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laxmanMon 07-Feb-05 06:26 PM
Member since 18th Aug 2003
1867 posts
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#7229, "A little help for newbies"


          

So there I was with my rank 2 warrior happily commiting kobold genocide and I see across my screen the message...

Somenewbie: How long does hooves of the gazelle last?

Now I thought to myself to say well just check your affects for a general idea and then I remembered that well You can't until rank twenty, and my idea dawned on me.

I understand why the imms mask the numbers of stats and all at low levels, personally I think it is antiquety and it would be much easier for everyone, veterans and new players alike, to just see their stats and everything from rank 1. Well anyways my idea would be to change the affects output to read like this until rank 10...

Affected By
'spell': Bless affects hit roll for a long time
'skill': Berserk affects save vs spell for a short time.

basically until rank 10 they see what they affect and a general estimate of the time remaining, kinda like when you get better at a certain rager skill

now at maybe rank 10 or even say rank 15 start seeing

'skill':Berserk affects save vs spell very strongly/negatively for a long time

basically allow them to see what is affected and relatively how affected it is and for relatively how long

then finally at rank 20 make it like normal showing stat amount and duration

I think this would make us a lot more newbie friendly

while we are at it making perhaps it say low hit low dam to medium hit medium dam all the way up to extreme hit and extreme dam would be cool up to rank 15 so we have a relative idea of our dam and hit aside from fighting

  

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Peaceful_AvatarSun 13-Feb-05 02:28 PM
Member since 25th Jun 2004
3 posts
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#7305, "RE: A little help for newbies"
In response to Reply #0


          

Great Idea! Love It!

  

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ZulghinlourTue 08-Feb-05 02:58 PM
Member since 04th Mar 2003
9792 posts
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#7241, "Good idea. FNCR"
In response to Reply #0


          

>Affected By
>'spell': Bless affects hit roll for a long time
>'skill': Berserk affects save vs spell for a short time.
>
>basically until rank 10 they see what they affect and a
>general estimate of the time remaining, kinda like when you
>get better at a certain rager skill

This is done for the next crash/reboot.

So long, and thanks for all the fish!

  

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SplntrdSat 12-Feb-05 11:20 AM
Member since 08th Feb 2004
1096 posts
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#7286, "Love seeing this Implemented. Good idea, good job Zulg!..."
In response to Reply #3


          

/\
\/

Splntrd

  

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BlobqirtMon 07-Feb-05 10:35 PM
Member since 04th Mar 2003
54 posts
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#7234, "Cool idea. I like it. nt"
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nt

  

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QaledusMon 07-Feb-05 07:46 PM
Member since 09th May 2004
458 posts
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#7231, "Neat idea. (n/t)"
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--

  

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