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geezer | Thu 01-May-03 11:26 PM |
Member since 19th Apr 2003
4 posts
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#922, "Does anyone miss just plain ole hack and slash/non-role play once in a while?"
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Role playing is all fine and good. But it makes mudding so time consunming. C'mon people, don't some of you miss mindless hack and slash once in a while eh? Honestly, i thought it was pretty cool talking about OOC stuff over cabal channel. "Dude, you're MARRRIED?!!! You gonna teach your kids to MUD too?" This isn't a post about what's better... just if anyone actually misses things being totally laid back vs up-tight. Wanna share stories over a drink? Meet at the Inn and talk .. "Yeah i just went to a party and got totally sloshed. I'm mudding drunk right now. Doh gotta puke ..brb.."
In case you all are wondering, there isn't supposed to be a point to this post ... =D
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No, go play quake or whatever. nt,
Xaannix,
06-May-03 10:27 AM, #9
RE: Does anyone miss just plain ole hack and slash/non-...,
Isildur,
02-May-03 11:41 PM, #6
Ummmm let me think...NO!,
Gwyn,
02-May-03 07:49 PM, #5
RE: Hammering on screws.,
Valguarnera,
02-May-03 05:15 PM, #4
No. Well, not much.,
Quislet,
02-May-03 01:19 PM, #3
oy!,
shokai,
02-May-03 12:29 PM, #2
RE: oy!,
geezer,
03-May-03 12:29 PM, #7
RE: oy!,
Quislet,
06-May-03 09:46 AM, #8
Then I would leave this mud for something else. nt,
ATK,
02-May-03 04:31 AM, #1
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Gwyn | Fri 02-May-03 07:49 PM |
Member since 17th Apr 2003
38 posts
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#931, "Ummmm let me think...NO!"
In response to Reply #0
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What makes CF fun is the balance of pk and rp. Hack and slash just gets boring when it is mindless and there is no reasoning behind it.
What makes CF fun is that when you get your butt kicked, or you get your shinies stolen, or you beat up the other guy...there is a reason for it. Political intrigue, romantic triangles, religious zeal, loyalty, betrayal, all of these things give the game realism, depth, and make playing a character a lot of fun.
Just beating someone down to see if you can do it gets old and boring and IMHO is a big cause for a lot of rage deletion.
And bringing in OOC chat...yuck! That ruins the whole experience! By the gods, I can just hear it ..."I killed your character because I had a sucky day at work, so I took out my frustrations by pincering you to death...sorry, man!"
I used to play at a MUD where people chatted over one of the channels and it got very frustrating. Not only listening to people's personal issues and problems, but also people trying to manipulate the roleplay of your character to fit with the way they wanted the storyline to develop. I hated that! It took away all the sponteneity and suspense of not knowing how the other character would react to what you were doing. Fortunately there was a toggle to turn that channel off so I always did and the MUD is a lot more IC strict now than it used to be.
CF is great just the way it is as far as balancing rp and pk and keeping it all IC. At least at the higher ranks. There are still a lot of lowbies who pk for the heck of it and that's a pain, but I try to avoid them if I can.
Just my two cents worth.
Smile - It can't hurt and might help.
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Quislet | Fri 02-May-03 01:19 PM |
Member since 04th Mar 2003
240 posts
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#928, "No. Well, not much."
In response to Reply #0
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Back when OOC topics ran rampant on the cabal channels, I really hated all the pointless and idiotic chatter. However, I accepted it inside the fairly private grouptell and tell communications. It kept a few things short and simple, and let you ask relatively innocuous questions with easy to understand replies. (like "Which way to the Emerald Forest from Galadon?" and getting a reply in single letter direction shorthand)
Unfortunately, it promoted all sorts of things that were eventually listed as Against The Rules.
So, even though I miss being able to make simple comments like the reason why I have to leave suddenly, or when I'd be back, or even why I was gone for a week:
We're better off the way things are now.
---Quislet
PS. OOC conversations in-game can lead to bizarre results, since if not for them, I couldn't have sat in on a conversation with Nimbus when he was a newbie Immortal, and gotten the completely misleading idea that his religion was pro-mage. (he was discussing ideas for invokers with a Windgust, since we didn't yet have these forums)
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shokai | Fri 02-May-03 12:29 PM |
Member since 04th Mar 2003
519 posts
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#926, "oy!"
In response to Reply #0
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Before coming to CF I played a mud that I now generally refer to as a nightmarish-comic-book-caricature of a mud. It was pretty much pure hack and slash, and the assholes came out like mad. When there wasn't a flamewar running rampant on the global chat channel, there was always about 4 notes telling everyone about some girl that the guy writing it supposedly schtuped the weekend before last. Oh, I should I mention the if the imms liked how well you ####ted with others you'd get promoted and generally just handed sparkly gear? Now for all of you drooling over this mud, I'll hit some bad sides that go hand in hand with this mentality on every mud I've seen (and by bad sides I mean things that make everyone cringe, not just me) punishments were handed out just as rewards were, totally based on whim. There was no level range for pk, and there were spells that were one shot area affect high damage. Meaning that the level 50 mage could, and generally did, stand right outside the newbie school and pop his spell off. Then, when the global death channel echoed how many people (mostly level 1s) had just died, he'd get applause. Still sound like fun?
My biggest problem with pure hack and slash is that it becomes Everquest without the graphics. If I want hack and slash I can load up several games I've bought or go back to my old ADOM and Slash'em files and get all the mindless hack and slash I want. If I want to chat with strangers about it while I do it, I'm reasonably certain I could find a chat room somewhere. What makes CF so wonderfully different, and one of the reasons I myself get so cranky when people don't roleplay, is that the mix of roleplay with hack and slash. In theory, at least, there's a reason why the guy just popped up and killed you. There's a reason why you're hunting whowever you're hunting. There's a reason you do or don't sac/return all the gear. More than that, there's 2 challenges to CF, the most obvious is the one everyone overemphasises: pk. Pure and simple it's killed and be killed. For those who pay more attention I see a lot of praise headed towards the good rpers as well, and as that's the second challenge in CF (or the first, I'm not really ordering them here)...well, I think I've said more than enough about my disdain for hack and slash.
...and Floofi hugged the Kerrak and all was laid to non-combative floofination!
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