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>1. Make is harder for a thief to cheapshot off of someone >elses stunning blow. ie crushing blow, trip, bash and so on.
If cheap shot isn't part of the anti-gang revolution, I would agree it should be considered. If it is already, cool.
>2. Make it so you wake up from sleep after the first neuro >disruption. > >3. Change it so you free yourself from a snare after the >first bard song is sang. Rather than you just standing there >and the bard repeating until you sleep.
This will be unpopular, but it has always been my feeling that these two should cause a token amount of mental damage (i.e. it 'alarms' you), for neuro disrupt if it works, for cold be sleep if you hear it). Yes, this make bards less effective at sleeping groups of mobs standing around and I am ok with that because I feel the adjustment would make much more sense in the current dynamics of the game. It would be a worthwhile tweak for the transmuter class, solely in my opinion, as well because of the circumstance you raise in #2.
So there's some feedback.
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