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BugposterTue 26-Sep-23 07:51 AM
Member since 26th Sep 2023
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#74779, "Orc's chief challenge idea isn't working at all."


          

I'm 100% sure first point is total bug, but still posting it here to avoid "not a bug, won't even think about it" comment.

1. When a level 50 orc challenges orc's chief he has to enter the orc's temple. If orc's chief isn't in the temple at this time he can just leave the village without entering the temple. And it's actually the end of this challenge because orc's chief can be anywhere in Thera (it was about 20 rl minutes after challenge began and nothing happened at all) for it seems as much time as he want. But level 50 orc who challenged chief is doomed: he cannot hide during the challenge and cannot leave the temple. So orc chief simply can wait when orc's enemies come to the orc's temple and force this level 50 orc to leave it by fighting this orc. Right after they do it and eventually it will happen anyway, the challenge is over and current chief "wins". But there is no any kind of real challenge or battle.

Suggestion: without re-working the system there should be some reasonable time for orc's chief to come to the temple or he loses the challenge. The thing is: it cannot be long time because when there are many characters online some group of orc's enemies will come for this 50 level orc who challenged very fast. At the same time current orc's chief might be cursed and simply can't get to the village during these 5 minutes. Maybe there should be some kind of another system.


2. It's less important, but still very important. All cabal's leaders are being watched and simply lose leader position if they don't play much. But orc's chief might login just for few minutes in few rl weeks and don't lose chief's position. It doesn't let any at least somewhat actively playing orcs to become chiefs. But also opens 2 possibilities: someone who plays an alt and dies to an orc can simply login his another alt - orc's chief (who doesn't play at all) to squelch the orc who killed his alt. And another one is just to wait till ooc buddy of this orc's chief player levels up his new orc to level 50 to later just pass this chief's spot to him. So 2 orc's players can keep this chief's position forever.

Suggestion: Watch orc's chiefs as much as watching other cabal's leaders.

  

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robdarken_Fri 29-Sep-23 11:33 PM
Member since 09th Sep 2009
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#74786, "It's fascinating how nobody tried this until you played..."
In response to Reply #0


          

I wonder what could have possibly motivated them?

  

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HumbertFri 29-Sep-23 11:32 PM
Member since 13th Jun 2009
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#74785, "Most likely by design"
In response to Reply #0


          

We all know the current IMPs are in favour of players who are into RP, and know how to treat the playerbase with honour and respect. It's these types of players who will have no issues finding friends to help with anything, such as orc chieftain attempts.

I'm not Ishuli but I bet you it is clearly by design that the orc chieftain process is supposed to be influenced by whether you have lots of friends to help you win an unfair fight. You're claiming the system is broken because it isn't a fair cage fight, but I'm pretty sure the system is working because it isn't a fair cage fight.

  

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JhyrbianFri 29-Sep-23 11:34 AM
Member since 04th Mar 2003
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#74784, "RE: Orc's chief challenge idea isn't working at all."
In response to Reply #0


          

have you tried not full-saccing people?

  

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CDTue 26-Sep-23 01:38 PM
Member since 05th Jul 2012
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#74783, "What I did to help"
In response to Reply #0
Edited on Tue 26-Sep-23 01:38 PM

          

I befriended the chief for the ouster. When challenge was called I was grouped with chief and worded him.

Gotta make friends and plot like a proper orc.

  

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Jalim (Anonymous)Tue 26-Sep-23 11:45 AM
Charter member
#74782, "Hm."
In response to Reply #0


          

He probably just didn't want to get full sac'd. Maybe don't shoot yourself in the foot next time.

  

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