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>What if we allowed any items made of gold and silver to be >sold/bartered to merchants based on weight?
Then I have to go through and look at all those types of items again, when in reality, I'd rather just remove them from the game so I don't have to deal with it.
>Nothing too drastic conversion wise, something that would >allow 4~5 lbs of gold to trade for a gold coin, less for >silver, even if the merchant doesn't usually take those kinds >of items or has more than one.
I'm not excited about taking a fairly simple bartering system and making it super-complex, and that's where this is heading. So long, and thanks for all the fish!
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