|
1. Acolytes should have some kind of super-calm technique, even if it is only useful on NPCS that are of a goodly nature or neutral nature. I've encountered a lot of situations where aggro mobs that I don't want to kill are attacking me and "calm" just isn't getting the job done. Elves in the vaults, skyflashes, et cetera. On a side note, why does calm have to suck?
2. Curse of the radiance should have some utility against all evil-only classes, not just priests. I'm saying this because I don't think it has any immediately discernible affect on non-priests. By evil-only I mean anti-paladins, necromancers, et cetera. If it does, ignore this.
3. Spirit sight should also act as detect evil does. If you can sense odd things about people talking to you, why wouldn't you be able to sense darkness in people when standing next to them?
|