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#66783, "Final forms"
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I've played a LOT of shifters recently and hope to make a more comprehensive post with some feedback in the near future. But, wanted to address this issue as it really stands out to me.
A shifters final form is the pinnacle of their power. They can gear for HP/saves, maybe quaff a frenzy potion, but that's essentially their peak.
So, can you please remove the vulnerabilities of top tier forms? This is especially frustrating when every mob that can will hit you with iceneedles/shards/etc. as often as they can because they seem to know your vuln.
I recently had a defensive final form with a cold vuln and regen before I deleted. I get destroyed by every invoker mob. Put shields up so I can last long enough to do any damage and don't regen worth anything. It was one of the worst tanking final forms I've had including non-defensive ones. And resist potions get dispelled very quickly.
Final forms should not have an achillies heel so easy to exploit. And, no, a resistance to counter balance it is nowhere near worth the trade-off.
Or, perhaps allow eq that grants resistances to work in form.
Thanks for reading.
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RE: Final forms,
incognito,
05-Feb-17 02:24 AM, #10
RE: Final forms,
Isildur,
04-Feb-17 01:01 AM, #7
Piercing damage AFAIK. ,
KoeKhaos,
04-Feb-17 10:18 AM, #8
Iceneedles takes armor into account, shifters wear no a...,
Grifter,
04-Feb-17 12:05 PM, #9
RE: Final forms,
Destuvius,
03-Feb-17 06:35 PM, #4
Iceneedles kinda owns everyone :),
TMNS,
03-Feb-17 06:40 PM, #5
RE: Final forms,
Recent habitual shifter (Anonymous),
03-Feb-17 09:56 PM, #6
RE: Final forms,
SideStrider,
05-Feb-17 03:40 PM, #11
RE: Final forms,
Umiron,
03-Feb-17 01:05 PM, #3
Thick skin regen forms are pretty bad against any malad...,
KoeKhaos,
03-Feb-17 12:10 PM, #1
RE: Thick skin regen forms are pretty bad against any m...,
Saagkri,
03-Feb-17 12:20 PM, #2
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incognito | Sun 05-Feb-17 02:24 AM |
Member since 04th Mar 2003
4495 posts
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#66809, "RE: Final forms"
In response to Reply #0
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I wouldn't take away vulns although I certainly exploited cold vuln when fighting lizard types.
I wouldn't give them armor vs ice needles in general but if it is a thick skinned form I would give good armor, if that's possible.
For example, I'm not sure you should be able to headshot the ram.
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KoeKhaos | Sat 04-Feb-17 10:18 AM |
Member since 04th Mar 2003
400 posts
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#66801, "Piercing damage AFAIK. "
In response to Reply #7
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Which is why it bypasses frostshield. Maybe he had pierce vulnerable.
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Grifter | Sat 04-Feb-17 12:05 PM |
Member since 17th Dec 2015
13 posts
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#66804, "Iceneedles takes armor into account, shifters wear no a..."
In response to Reply #8
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If you couple with dispel magic, you can one shot forms that have no inherent damage reduction.
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TMNS | Fri 03-Feb-17 06:40 PM |
Member since 10th Jun 2009
2670 posts
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#66795, "Iceneedles kinda owns everyone :)"
In response to Reply #4
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I mean yeah, in a lot of situations it just isn't enough damage, but yeah.
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#66798, "RE: Final forms"
In response to Reply #4
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...by design that your final defensive form has a hard time killing things.
Sure, but that's supposed to be because they can't dish it out, not because they can't take it.
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SideStrider | Sun 05-Feb-17 03:40 PM |
Member since 30th Dec 2007
208 posts
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#66812, "RE: Final forms"
In response to Reply #4
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While I agree that you should not be able to kill much with a defensive form without some grunt work, but to me who plays shapeshifters quite a bit; they seem to be lacking a bit these days in the actual defense department unless you end up one of the thick hide spec defenders.
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Umiron | Fri 03-Feb-17 01:05 PM |
Member since 29th May 2017
1499 posts
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#66790, "RE: Final forms"
In response to Reply #0
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>I've played a LOT of shifters recently and hope to make a >more comprehensive post with some feedback in the near future. >But, wanted to address this issue as it really stands out to >me. > >A shifters final form is the pinnacle of their power. They can >gear for HP/saves, maybe quaff a frenzy potion, but that's >essentially their peak.
They can also quaff/zap/brandish resist element preps.
>So, can you please remove the vulnerabilities of top tier >forms? This is especially frustrating when every mob that can >will hit you with iceneedles/shards/etc. as often as they can >because they seem to know your vuln.
They (almost always) don't.
>I recently had a defensive final form with a cold vuln and >regen before I deleted. I get destroyed by every invoker mob. >Put shields up so I can last long enough to do any damage and >don't regen worth anything. It was one of the worst tanking >final forms I've had including non-defensive ones. And resist >potions get dispelled very quickly.
There's nothing you couldn't do here that a felar warrior could've done, and you had access to a lot more general purpose DR than a warrior does.
Also, how were your saves?
>Final forms should not have an achillies heel so easy to >exploit. And, no, a resistance to counter balance it is >nowhere near worth the trade-off. > >Or, perhaps allow eq that grants resistances to work in form. > > >Thanks for reading.
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KoeKhaos | Fri 03-Feb-17 12:02 PM |
Member since 04th Mar 2003
400 posts
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#66788, "Thick skin regen forms are pretty bad against any malad..."
In response to Reply #0
Edited on Fri 03-Feb-17 12:10 PM
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I had crocodile and against fairly easy to kill mobs on my conjurers it got destroyed simply because they hamstringed. Iceneedles is also a maladict so would reduce your regen by a huge amount I would assume. This is why, for the most part, people want dodge/evade defense forms now as their final ones unless they just use them for healing out of combat before switching to their offense. Even against ranking mobs I couldn't cut it as a thick skin regen defense like I used to previously.
As to your topic, I don't think ALL final forms should be free of vulns but perhaps the thick skin defensive ones you have a point, either that or change how their regen nerfing happens from maladictions to not be so drastic. Maybe make it so you can gear stat overages so they don't get any nerfing until the stats get reduced enough and then only reduce it by x amount per stat reduced. Not really sure the best answer to this but regen forms can't really compete even for leveling areas compared to dodge ones now.
Either way, I don't think you'll see any changes to this anytime soon until/if more coders get on board, and want to change this, since we're kinda dry atm and this probably isn't a big enough issue for Scar to focus on even if he wanted to.
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Saagkri | Fri 03-Feb-17 12:20 PM |
Member since 17th Jun 2014
801 posts
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#66789, "RE: Thick skin regen forms are pretty bad against any m..."
In response to Reply #1
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Well, it depends on how you address the issue. I like some of your ideas, but a lot of code to implement.
Removing a vuln from a form could be done in a matter of minutes.
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