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Parity is – equality, as in value, stature, character, competence.
You display Parity when - Alone. As I stated earlier, there is only one instance when Parity comes into play for a BattleRager. When as an individual, out accomplishing personal tasks. Be this hunting, gathering items or exploring. The concept of Siege and Skirmish are highly important when evaluating Parity.
Audience - You - Immortals Parity is the opportunity to measure oneself. It is the ability to measure your skill, timing, intelligence and competence against an enemy. It is essentially the gauge of self-worth with regards to your opponent. There is no shame in acknowledging you are not your enemy’s equal. In these instances BattleRagers are given leave to create equality.
Examples of Parity – Flaaayin. Measuring oneself as a thief against all manner of enemies. Woldrun, Knacnar, Ghrummin – measuring oneself against multiple opponents including powerful Liches, Anti-Paladins, Mummies, etc. Two lesser BattleRagers (in competence, skill, faction) facing a more than competent Emperor, Rhyme, Meter, Chancellor, Advisor, etc. Determining if parity is necessary against powerful beings: o Powerful Liches, Charged Anti Paladins, o Heavily Warded (and compentant) Mages – Volkov, Mharlndarn etc.
Parity is an internal measurement of oneself. Your enemies will try to use it against you. It is not honor. It is not being predictable. It cannot define you or your character. It is a series of moments in which you choose to evaluate whether you are your enemy's equal. In this, it is not the place of your enemy to dictate whether you are following the 'rules of parity.'
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