913/1945(98%) 880(73%) 1059(100%) wilderness 7 PM>
c tele
On the Aryth Ocean

[Exits: north east south west down]

<1913/1945(98%) 845(70%) 1059(100%) wilderness 7 PM>

It starts to rain.

<1934/1945(99%) 887(73%) 1059(100%) wilderness 8 PM>
People near you:
(PK) Eljassir Deep in the Aryth Ocean
(PK) Sivyh On the Aryth Ocean
Banballow On the Aryth Ocean

<1934/1945(99%) 887(73%) 1059(100%) wilderness 8 PM>
People near you:
(PK) Eljassir Deep in the Aryth Ocean
(PK) Sivyh On the Aryth Ocean
Banballow On the Aryth Ocean

<1934/1945(99%) 887(73%) 1059(100%) wilderness 8 PM>
c tele
Cell

[Exits: north]
A tatty, old, rotting, arial prisoner decays quietly here.

<1934/1945(99%) 852(70%) 1059(100%) civilized 8 PM>
People near you:
(PK) Jallastan Lang Park Road

*** Well I'll be. Running to him, but he teleports again...to be continued...***








--------------------------------------------------------------------------------


  

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HOT TopicSome Tavlin Logs [View all] , Twist, Thu 29-Sep-11 09:55 PM
Reply Athaldos, Irusan, Twist, 10-Oct-11 03:01 PM, #70
Reply I take the Fetish, young ones retrieve, and later..., Twist, 10-Oct-11 03:05 PM, #71
Reply Caerdryn defends the Orb, Twist, 08-Oct-11 12:31 AM, #48
Reply Part 2, Twist, 08-Oct-11 12:36 AM, #49
     Reply Part 3, Twist, 08-Oct-11 12:38 AM, #50
          Reply Part 4, Twist, 08-Oct-11 12:40 AM, #51
Reply When aliases fail you (or you fail them?), Twist, 08-Oct-11 12:26 AM, #47
Reply HAHAHAHA. Epic fail., TMNS, 08-Oct-11 09:29 AM, #52
     Reply Heh if you knew what you were talking about..., Twist, 08-Oct-11 09:37 AM, #54
          Reply You can't disrupt other undead PCs?, lasentia, 08-Oct-11 11:19 AM, #55
          Reply I was surprised too..., Twist, 08-Oct-11 11:21 AM, #57
               Reply I confused :(, TMNS, 08-Oct-11 04:01 PM, #63
                    Reply Not sure, Twist, 08-Oct-11 04:10 PM, #66
          Reply N00b :), TMNS, 08-Oct-11 04:01 PM, #62
Reply Gurzgred and Werthius, Twist, 08-Oct-11 12:05 AM, #42
Reply Even easier way to kill a mummy, Twist, 08-Oct-11 12:07 AM, #43
Reply And later that same night..., Twist, 08-Oct-11 12:10 AM, #44
     Reply Part 2 of later that same night..., Twist, 08-Oct-11 12:16 AM, #45
          Reply Still later that same night..., Twist, 08-Oct-11 12:21 AM, #46
               Reply Let me show you how it's done :), Uhariz (Anonymous), 08-Oct-11 02:06 PM, #59
                    Reply Wait, so ..., Twist, 08-Oct-11 02:07 PM, #60
                         Reply Trying to rebuild my confidence, Oldril, 08-Oct-11 04:01 PM, #61
Reply Here's my luck versus Werthius, Uhariz (Anonymous), 09-Oct-11 10:25 AM, #67
Reply Baluth, Twist, 08-Oct-11 12:00 AM, #41
Reply Hraustr, Twist, 07-Oct-11 11:46 PM, #39
Reply Part 2, Twist, 07-Oct-11 11:52 PM, #40
Reply Olum, Twist, 07-Oct-11 11:38 PM, #38
Reply This is one of the times you claimed more than one of u..., Tac, 08-Oct-11 11:19 AM, #56
     Reply No, actually..., Twist, 08-Oct-11 11:54 AM, #58
          Reply I guess I misinterpreted, Tac, 08-Oct-11 04:01 PM, #64
               Reply Quite possibly, Twist, 08-Oct-11 04:08 PM, #65
                    Reply RE: Quite possibly, Tac, 10-Oct-11 10:05 AM, #68
                         Reply This all seems fair and accurate, Twist, 10-Oct-11 10:13 AM, #69
Reply Bauoogout, Twist, 07-Oct-11 07:32 PM, #35
Reply Part 2, Twist, 07-Oct-11 07:28 PM, #36
Reply Bugtesting in a live environment, Twist, 06-Oct-11 07:52 PM, #33
Reply Hehe, Marcus_ (NOT Marcus), 08-Oct-11 09:29 AM, #53
Reply ScioNexuns v. Fort, Twist, 06-Oct-11 04:16 PM, #32
Reply Jallastan, Twist, 05-Oct-11 07:41 PM, #28
Reply Part 2, Twist, 05-Oct-11 08:17 PM #29
     Reply Part 3 with a Nesnit interlude, Twist, 05-Oct-11 08:20 PM, #30
Reply Tontik, Twist, 03-Oct-11 08:32 PM, #24
Reply Killing Irusan twice in one night - meh., Twist, 03-Oct-11 08:28 PM, #23
Reply Imperials, Twist, 02-Oct-11 08:31 PM, #21
Reply Zosi, Twist, 02-Oct-11 08:57 PM, #22
     Reply Yeowch, Vortex Magus, 04-Oct-11 04:19 PM, #25
          Reply Scion leader Nightwalkers are really, REALLY strong. N..., TMNS, 04-Oct-11 10:30 PM, #26
               Reply I believe Tavlin also had an item that helped with that..., ORB, 05-Oct-11 08:13 PM, #27
Reply Raiding the Village, Twist, 02-Oct-11 07:36 PM, #20
Reply Sad Vallinane, Twist, 02-Oct-11 07:13 PM, #19
Reply Cursed Jitleph Part 1, Twist, 02-Oct-11 07:06 PM, #17
Reply Cursed Jitleph Part 2, Twist, 02-Oct-11 07:07 PM, #18
Reply A really fun night, Twist, 29-Sep-11 11:58 PM, #15
Reply Absolute Pwnage, Twist, 29-Sep-11 11:51 PM, #14
Reply Outlanders Raid, Twist, 29-Sep-11 11:18 PM, #10
Reply Part 2, Twist, 29-Sep-11 11:20 PM, #11
     Reply Part 3, Twist, 29-Sep-11 11:23 PM, #12
          Reply Part 4, Twist, 29-Sep-11 11:28 PM, #13
Reply Retrieving from Empire..., Twist, 29-Sep-11 11:09 PM, #7
Reply Part 2, Twist, 29-Sep-11 11:12 PM, #8
Reply Part 3, Twist, 29-Sep-11 11:15 PM, #9
Reply Why did you use nimbing grip on him?, Explosion, 07-Oct-11 07:34 PM, #34
     Reply A few reasons., Twist, 09-Oct-11 10:28 AM, #37
Reply Stupid Energy Drain, Twist, 29-Sep-11 11:00 PM, #6
Reply Nice. nt, Dallevian, 06-Oct-11 03:33 PM, #31
Reply Ranarc and Morin, Twist, 29-Sep-11 10:57 PM, #5
Reply RE: Ranarc and Morin, Oldril, 30-Sep-11 04:38 PM, #16
Reply Anticlimactic, Twist, 29-Sep-11 10:55 PM, #4
Reply Chasing Ragers, Twist, 29-Sep-11 10:03 PM, #2
Reply Maybe chasing Ragers is a Bad Idea (tm), Twist, 29-Sep-11 10:04 PM, #3
Reply So, with zombie general, you don't need to manually tar..., Explosion, 17-Oct-11 07:16 AM, #72
     Reply Zombie General, Twist, 17-Oct-11 10:34 AM, #73
          Reply RE: Zombie General, Daevryn, 17-Oct-11 11:28 AM, #74
               Reply Those countertactics were used..., Twist, 17-Oct-11 12:25 PM, #75
                    Reply Hehe, Angynn (Anonymous), 17-Oct-11 07:24 PM, #76
                    Reply yeah i used them to die even faster :), Tontik, 18-Oct-11 01:06 PM, #77
Reply Deleted message, Twist, 29-Sep-11 09:59 PM, #1
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