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Allow Storm giants to choose a watery hometown or two, like Aryth perhaps. Maybe allow some races to choose the Northern Foothills, being as it's got farms and roads and all that jazz. With all the cool and interesting roles people come up with, it seems awkward that they have to be bound to cities, no matter what. If a wood-elf can be from one of a dozen non-civilized areas, why not give even one similar choice to some of the other races.
It would be nice to be able to write roles that don't play well with city dwellers without having to recall to one all the time, or until induction (if applicable).
Maybe even put a mob or something in the Academy that allows players to change their hometown until level 5 sort of like the flaws woman.
Either way, I think it would make playing certain races more interesting as well as make writing their roles a little more authentic.
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