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Subject: "I know Santa-time is over but..." Previous topic | Next topic
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Top General Discussions Santa Zulg The Circular File Topic #517
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FoolioTue 06-Jan-09 10:12 AM
Member since 07th Feb 2007
26 posts
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#517, "I know Santa-time is over but..."


          

Just had another quick suggestion for when you get, heh, bored.

Consider giving animists the wand skill? I know they aren't supposed to be magical superstars, but compared to the other rangers they sacrifice quite a bit of offensive power to use the spells they have. And, of course, the spells they do have are either useless or weakened when they are inside (caves specifically, no reason they should work in town), or on water (excepting mariners of course, who have their own problems), or even if the weather isn't right.

Also, consider making spirit guardians a bit more persistent. Walking from hills to mountains or mountains to caves etc. and having to wait up to a day to get a new pet just sucks.

Yes, I admit I have a personal issue, but I don't think I am being _too_ biased in this. I hope. Anyway, no response necessary or expected, just wanted to put the idea out there for the future.

Thanks again for all the hard work.

  

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ZulghinlourTue 06-Jan-09 11:46 PM
Member since 04th Mar 2003
9792 posts
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#518, "Come late, go home empty handed"
In response to Reply #0


          

I would rather see animists given something good that doesn't end up giving a good offensive/defensive class ABS as well.

So long, and thanks for all the fish!

  

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FoolioWed 07-Jan-09 08:24 AM
Member since 07th Feb 2007
26 posts
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#519, "I meant offensive wands a la enigma"
In response to Reply #1


          

But yeah, fair enough. Wish I had thought of the guardian thing a couple weeks ago though

Thanks anyway.

  

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