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Wilhath | Tue 15-Feb-05 08:00 PM |
Member since 19th May 2003
528 posts
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#7314, "Nocommune"
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Reading the log on Dio's of Acolytes shrouding/healing battleragers makes me ill. We have toggles for just about everything else, how about a "nocommune" toggle that battleragers are forced to have on? It wouldn't apply to their healer or perhaps other NPCs of course.
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![](./images/mesg_level.gif) RE: Nocommune,
Rade,
15-Feb-05 10:28 AM, #19
![](./images/mesg_level.gif) Maybe an unpopular view.,
Odrirg,
14-Feb-05 08:10 PM, #14
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) If 3 or 4 way confrontations happen I'll be amazed,
Wilhath,
14-Feb-05 08:13 PM, #15
![](./images/last_mesg_level.gif) wow,
Odrirg,
15-Feb-05 01:16 AM, #17
![](./images/mesg_level.gif) I'd rather...,
nepenthe ,
14-Feb-05 07:59 PM, #13
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) RE: I'd rather...,
Drag0nSt0rm,
15-Feb-05 05:19 PM, #24
![](./images/mesg_level.gif) Meh.,
Qaledus ,
14-Feb-05 07:18 PM, #12
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) Agreed. Sheesh. (n/t),
Valguarnera ,
15-Feb-05 10:49 AM, #21
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Fair enough,
Wilhath,
14-Feb-05 07:36 PM, #26
![](./images/mesg_level.gif) How about..,
Romanul,
14-Feb-05 06:21 PM, #11
![](./images/last_mesg_level.gif) You are missing the point,
NNNick,
14-Feb-05 12:17 PM, #1
![](./images/mesg_level.gif) I'm not missing the point,
Wilhath,
14-Feb-05 01:09 PM, #2
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) You're both missing the point.,
Jhishesh,
14-Feb-05 02:34 PM, #4
![](./images/last_mesg_level.gif) You've REALLY missed the point,
Wilhath,
14-Feb-05 04:50 PM, #5
![](./images/last_mesg_level.gif) Are you serious?,
Jhishesh,
14-Feb-05 05:14 PM, #6
![](./images/mesg_level.gif) DUDE THERE'S A LOG OF IT ON DIO'S!,
Wilhath,
14-Feb-05 05:20 PM, #7
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) No you didn't. Reading is fundamental.,
Jhishesh,
14-Feb-05 05:39 PM, #8
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) What he do after that?,
Wilhath,
14-Feb-05 05:42 PM, #9
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Do you hear yourself?,
Jhishesh,
14-Feb-05 05:51 PM, #10
![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) So you're FOR healers sanctuarying battleragers, gotcha...,
Wilhath,
14-Feb-05 06:13 PM, #20
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/mesg_level.gif) RE: So you're FOR healers sanctuarying battleragers, go...,
Evil Genius (Anonymous),
15-Feb-05 01:58 PM, #22
![](./images/middle_mesg_level.gif) ![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) See, now you're just being an ass.,
Jhishesh,
15-Feb-05 02:44 PM, #23
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) Uh, maybe you can't read.,
Eskelian,
15-Feb-05 06:22 PM, #25
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) I've seen such things happen a few times,
Vinson Wentzell,
15-Feb-05 08:14 PM, #27
![](./images/middle_mesg_level.gif) ![](./images/last_mesg_level.gif) There is not a log of it on Dio's.,
Nivek1,
15-Feb-05 08:19 AM, #18
![](./images/last_mesg_level.gif) Someone fill me in here...,
Splntrd,
15-Feb-05 10:57 PM, #28
![](./images/mesg_level.gif) Ignorance,
laxman,
14-Feb-05 01:09 PM, #3
![](./images/last_mesg_level.gif) This kind of stuff goes on with all sides, don't just d...,
Vladamir,
14-Feb-05 08:14 PM, #16
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Rade | Tue 15-Feb-05 10:28 AM |
Member since 04th Mar 2003
157 posts
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#7350, "RE: Nocommune"
In response to Reply #0
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Rager: "Hmm, I wonder if there's any Scions attacking the fortress" ... Rager walks to the Fortress, sees an enemy ... Paladin: "Oh great, that big burly man just attacked the scion who was trying to retrieve. I will give him my sanctuary."
...
Rager's view of fight: Your slash DOES STUPID AMOUNTS OF DAMAGE to Scion. Your searing cut DOES STUPID AMOUNTS OF DAMAGE to Scion. A Scion is Dead!!! --- a couple ticks go by --- Your muscles relax as your Rager Crack has left your blood. ...
Rager: "You bad maran, do not aura me." Paladin: "Oh, I'm sorry." Rager: "I will kill you now"
...
Rager's view of fight: You remove a bigass sword. You remove another bigass sword. murder paladin Your punch nicks a paladin. A paladin flees from combat!
scan n A paladin is here, twiddling his thumbs waiting for you to leave.
yell Damn you paladin for escaping!!! Don't ever do that again!
te Scion You suck, I killed you easily. See how my brute strength is better than your magicalness?
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Odrirg | Mon 14-Feb-05 08:10 PM |
Member since 16th Oct 2004
431 posts
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#7337, "Maybe an unpopular view."
In response to Reply #0
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So far I've seen *one* log about this. Alot of other people say "I see it all the time" or "I've seen this alot" or "I've seen a couple of these"
I don't really see why this is such an issue.
The log in question....
Acolyte healer/paldin.
good/neut villager.?
A Scion raiding the fortress.
villager shows up. I am willing to say that the Acolyte deciding to protect the person who is fighting evil in this case...is not wrong in their decision to grant sanctuary.
I WOULD say the rager did something wrong if he didn't attack the acolyte for it....but the log doesn't show what happened/was said between the villager and the acolyte.
Like I said, I've seen all of *ONE* log, and even if I saw a thousand logs that showed the same thing of that log, I'd say the Acolyte did nothing wrong, and the only iffy thing would be the following actions of the Rager involved.
I *LIKE* the idea of a healer being able to "accidentally" or "not-so-Accidentally" REALLY piss off a Villager in this manner. It seems to me like this could be the basis of some interesting 3-4 way confrontations/interactions
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Wilhath | Mon 14-Feb-05 08:13 PM |
Member since 19th May 2003
528 posts
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#7339, "If 3 or 4 way confrontations happen I'll be amazed"
In response to Reply #14
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The playerbase doesn't do things like that for role reasons, they do it because they're pressured into by people who have nothing to lose (imms).
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Odrirg | Tue 15-Feb-05 01:16 AM |
Member since 16th Oct 2004
431 posts
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#7344, "wow"
In response to Reply #15
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hard to argue or have a conversation with someone as jaded as you seem to show yourself in this post I am replying to.
Let me just say that I have, and I've seen more than a few other players, ic, do similar. And I do not believe any of us were "pressured into it by imms with nothing to lose".
Maybe, instead of suggesting hard-coded changes...you might just change the kind of player you hang out with and interact with in cf...and see if that might un-jade you.
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nepenthe![](./images/team_imm.gif) | Mon 14-Feb-05 07:59 PM |
Member since 04th Mar 2003
3430 posts
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#7335, "I'd rather..."
In response to Reply #0
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Consider buffing up the logging of such events to observe if there's a pattern or not.
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Drag0nSt0rm | Tue 15-Feb-05 05:19 PM |
Member since 04th Mar 2003
450 posts
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#7356, "RE: I'd rather..."
In response to Reply #13
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100% behind you on that one, I'd like to see more smacking down for things like that.
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Qaledus![](./images/team_imm.gif) | Mon 14-Feb-05 07:18 PM |
Member since 09th May 2004
458 posts
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#7330, "Meh."
In response to Reply #0
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>Reading the log on Dio's of Acolytes shrouding/healing >battleragers makes me ill. We have toggles for just about >everything else, how about a "nocommune" toggle that >battleragers are forced to have on? It wouldn't apply to their >healer or perhaps other NPCs of course.
I don't see that as something requiring a hard coded change.
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Valguarnera![](./images/team_imm.gif) | Tue 15-Feb-05 10:49 AM |
Member since 04th Mar 2003
6904 posts
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#7351, "Agreed. Sheesh. (n/t)"
In response to Reply #12
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Wilhath | Tue 15-Feb-05 08:00 PM |
Member since 19th May 2003
528 posts
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#7331, "Fair enough"
In response to Reply #12
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I hope I start seeing some bootings or something.
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NNNick | Mon 14-Feb-05 12:17 PM |
Member since 04th Mar 2003
94 posts
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#7316, "You are missing the point"
In response to Reply #0
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It is not what healer sanc-ed said rager (Healer is an idiot btw). Rager can always berate/kill healer latter on.
It is what Fortress & Village turned into such sweet buddies. They hunt together, defend cabals of each other and generally doing things which are contrary to the philosophy of said cabals.
Like turning blind eye on: Duergar ragers are fighting in/near Fortress, Fortress magi doing the same in village, ganking together, etc.
If you are Empire/Scion, you see such double-teaming ALL THE TIME. It is about time Imms do something about it.
Regards,
-=NNNick=-
PS If you read Dio's you will see same plea over and over from different people.
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Wilhath | Mon 14-Feb-05 01:09 PM |
Member since 19th May 2003
528 posts
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#7317, "I'm not missing the point"
In response to Reply #1
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I know the Village and Fortress are in love. I just know that there have been a number of occasions where changes have been made to hardcode it so that people can't do things they shouldn't. This is one of those instances, in my mind, where unfortunately RP has to be hardcoded.
One could argue that the villager should attack the maran and keep attacking them until they've died at least once, but they don't and in some instances can't (out of pk range).
At the very least helpful communes such as those commonly given ragers by maran should be spellbaned or something.
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Jhishesh | Mon 14-Feb-05 02:34 PM |
Member since 28th Aug 2004
93 posts
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#7319, "You're both missing the point."
In response to Reply #2
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99.99% of the time you're seeing coincidence, or just smart players. Marans and Villagers are similar in that they are supposed to hunt their enemies. Not just wait around for them. They share two sets of cabal enemies. What kind of idiot would *not* go check the other cabal (a villager go check the fortress or a maran go check the village) when looking for an enemy? Do you have any idea how many times I was accused with an evil villager of being asked by a fortress person to come? That there was no way I could have known to come to the fortress to kill that scion or empire person unless that acolyte invoker had called me? Plenty. And, obviously, nothing of the sort happened. I knew the fortress had the scepter or codex and so I would routinely check by the fortress. And lots of times I was rewarded by actually - gasp! - finding my enemy there.
The reverse is true when I played my various marans, from Aemelius all the way to Brordaran. "Oh, you would never have known I was fighting the giant unless that little firegiant villager hadn't told you I was here to come fight!" Absurd.
You all like to chalk up your losses to other people doing something they shouldn't. You're wrong. Move on.
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Wilhath | Mon 14-Feb-05 04:50 PM |
Member since 19th May 2003
528 posts
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#7321, "You've REALLY missed the point"
In response to Reply #4
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I wouldn't care if they come, I'd expect it. Villagers getting sanctuaried/healed is where I gotta draw the line.
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Jhishesh | Mon 14-Feb-05 05:14 PM |
Member since 28th Aug 2004
93 posts
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#7322, "Are you serious?"
In response to Reply #5
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Do you seriously think villagers either ask for or accept such things? If the answer is anything but "no" you're on crack.
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Wilhath | Mon 14-Feb-05 05:20 PM |
Member since 19th May 2003
528 posts
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#7323, "DUDE THERE'S A LOG OF IT ON DIO'S!"
In response to Reply #6
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I've seen it myself several times. I never see any corpses as a result 'cause they're not doing squat about it except maybe grumble as they bash.
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Jhishesh | Mon 14-Feb-05 05:39 PM |
Member since 28th Aug 2004
93 posts
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#7324, "No you didn't. Reading is fundamental."
In response to Reply #7
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All you saw on dios was a healer putting sanc on a rager. You saw nothing else.
As I said in my post above yours, if you think any villager is asking for or happily accepting communes or spells, you're on crack.
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Wilhath | Mon 14-Feb-05 05:42 PM |
Member since 19th May 2003
528 posts
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#7325, "What he do after that?"
In response to Reply #8
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Did he grumble or did he attack the healer? If he grumble it's weak because it's a pattern of activity, not an isolated event.
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Jhishesh | Mon 14-Feb-05 05:51 PM |
Member since 28th Aug 2004
93 posts
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#7326, "Do you hear yourself?"
In response to Reply #9
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It's like the Salem Witch trials. You come here and make these accusations about villagers and marans (accusations which have been made against my villagers and my marans in the past, which is why it pisses me off so much) about look, it happened! Then when you're showed it didn't happen the way you claim you come back and say well what did he do after? Admitting, in the form of your question, that you don't know jack #### about what's going on or why someone did something or how they reacted.
You just want to assume a problem, probably because you're the guy who died sometime.
The point is, you don't know. But you pretend to know and make accusations and then when it's made clear you're ignorant about it, you just say well, we should presume they did it wrong and punish them.
I say #### to that.
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Wilhath | Tue 15-Feb-05 10:48 AM |
Member since 19th May 2003
528 posts
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#7327, "So you're FOR healers sanctuarying battleragers, gotcha..."
In response to Reply #10
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I offered a fix for a perceived problem and you get your balloon-knot all tight. All I'm saying is if it's a problem fix it. If battleragers aren't going to kill maran for protecting them fix it. Put in a nocommune command, like nogive, nosum, etc. and be done with it. Nobody is hurt by it.
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#7353, "RE: So you're FOR healers sanctuarying battleragers, go..."
In response to Reply #20
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>I offered a fix for a perceived problem and you get your >balloon-knot all tight. All I'm saying is if it's a problem >fix it. If battleragers aren't going to kill maran for >protecting them fix it. Put in a nocommune command, like >nogive, nosum, etc. and be done with it. Nobody is hurt by >it.
IF IF IF IF Exactly, you want to put in a command to alienate all roleplay. If a rager is accepting sanc without at leasting complaining that he should be getting kicked from battle, nothing more, nothing less.
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Jhishesh | Tue 15-Feb-05 02:44 PM |
Member since 28th Aug 2004
93 posts
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#7354, "See, now you're just being an ass."
In response to Reply #20
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You made silly complaints about things that were untrue, and when shown to be untrue you backpedaled and essentially said you want to presume bad behavior and punish beforehand. And in doing so you backhandedly insulted all the people who play these characters.
So back the #### up, buddy.
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Eskelian | Tue 15-Feb-05 06:22 PM |
Member since 04th Mar 2003
2023 posts
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#7360, "Uh, maybe you can't read."
In response to Reply #10
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The argument is not that ragers are asking for sanc.
The argument is not that they're cheating for checking other cabal HQ's for foes.
The argument is that A) They don't leave when sanc'd, or act strongly enough against it to make the priest never do that again (IE, kill them or whatever). And B) Joining another cabal in defending when the cabal you're joining up with has enough defenders is not courage.
So lets recap.
A) Guy casts prayers on you, you don't react strongly enough to make him stop. At least, I'm speaking from my opinion as witnessed in game when I've seen that log happen several times with the same people involved. Once or twice should've been enough. It should've ended there. People should be booted if they can't convince a healer not to heal them.
B) Its fine to hunt your enemy at another cabal, but if there are enough defenders already then you should not jump in, that would be the same thing as ganging them down on eastern road.
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#7367, "I've seen such things happen a few times"
In response to Reply #25
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Twice on the same assassin and once on a neutral warrior. The only thing that I ever saw happen was the rager leave, which is fine because if they are gone my job is easier, but it'd be nice to know that things are being said to ensure that it will not happen in the future. Maybe this thread will be enough to stop this from happening or maybe not. I am at least glad to see that the imms might start looking into it or logging it more. It'd be nice to see the friendship between these two cabals somewhat diminished. I've never understood the whole "We'll basically turn a blind eye when you kill our duergar if you do the same when we kill your magi" partnerships. Cabals are a way of life as pervasive to the character as their religion and players/characters are casting aside portions of it willy-nilly.
I raid the Fortress with an orc against two Fortress healers. I do a where and I see a duergar battlerager and a cloud battlerager standing south of the Watcher waiting for me to flee or the Watcher to die so that they can involve themselves. That's the kind of thing I've come to expect and, as Restraal once said, it may become necessary to start killing all of those who are likely to come to aid before the actual raid takes place. It seems silly to me to have to kill a duergar before I raid the Fortress, but them's the breaks.
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Splntrd | Tue 15-Feb-05 10:57 PM |
Member since 08th Feb 2004
1096 posts
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#7373, "Someone fill me in here..."
In response to Reply #6
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what's wrong with villagers being sanctuaried or healed? I thought communes were acceptable magic because they asked permission from the gods to use it? Or does this have to do with some weird rager sense of honor? Splntrd
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laxman | Mon 14-Feb-05 01:09 PM |
Member since 18th Aug 2003
1867 posts
| ![Click to send message via AOL IM](./images/aolim.gif) |
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#7318, "Ignorance"
In response to Reply #1
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Alright I have been playing this game for like a decade and I am just plain tired of people flaming village and fortress. First off if any fortress member got caught asking evils to help them defend, directly or indirectly, they won't be in the fortress long, if any villager asks mages directly or indirectly to defenf village they get booted too.
What you are seeing happening is people who have the same enemy... GASP fighting that enemy. If they know where you are they are gonna come after you, and when you know raiding is taking place it means you also know where you are. If you stick around or play fortress or village you know they are not very buddy buddy. HEll its not uncommon for fortress gangs to sit outside the village waiting for evil villagers and for village rangers to set snares outside the fortress. If a cleric or a mage starts casting on a rager you can be sure they did not ask for it and at the least will warn the cleric not to do it again. Obviously they are not gonna turn on the healer right away cause they are still fighting you, after you have died or been run off though is when the fortress and village will turn on each other.
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