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TacFri 30-Nov-07 11:49 AM
Member since 15th Nov 2005
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#215, "Dual-wield improvements"
Edited on Sun 23-Dec-07 10:18 PM

          

As in, allow people to "dual <weapon>" even if their main hand is empty. For easy(er) hand to hand practice mostly.

  

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ZulghinlourMon 10-Nov-08 10:33 PM
Member since 04th Mar 2003
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#226, "Added November 2008 (n/t)"
In response to Reply #0


          

n/t

So long, and thanks for all the fish!

  

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ZulghinlourSun 23-Dec-07 10:20 PM
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#216, "RE: Dual-wield improvements"
In response to Reply #0


          

>As in, allow people to "dual <weapon>" even if their main
>hand is empty. For easy(er) hand to hand practice mostly.

Moving to long-term projects. I need to sit down and figure out how to make this happen, since I know it won't work properly as the code exists today (defenses get all wonky, and some attacks won't even fire).

So long, and thanks for all the fish!

  

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TacMon 24-Dec-07 09:24 AM
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#217, "Hrmmm...."
In response to Reply #1


          

How does it work now when you get your main wield disarmed, but still have your dual wield? Does it suffer from the same problems as above (defenses wonky, etc.) or does the code handle that gracefully enough that you could trick it into thinking that situation was going on when you are just dualing without a mainhand? Just an idea. I don't know how well the code handles it now, just that getting disarmed is a tricksy way to use hth without giving up so much offense because you can still use dual wield.

  

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ZulghinlourMon 24-Dec-07 11:50 AM
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#218, "RE: Hrmmm...."
In response to Reply #2


          

>How does it work now when you get your main wield disarmed,
>but still have your dual wield? Does it suffer from the same
>problems as above (defenses wonky, etc.)

Exactly.

So long, and thanks for all the fish!

  

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WildGirlMon 24-Dec-07 07:08 PM
Member since 16th Sep 2004
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#219, "RE: Hrmmm...."
In response to Reply #3


          

I think it may have been with balance of the sisters, but I know that I've definitely been mainhand disarmed and still been able to parry. Don't know if that helps, if it's broken, or whatever, but there you go

  

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