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Subject: "Druids and constriction." Previous topic | Next topic
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Top General Discussions Bug Submissions Topic #4559
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Felar Serpent (Guest)Sun 18-Apr-04 07:11 PM

  
#4559, "Druids and constriction."


          

{ 1095_1095hp 576_971m 508_643mv } { 6 AM wilderness }
You close the first loop and begin on the second time around Ajegrhi.

{ 1095_1095hp 576_971m 508_643mv } { 6 AM wilderness }
Ajegrhi closes his eyes and hums for an instant.
Ajegrhi vanishes into the wilderness!

{ 1095_1095hp 576_971m 508_643mv } { 6 AM wilderness }
The Treant's beating hits Diiafd.
The Treant's beating injures Diiafd.
You are too busy constricting your prey to follow.
Diiafd has fled!

*** One of the more recent tweaks in action apparently. I have little knowledge of the nature of the Druid/Outlander power seen here, but I was nonetheless curious whether or not the Anaconda code reacted properly to what happens in this mini-log. Shouldn't constrict have been cancelled from my affect list immediatly after the Druid vanished, thus allowing me to follow my fleeing groupmate? I was not directly engaged in combat at the time.

  

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ZulghinlourWed 05-May-04 04:48 PM
Member since 04th Mar 2003
9792 posts
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#4717, "FNCR (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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