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Subject: "On Mobdeaths" Previous topic | Next topic
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Top General Discussions Gameplay Topic #10
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AnImEfAhN (Guest)Sat 02-Mar-02 02:15 PM

  
#10, "On Mobdeaths"


          

I have a question, have you considered a system of exp loss based on the mob's level, and possibly versus your level? Dying to the midnight dragon should give more than 15k, whereas a kobold probably should make you lose no more than 100...


Just a thought, though it probably penalizes heros too highly, and young people not enough...

Well if this system could be toyed with to make something better perhaps? Otherwise, why fix something that ain't broken...

  

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Top General Discussions Gameplay Topic #10 Previous topic | Next topic