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laxman | Wed 27-Sep-17 10:50 PM |
Member since 18th Aug 2003
1867 posts
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#69024, "Area idea"
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I think it would be cool to update and progress area storylines instead of adding new areas.
I imagine there is less overhead since a lot of the groundwork is laid already.
It can hook into global or cabal quests, imagine imperial recruiting posts popping up in towns and villages.
For returning players it adds a new twist to seeing the story of CF playing out and giving them new content with some familiarity.
Some areas to consider.
Seeing if the storm giants invade kiadana The undead have finally overrun the village of barovia. Lower cragstone survives an attack
Add trade caravans for east road as a result of the maturing economy between the major cities. maybe go fancy and have them kind of dynamic like the port of hamsah. Include some super high end caravans that are like ancient dragon or other area explore bosses, high risk from both a pve and pvp
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Kstatida | Thu 28-Sep-17 07:16 AM |
Member since 12th Feb 2015
2214 posts
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#69027, "Main problem"
In response to Reply #0
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It should be the same builder.
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Blkdrgn | Thu 28-Sep-17 09:18 AM |
Member since 19th Mar 2010
296 posts
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#69029, "I disagree"
In response to Reply #1
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Maybe a small group of builders with one managing the main thought of it. That way it gets done quicker, the main objective of the build is shared, allow some creativity but limit it to the managing builder's idea.
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Kstatida | Thu 28-Sep-17 10:34 AM |
Member since 12th Feb 2015
2214 posts
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#69030, "You don't get it"
In response to Reply #2
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The builder who messes with the area should be the builder who built it.
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Ishuli | Thu 28-Sep-17 02:14 PM |
Member since 13th Feb 2017
2261 posts
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#69033, "Yeah, this is a big part of it."
In response to Reply #3
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In general, the goal is to not edit other peoples' areas. At the same time, we do aim to update them. You'll notice a lot of the areas have copyright bits at the start, so we typically ask authors if it is okay for us to edit their stuff.
Updating areas IS something we do. Some of them shift plots, while some of them are replaced - and it sort of depends on the proposed goals of those working on the areas at the time.
Otherwise, the more dynamic things tend to require some coding work, so those more ambitious projects can be delayed due to that. Some areas, on the other hand, are such 'staples' in CF that changing/updating them can be tricky since they fit in so well and are used so often.
-Ish
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