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Subject: "Shapeshifters and gear" Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #803
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laxmanFri 04-Dec-09 05:42 PM
Member since 18th Aug 2003
1867 posts
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#803, "Shapeshifters and gear"


          

Specifically what I would like is maybe to have +/- hit/dam from gear carry over into form as a shapeshifter.

Reasons why this would be cool: Now gear selection for a shapeshifter becomes more dynamic as it adds value to a sub set of gear that doesn't often have +HP. I mean it makes a form way more dynamic then how long it lives and there is the opportunity cost that in order to really really pump a big dam roll they likely will have very very little hp gear.

Yeah a +70 dam roll monogoose may turn out a little redic but if thats the case maybe capping it at doubling damage with gears and affects. This would also leave ac as the only thing from armor that doesn't carry into form I think.

this was inspired by seeing the semi recent trend of high dam low hp gear muters recently that certainly have brought a very different flavor of enemy to the arena.

  

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ZulghinlourSat 05-Dec-09 11:41 AM
Member since 04th Mar 2003
9792 posts
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#804, "Santa Zulg brings you coal."
In response to Reply #0


          

When I updated shapeshifters to allow much of the stats of gear to carry over into form, this is intentionally one I left out. Yes...mongoose with an 80 dam roll isn't something I want to see.

So long, and thanks for all the fish!

  

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