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#50610, "Requested Gear"
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So I'm a goodie, and I'm running around with an alright set of equipment. I see a piece of gear I think I want, and yay I can request it. I do, but find out the stats aren't what I thought they were, or it doesn't fit with the rest of my gear (headwear/mask situation, or I'm chaotic its orderly only).
What do I do with that piece of gear?
Two (three) options I see are: (1) return the item to the mob, which would suck for anyone else that came in to request it and didn't see the mob wearing it; (2-meh) sacrifice/sell said piece of equipment, but that seems really lame for most RP and I don't want to count this as an option; (3) give said piece of gear to a lowbie/ally/Fortress member for their pit.
I'd be inclined to go with the last option pretty much every time.
Caveat of course is, I'm not running around requesting every piece of gear in the game to give away to other people. Its just that often, I don't know an items' exact stats, or how it'll affect other gear I'm wearing, or some similar such reason.
Thanks much
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Sacrifice it and it will repop on the NPC.,
highbutterfly,
31-Jul-13 09:07 PM, #4
Was it changed?,
Murphy,
31-Jul-13 09:58 PM, #5
Relevant Link,
highbutterfly,
11-Aug-13 11:59 AM, #6
IIRC Hand it back (explanation within),
Tac,
31-Jul-13 05:13 PM, #3
Agree that should be returned to mob,
incognito,
31-Jul-13 07:17 AM, #2
Give it back to the mob...,
Lhydia,
31-Jul-13 06:02 AM, #1
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highbutterfly | Wed 31-Jul-13 09:07 PM |
Member since 24th Aug 2011
364 posts
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#50629, "Sacrifice it and it will repop on the NPC."
In response to Reply #0
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I think that's the best way to handle game mechanics: i.e., there isn't an autowear prog for mobs.
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Murphy | Wed 31-Jul-13 09:58 PM |
Member since 30th Dec 2010
1639 posts
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#50632, "Was it changed?"
In response to Reply #4
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The default mechanics were always that items only repop with the NPC if the NPC is killed. No?
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highbutterfly | Sun 11-Aug-13 11:59 AM |
Member since 24th Aug 2011
364 posts
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#50744, "Relevant Link"
In response to Reply #5
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Tac | Wed 31-Jul-13 05:13 PM |
Member since 15th Nov 2005
2050 posts
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#50623, "IIRC Hand it back (explanation within)"
In response to Reply #0
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Zulg added code so if you handed a requested item back the mob would (eventually) re-wear/wield it.
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incognito | Wed 31-Jul-13 07:17 AM |
Member since 04th Mar 2003
4495 posts
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#50612, "Agree that should be returned to mob"
In response to Reply #0
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Or just sacced.
Request should not result in the gear being used by someone that can't request it.
Kinship, however, could be since a trade was involved.
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