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ValguarneraThu 10-Mar-05 02:09 PM
Member since 04th Mar 2003
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#664, "A bonus to permanent death...."


          

On games where involuntary permanent death isn't possible, it hurts new players a great deal. Characters will exist on those games who have been in play for RL years. They'll have every skill perfected, piles of quest rewards, etc. (On a game with a pay-for-perks model, they may have steadily spent a great deal of money on that character as well... one poster on TMS admitted having spent ~$5000 on one character on such a game... all on benefits that the character retains forever.)

In a game with an inherent competitive aspect like ours, eventual permadeath means that every so often, the most powerful and experienced characters (not players) are rotated out of the mix. This creates 'room at the top' that newer players can eventually aspire to.

Example: My first hero on CF (in 1998 or 1999) was in the now-closed Scarab cabal. It was a small cabal- I was only aware of maybe 5 or 6 members for much of my character's lifespan. I wanted one of the leadership positions, but the problem was that it was taken by a very skilled and interesting shaman (Shinkoujinei, for old-timers that remember him). I couldn't displace him- he had taken an interest in training my character, he had been a favored priest of the Cult for much longer than I, he played a large role in getting my character into the cabal, and my (Chaotic Neutral) character would have seen the downfall of an enlightened priest of the Cult as a tragedy. (Certainly not worth working against him when so many others were unenlightened.) So for 100-200 hours of play, I waited for him to die.

If age-death (or CON-death... Shinkoujinei fought constantly, and I don't remember which got him) wasn't around, I might have never been able to grab that position. Instead, turnover meant that eventually, the old generation went away, and there was a fresh opportunity for someone new (me) to step in.

valguarnera@carrionfields.com

  

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HOT TopicGive us newbies a chance? [View all] , Tan, Mon 07-Feb-05 05:59 PM
Reply New guy 101, (NOT Pro), 09-Mar-05 12:16 PM, #18
Reply RE: Give us newbies a chance?, Care-free Ellis, 08-Mar-05 05:19 PM, #12
Reply RE: Give us newbies a chance?, nepenthe, 08-Mar-05 09:40 PM, #13
Reply I get to out-Nepenthe Nepenthe, Theerkla, 09-Mar-05 02:38 PM, #19
     Reply RE: I get to out-Nepenthe Nepenthe, Care-free Ellis, 09-Mar-05 03:57 PM, #20
     Reply Maybe you shouldn't., Wilhath, 09-Mar-05 04:04 PM, #21
          Reply RE: Maybe you shouldn't., Care-free Ellis, 09-Mar-05 05:40 PM, #22
               Reply RE: Maybe you shouldn't., incognito, 09-Mar-05 08:13 PM, #23
                    Reply RE: Maybe you shouldn't., nepenthe, 09-Mar-05 09:47 PM, #24
     Reply RE: I get to out-Nepenthe Nepenthe, nepenthe, 09-Mar-05 09:49 PM, #25
Reply A simple explanation of uber equipment, incognito, 08-Mar-05 10:35 PM, #14
Reply My first string of characters was something along the l..., Nivek1, 08-Feb-05 07:40 AM, #9
Reply Have you tried assassin? Here's some help on how to sur..., DurNominator, 07-Feb-05 08:39 PM, #7
Reply One more thing., DurNominator, 07-Feb-05 08:45 PM, #8
     Reply Don't use wilderness civilized., (NOT Pro), 08-Mar-05 10:34 AM, #10
          Reply RE: Don't use wilderness civilized., DurNominator, 08-Mar-05 11:26 AM, #11
Reply Some advice, Amaranthe, 07-Feb-05 07:49 PM, #4
Reply Play a non-mage lightwalker, group with lightwalkers, Theerkla, 07-Feb-05 06:05 PM, #1
     Reply Done that, died there, Tan, 07-Feb-05 06:35 PM, #2
          Reply accept some deaths but do the following, incognito, 07-Feb-05 07:24 PM, #3
          Reply Try good assassin then, maybe? (n/t), nepenthe, 07-Feb-05 08:03 PM, #5
               Reply Or neutral/good bard., Laearrist, 07-Feb-05 08:15 PM, #6
                    Reply RE: Or neutral/good bard., Jaxter, 09-Mar-05 05:17 AM, #15
                         Reply No., DurNominator, 09-Mar-05 06:06 AM, #16
                              Reply RE: No., nepenthe, 09-Mar-05 08:51 AM, #17
                                   Reply Death, Jaxter, 10-Mar-05 03:54 AM, #26
                                        Reply We all die sometimes., DurNominator, 10-Mar-05 05:24 AM, #27
                                        Reply RE: We all die sometimes., Jaxter, 10-Mar-05 06:11 AM, #28
                                             Reply To be blunt, Theerkla, 10-Mar-05 08:03 AM, #29
                                             Reply Few facts., DurNominator, 10-Mar-05 09:01 AM, #31
                                        Reply RE: Death, nepenthe, 10-Mar-05 08:49 AM, #30
                                             Reply RE: Death, Care-free Ellis, 10-Mar-05 01:16 PM, #32
                                                  Reply A bonus to permanent death...., Valguarnera, 10-Mar-05 02:09 PM #33
                                                       Reply RE: A bonus to permanent death...., Vandir, 29-Mar-05 11:52 PM, #34
                                                       Reply Restarting a character with the same name..., Manden, 30-Mar-05 02:47 AM, #35
                                                       Reply Traps.. death.. *2?, Vandir, 30-Mar-05 09:26 AM, #36
                                                       Reply RE: Traps.. death.. *2?, Sandello, 30-Mar-05 12:57 PM, #38
                                                            Reply or conjurer, incognito, 30-Mar-05 04:57 PM, #39
                                                       Reply Another bonus to permanent death on CF, Nivek1, 30-Mar-05 11:32 AM, #37
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