Death_Angel | Wed 22-Jul-09 11:16 PM |
Member since 12th May 2024
16843 posts
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#26804, "Norhm's Role Chapter 5"
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RoleChapter 5 Change on the Wind Added Thu Apr 30 22:24:28 2009 at level 5:Iaro and Norhm made a decent living together at the camp for several years. It was an optimistic time; the lumber company had settled most of its disputes with the indigenous peoples of the Weald and was enjoying a relative, albeit uneasy period of peace. Norhm grew fast and hearty, and before he was very old began taking his turn with the night watch.
The night watch was a fairly casual militia. Weapons were available, but most of the lumberjacks had their own. Often, hatchets and axes served as well as weapons at night as they did as tools during the day. Training was minimal, consisting primarily of sparring in the evening. Still, Norhm was proud and eager to do his part, and found himself sitting around a campfire on the river's edge three nights a week, listening to Veteran's tales, whittling, snacking on deer jerky, and drinking.
The night watch was comprised of a variety of characters. Some were hired on as full-time security, while others were simply splitting their time between the night watch and their day duties. Not a man among them had ever been known as a hero, and none of them had any formal training in the arts of combat. And although most of them could easily hold their own against most things the Weald had to offer, none of them were prepared for any real evil, a fact that would become most apparent for Norhm not three weeks after he joined the watch.
Among the night watchmen there was an older man, a dark-skinned and frail human who, in a former life, had been a witch doctor of sorts in parts of Thera unknown. His name was Alorhamael. One of the skills associated with his former profession was the art of making marks in one's skin. He had been with the company for quite some time, probably long past his true usefulness, but was kept around almost exclusively for this task. He would only work by firelight, which meant that night watchmen in specific were particularly well decorated. Norhm himself had become fascinated with the process and had already acquired a fairly large collection of these decorations. It might even be said that these tattoos were an important part of coming of age for Norhm, as within them he experimented with world views and ideas of good and evil likely picked up from tales told around the camp of the great battles of Thera.
In fact, around the campfire, Alorhamael often accompanied his tattoo work with tales, working on as many as three pieces a night, with a different tale for each. It was an informal night watch ritual, and combined with beer made for an intense atmosphere of camaraderie. In fact, this is exactly how the watch was occupied on the night the camp burned down.
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[HERALD] Norhm the Master of Offense
[View all] , Death_Angel, Wed 22-Jul-09 11:16 PM
Norhm's Skill List,
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Norhm's Role Chapter 6,
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Norhm's Role Chapter 5,
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Norhm's Role Chapter 4,
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Norhm's Role Chapter 3,
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Norhm's Role Chapter 2,
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Norhm's Role Chapter 1,
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Norhm's Immortal Comments,
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Norhm's Gank-O-Meter,
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Norhm's PK Statistics,
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Norhm's Skill List,
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Norhm's Statistics,
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Norhm's Title History,
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Norhm's PK Wins,
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Norhm's PK Deaths,
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Norhm's Leveling,
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Norhm's Timeline,
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Norhm's Mob Deaths,
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Norhm's Edges,
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Norhm's Cabal Specifics,
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Norhm's Class Specifics,
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22-Jul-09 11:16 PM, #1
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