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#75, "Rebounding Strike"
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****REBOUNDING STRIKE Syntax: automatic skill
When in any enclosed space, cavedwelling rangers will often take advantage of the terrain to rebound from an assault, springing off a wall or other feature following a dodge to deliver a powerful counterattack. While this technique comes most naturally in a cave, a ranger may find an opportunity to perform such a rebound in any indoor room.****
I've never actually had this fire in an indoor room, and fought in several including cabal. Is it possible we could add other terrains? Tree Trunks in forest, or maybe boulders/rock walls in mountains, etc? I could see it not working in water. But as long as the terrain is static and solid, I feel like this should be a thing. Maybe make it fire like a quarter of the time? or half the time? I dunno.
Thanks for the consideration
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