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Wilhath | Sat 07-Aug-04 08:22 PM |
Member since 19th May 2003
528 posts
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#5367, "On stun"
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Over the past few months I've gone up against a pretty crazy number of h2h specialists. It seems since the tweaks were made to pummel that everybody and their brother has taken h2h as a second spec. Obviously that's melodramatic, but if you have statistics on how many are taking this spec and others you'll find it very high up. I digress. Facing all of these h2h specs I've been stunned like a gazillion times. I'm not asking you to nerf stun, but give it a look m'kay? A small timer a la blackjack, a reduction in success rates on multiple attempts a la sleep...something. Please?
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 As a hand to hand specialist:,
Little Timmy (Anonymous),
09-Aug-04 07:18 PM, #11
 Good ideas.,
(NOT Graatch),
09-Aug-04 02:37 PM, #10
  on a timer,
Bajula,
10-Aug-04 12:54 AM, #12
 Stun is one of those wierd commands,
Theerkla,
10-Aug-04 02:28 PM, #13
 Stun: My Story,
Quevea,
10-Aug-04 03:41 PM, #14
 Stun: My Story,
Nivek1,
11-Aug-04 07:08 AM, #17
 RE: On stun,
Valguarnera ,
07-Aug-04 10:05 PM, #2
  A little more on hand to hand specs.,
Angel of Death,
08-Aug-04 05:47 AM, #3
   RE: A little more on hand to hand specs.,
Jhyrbian,
08-Aug-04 04:02 PM, #4
  RE: A little more on hand to hand specs.,
Angel of Death,
08-Aug-04 04:30 PM, #5
  Er considering I miss it constantly and its perfected,,
Drag0nSt0rm,
09-Aug-04 11:51 AM, #6
   you serious?,
incognito,
09-Aug-04 12:00 PM, #7
  With my giant hth spec,
Marcus_,
09-Aug-04 12:24 PM, #8
  RE: With my giant hth spec,
Aiekooso,
09-Aug-04 02:05 PM, #9
  Followup:,
Valguarnera ,
10-Aug-04 09:56 PM, #15
 No blackjack-like timer, eh? n/t,
(NOT Graatch),
11-Aug-04 12:08 AM, #16
 Shenanigans,
Quevea,
14-Aug-04 08:22 PM, #18
 RE: Shenanigans,
Valguarnera ,
14-Aug-04 08:45 PM, #19
 Agreed.,
Aiekooso,
07-Aug-04 08:25 PM, #1
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#5386, "As a hand to hand specialist:"
In response to Reply #0
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Success rate is fine. Adding a timer would be an alright idea, though.
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#5384, "Good ideas."
In response to Reply #0
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I like the two ideas here, that (1) stun gets a timer like blackjack so the victim cannot be re-stunned immediately; and, (2) -str and/or -dex on the h2h warrior reduces his abilities to some extent. Obviously not terribly much, but it should be taken into account. If it is already, then perhaps a tad more.
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Bajula | Tue 10-Aug-04 12:54 AM |
Member since 04th Mar 2003
929 posts
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#5389, "on a timer"
In response to Reply #10
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if you want to put in a timer give a longer duration to them being 'out' say 4-5 hours out and a timer a little longer maybe 8? that would give one stun and plenty of time to fight after. and still keep stun worth bothering to use.
I'd have to disagree on how often it lands. I'll admit it is pretty good compared to some skills, but it isn't 'all that', there are plenty of nifty skills for other specs that land just as/far more often.
remember how poorly hth did before it was worked on? when a guy uses primarily hth and is considered a 'beast' or scares people into logging off as soon as he arrives.. then maybe i'll start to think it might be overpowered. i've been on both ends of stun plenty of times and it just doesn't seem too bad. doesn't seem too great either.
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Theerkla | Tue 10-Aug-04 02:28 PM |
Member since 04th Mar 2003
1055 posts
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#5398, "Stun is one of those wierd commands"
In response to Reply #12
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It works 100% of the time against you in pk and something less than 100% for you in pk. Once I figure out the quantum mechanics behind such a conundrum I'll rule the universe.
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Quevea | Tue 10-Aug-04 03:41 PM |
Member since 10th Aug 2004
3 posts
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#5400, "Stun: My Story"
In response to Reply #13
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Today I was stunned three times in a row. I'm wearing nice gear by most people's standards with an Eldritch Crown with a lion's head mask. I also had the full array of supplications up. My groupmate gets stunned by X. I then get stunned by X immediately after. All of my supplications will last for the duration except for one, sanctuary. I wake up and put sanctuary up. X attacks and stuns me again. Now protective shield and fly will fall by the time I wake up. Thankfully my groupmate kills X. I wake up, take maybe 3 steps and Y stuns me. This story could be repeated using a number of different letters. The end result, however, is that I spend about 9 out of 10 straight ticks stunned. I see this often because EVERYBODY'S best idea is to stun the healer. If these people ever get it together...
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Angel of Death | Sun 08-Aug-04 05:47 AM |
Member since 06th Mar 2003
34 posts
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#5371, "A little more on hand to hand specs."
In response to Reply #2
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Stun is amazingly reliable. Almost too much so. It seems to never fail when I fight H2H specs. But this has already been addressed.
The thing that I am curious about is how often H2H specs hit me. They hit me so much that disarming a H2H spec is now the last thing I want to do. Even though my hand-to-hand is perfected, I can't parry or shield block fists if my life depended on it. They hit me even more than when I fight a weapon I do not even get to learn in my guild. It is not uncommon for me to get hit 4-5 times a round when fighting H2H specs (granted the damage on each blow is not as high as with a weapon but the sheer volume of landing blows actually makes them do more damage overall), not to mention their 4-5 hit lagging pummeling attack.
I am not sure if this is just my experience but maybe have a look the frequency of H2H specs actually hitting? Or maybe allow other factors to affect the efficiency of punching, eg. type of head gear, size of target (enlarged or shrunk), race (giant vs. gnome) and possibly other factors.
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Jhyrbian | Sun 08-Aug-04 04:02 PM |
Member since 04th Mar 2003
924 posts
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#5372, "RE: A little more on hand to hand specs."
In response to Reply #3
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In my opinion -str should factor in to how well h2h specs work. Right now it's just a fallback for people who don't know how to equip themselves.
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Angel of Death | Sun 08-Aug-04 04:30 PM |
Member since 06th Mar 2003
34 posts
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#5373, "RE: A little more on hand to hand specs."
In response to Reply #4
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>In my opinion -str should factor in to how well h2h specs >work.
I agree wholeheartedly, and certainly -dex as well. -str should also affect the ability to stun IMO.
Right now it's just a fallback for people who don't know >how to equip themselves.
Very true. All they do is try and fight with weapons and when they are about dead, they drop weapons and always stun. Then they run away or bring in the big gang to jump you. And you are right, they are almost as effective wearing crummy equip as when wearing excellent equip.
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Drag0nSt0rm | Mon 09-Aug-04 11:51 AM |
Member since 04th Mar 2003
450 posts
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#5379, "Er considering I miss it constantly and its perfected,"
In response to Reply #2
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I beg of you, don't make it any worse!
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incognito | Mon 09-Aug-04 12:00 PM |
Member since 04th Mar 2003
4495 posts
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#5381, "you serious?"
In response to Reply #6
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When I played a hand spec it never let me down (and I neither practiced stun nor iron-hands), and when I've fought hand specs I can only remember one occasion when the guy couldn't stun me before I managed to kill him.
Are you using it on people with place of the raging river legacy or something?
Since h2h spec has now been turned into a fairly powerful offensive machine, I would personally tone down the utility aspect if the offense is to be retained.
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Marcus_ | Mon 09-Aug-04 12:24 PM |
Member since 04th Mar 2003
681 posts
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#5382, "With my giant hth spec"
In response to Reply #7
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I experienced it landed about 60% when perfected. Don't think it should be toned down much, possibly shorten the duration or make it work less when your dex is low. Skills with a too low success rate tend to be useless in my eyes. Especially a skill like stun which is mostly used in defensive/buy time to prep purposes. It's not like necro sleep when you are often pretty much guaranteed a kill if it lands.
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Aiekooso | Mon 09-Aug-04 02:05 PM |
Member since 18th Dec 2003
305 posts
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#5383, "RE: With my giant hth spec"
In response to Reply #8
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The effectiveness isn't what bothers me. It is the fact that it can be stunned again as soon as you wake up.
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#5405, "No blackjack-like timer, eh? n/t"
In response to Reply #15
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Quevea | Sat 14-Aug-04 08:22 PM |
Member since 10th Aug 2004
3 posts
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#5461, "Shenanigans"
In response to Reply #15
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I am going to have to find these variables because I was just stunned three times in, I think, four attempts during one raid by Saresha. No blackjack-like timer? Come on. Please?
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Valguarnera | Sat 14-Aug-04 08:45 PM |
Member since 04th Mar 2003
6904 posts
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#5462, "RE: Shenanigans"
In response to Reply #18
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Aiekooso | Sat 07-Aug-04 08:25 PM |
Member since 18th Dec 2003
305 posts
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#5368, "Agreed."
In response to Reply #0
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It is like facing blackjack back in the olden days. Where you'd wake up and the thief would blackjack you again. These days you start fighting a hand spec they stun. You engage them again after waking, they stun. With the other improvements to hand specs, perhaps lower the chance of stun working or add a timer to it.
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