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help enchanters
ENCHANTER ENCHANTERS Combining skills of crafting weapons, armor, and other objects with schooling in the magic of enchantment, the Enchanter is a hybrid warrior mage and craftsman. A result of the magical influence on cultural development and investment in producing useful goods, the Enchanters Guild provides resources such as raw materials and laboratories so that its members can create their unique wares. Some Enchanters are drawn more to magical endeavors and take the path of the Alchemist, producing magical stones, potions, and wands. Those with a greater interest in mechanical items take the path of the Artificer, who can fabricate powerful golems, forge weapons and armor, and pen a variety of scrolls. With either path, the Enchanter is at home in the laboratory or forge, but equally used to exploring to recover raw materials suitable for reshaping.
The prime stat of an Enchanter is Wisdom, as the process of creation requires great insight into how material objects and magic might be integrated. Some of their abilities include: Animate Weapon, Magnetic Shield, Lithomancy, Mana Trap, and Ward.
Humans, Half-Elves, Elves, Dwarves, and Gnomes can become Enchanters; Elves, Dwarves, and Gnomes receive racial bonuses in some of the occupational skills.
NOTE: Enchanters are still in development and not available to the general populace. Some beta testing will occur in-game.
See also: 'STOCK', 'REAGENT KITS'
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