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Moligant | Wed 26-Feb-14 05:34 PM |
Member since 30th Dec 2010
327 posts
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#54363, "Constant War: Outlanders vs. Tribunals"
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It occured to me recently that the somewhat recent change of the Executioner auto-flagging people who raid the Spire has created an unexpected and potentially unfair advantage to the Spire.
In normal cabal wars between opposed factions, there is a normal ebb and flow and back and forth between those factions but with the Spire this no longer can exist because raiding them results in a flag even if no Tribunals are even logged in.
The advantage this gives the Tribunals is that they can conduct raids with impunity while Outlanders in order to maintain that same normal ebb and flow must become wanted. This means that it actually benefits the Spire to be raided because once they are raided and retrieve they are in a vastly better position to raid and defend than if they went on the offensive first.
The reason this struck me as odd is that these are two cabals that are at war. No other cabal is on the Tribunals radar in the same way. They don't require the Vindicator to give the OK....anyone can raid at any time. In other words in the case of the Outlanders the Tribunals are free as mentioned before to act with impunity.
In my opinion given this unique relationship between the two cabals, the Outlanders should be able to raid the Spire without getting flagged because it is part of an ongoing conflict between the two and not simply the commission of a crime in the same sense if anyone else were to raid. I believe if this were done you would see more raids and retrievals happen. I could be wrong. Just a thought.
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Slightly different idea, actually opposite direction,
Marcus_,
28-Feb-14 07:17 AM, #6
They would have to turn guards to neutral then.,
CD,
28-Feb-14 07:23 AM, #7
Would make sense for guards to have random alignment,
Marcus_,
28-Feb-14 08:59 AM, #8
or the alignment of the person calling them nt,
Dallevian,
28-Feb-14 09:33 AM, #9
RE: or the alignment of the person calling them nt,
Daevryn,
28-Feb-14 09:52 AM, #10
It is the disconnect,
CD,
01-Mar-14 12:41 AM, #11
But guards do not go hunting at all corners of the worl...,
Murphy,
01-Mar-14 01:26 AM, #12
They follow their path quite readily without care of al...,
CD,
01-Mar-14 01:56 AM, #13
Maybe they roleplay remorse when nobody is watching.,
Murphy,
01-Mar-14 04:41 AM, #14
I don't see the difference,
laxman,
27-Feb-14 02:39 PM, #4
Outtie has a tremendous advantage regardless.,
Homard,
26-Feb-14 07:31 PM, #3
This pretty much nails it.,
Lyristeon,
27-Feb-14 03:29 PM, #5
honestly,,
Dallevian,
26-Feb-14 05:49 PM, #1
What you propose would be good roleplay but a bad game ...,
Quixotic,
26-Feb-14 07:28 PM, #2
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CD | Fri 28-Feb-14 07:23 AM |
Member since 05th Jul 2012
279 posts
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#54386, "They would have to turn guards to neutral then."
In response to Reply #6
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Which they have refused to do.
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Dallevian | Fri 28-Feb-14 09:33 AM |
Member since 04th Mar 2003
1646 posts
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#54389, "or the alignment of the person calling them nt"
In response to Reply #8
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Daevryn | Fri 28-Feb-14 09:52 AM |
Member since 13th Feb 2007
11117 posts
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#54390, "RE: or the alignment of the person calling them nt"
In response to Reply #9
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Special guards are always orderly neutral.
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CD | Sat 01-Mar-14 12:41 AM |
Member since 05th Jul 2012
279 posts
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#54393, "It is the disconnect"
In response to Reply #8
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In that if you go hunting at all corners of the world for the criminal as a lightwalker, you get noted as being off alignment. Yet, that does not hold true to 95 percent of the guards in Thera. They claim it's not 'goodly'. So then why are the guards good?
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Murphy | Sat 01-Mar-14 01:26 AM |
Member since 30th Dec 2010
1639 posts
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#54394, "But guards do not go hunting at all corners of the worl..."
In response to Reply #11
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They have their post and they attack criminals if any show up.
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CD | Sat 01-Mar-14 01:56 AM |
Member since 05th Jul 2012
279 posts
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#54395, "They follow their path quite readily without care of al..."
In response to Reply #12
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Murphy | Sat 01-Mar-14 04:41 AM |
Member since 30th Dec 2010
1639 posts
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#54396, "Maybe they roleplay remorse when nobody is watching."
In response to Reply #13
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laxman | Thu 27-Feb-14 02:39 PM |
Member since 18th Aug 2003
1867 posts
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#54377, "I don't see the difference"
In response to Reply #0
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Most outlanders are wanted a high portion of their life, the only recent they shouldn't be would be simply a lack of tribunals to place the flags.
All this mechanic does is discourage offline raiding for the sake of the fact that there are no defenders. I would really love to see more mechanics in place to reward raiding vs odds and discourage raiding empty cabals. I think when there is an imbalance at hero it can really drag on re-balancing when lowbies spend all of their time retreive grinding instead of doing other things.
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Homard | Wed 26-Feb-14 07:31 PM |
Member since 10th Apr 2010
959 posts
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#54366, "Outtie has a tremendous advantage regardless."
In response to Reply #0
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Raiding the Spire when not wanted is very easy and some classes can do it while still in the 30's.
Retrieving against the Spire when not wanted is ridiculously easy, too, as you can whittle down the Captain and then heal up one step away and there's nothing Tribs can do to you.
Auto-flagging people who raid mitigates this to some degree, and I think it's probably a good change overall.
When it comes to the flags themselves, any Outtie should wear it with pride and I don't have a problem with known Outlanders getting flagged on sight (maybe need to be in the same room or something.)
My Harbinger got flagged several times having committed no crime, and OOC I didn't care because one of the reasons I went Outlander was to learn to deal with wanted flags better, but IC I saw it as a victory, because it meant that their whole system was screwed up if they couldn't even follow their own rules.
I'm sure I mentioned it to Trib leadership, but I never ratted out the guys who gave the false flags, because it wasn't my intention to whine about being misflagged, but rather to say "Hey, you guys might be more like us than you think."
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Lyristeon | Thu 27-Feb-14 03:29 PM |
Member since 02nd Jan 2004
1282 posts
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#54378, "This pretty much nails it."
In response to Reply #3
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For Outlander, laws don't matter. Therefore, flags don't matter. There are plenty of Outlanders who used the flags to get the Tribs to chase them so they could kill them. A wanted flag doesn't mean an automatic win. I would love to see more low level flagged players working with their higher level cabal mates to set up some traps for those higher up Tribs. And vice versa. More blood pumping chaos is something many players look for and this is just another opportunity to make it happen.
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Dallevian | Wed 26-Feb-14 05:49 PM |
Member since 04th Mar 2003
1646 posts
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#54364, "honestly,"
In response to Reply #0
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outlander should always be flagged wanted by the trib for the very fact that they're outlanders.
and short of that, trib should have free reign to kill/attack any known outlander if they're in the city
it's super bs that outlander can and will rest in the city when retrieving.
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Quixotic | Wed 26-Feb-14 07:28 PM |
Member since 09th Feb 2006
837 posts
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#54365, "What you propose would be good roleplay but a bad game ..."
In response to Reply #1
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Personally I think level 25 outlanders have enough risk trying to stir things up in town without having a tribunal hero pre-emptively attacking them in Galadon.
The cabalwars game tips heavily toward the hero ranks already. There are only two cabals where low/mid characters can get killed by out of rank characters when retrieving, and your desire to make it even harder for one of them is excessive.
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