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Santa Zulg 2012 | Topic subject | Mage gear for forepaws, hindpaws, and tail | Topic
URL | https://forums.carrionfields.com/dcboard.php?az=show_topic&forum=72&topic_id=188 |
188, Mage gear for forepaws, hindpaws, and tail
Posted by felar shifter on Wed 31-Dec-69 07:00 PM
Felar shifters kinda get the shaft when it comes to these spots, because the vast majority of paws and tail gear are for martial classes. Normally I would have an extra 55 hp from gloves and boots, but all I can do for those slots with a felar shifter is +hit/dam, with a slight boost to hp, or sometimes a little +str or +dex.
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214, Longterm
Posted by Zulghinlour on Wed 31-Dec-69 07:00 PM
There are a handful of gear requests that I'm going to bundle up and give to our area team to review/create/sprinkle throughout the game.
In this particular case it seems reasonable that since there are so few mages for the race, there really isn't a lot of gear for them, but I'll leave that up to Team Area to decide.
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