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#188, "Mage gear for forepaws, hindpaws, and tail"
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Felar shifters kinda get the shaft when it comes to these spots, because the vast majority of paws and tail gear are for martial classes. Normally I would have an extra 55 hp from gloves and boots, but all I can do for those slots with a felar shifter is +hit/dam, with a slight boost to hp, or sometimes a little +str or +dex.
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Zulghinlour | Tue 25-Dec-12 07:22 PM |
Member since 04th Mar 2003
9792 posts
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#214, "Longterm"
In response to Reply #0
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There are a handful of gear requests that I'm going to bundle up and give to our area team to review/create/sprinkle throughout the game.
In this particular case it seems reasonable that since there are so few mages for the race, there really isn't a lot of gear for them, but I'll leave that up to Team Area to decide. So long, and thanks for all the fish!
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