Subject: "No-Rescue and Necromancers" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #6641
Show all folders

Wasteland (inactive user)Thu 02-Dec-04 05:27 PM
Charter member
posts
#6641, "No-Rescue and Necromancers"


          

No-Rescue was solely (?) given as an option to stop unwanted PC's from rescuing another player. However, no-rescue also stops pets from rescuing. For instance, with my current necromancer, I do not want PC's from rescuing me but I want my pets to be able to. Would you consider this to be functionality that wasn't intended?

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

nepentheThu 02-Dec-04 06:07 PM
Member since 04th Mar 2003
3430 posts
Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#6642, "RE: No-Rescue and Necromancers"
In response to Reply #0


          

Not especially, no. It's a useful option, but not necessarily one without price.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

    
incognitoThu 02-Dec-04 06:59 PM
Member since 04th Mar 2003
4495 posts
Click to add this author to your buddy list
#6643, "one grey area"
In response to Reply #1


          

If you did draw a distinction between pcs and npcs, you then have to consider npcs like angels that you may, or may not, want to allow to rescue you (since when some rescue you they get themselves killed pretty fast).

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

Top General Discussions Gameplay Topic #6641 Previous topic | Next topic