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Doof | Tue 02-Jul-13 11:43 AM |
Member since 03rd Dec 2009
200 posts
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#50315, "I has an ideer"
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I'd like to get everyone's feedback on an idea I had. As I'm growing older, I'm developing weird aches and pains, my hair is gone, etc. Occasionally some really weird #### will go on and I'm in the doc's office - you get the picture.
What if all characters ended up with a random flaw (or two)? In order to prevent the quick deletion of characters who got a "bad" flaw, these flaws would only set in as the character aged. Hitting age 50 as a human? Your eyesight might go. Too many battles? Might end up with a gimp leg.
Thoughts?
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Mo' acceptable version...,
Bajula,
02-Jul-13 07:01 PM, #7
RE: Mo' acceptable version...,
Daevryn,
02-Jul-13 07:22 PM, #8
RE: Mo' acceptable version...,
Bajula,
03-Jul-13 02:14 PM, #16
Cool idea,
Valkenar,
02-Jul-13 07:53 PM, #9
Some aging edge ideas,
Valkenar,
02-Jul-13 08:02 PM, #10
That's kind depressing but awesome,
GinGa,
03-Jul-13 06:32 AM, #12
Oooohhh!,
Bajula,
03-Jul-13 02:20 PM, #17
So basically you get to choose what effect old age will...,
Murphy,
02-Jul-13 09:59 PM, #11
RE: So basically you get to choose what effect old age ...,
Bajula,
03-Jul-13 01:54 PM, #15
You'll have even less quick deletions..,
Swordsosaurus,
02-Jul-13 03:44 PM, #6
Do not want.,
Homard,
02-Jul-13 02:51 PM, #4
Your need to find somewhere to relieve yourself STARTLE...,
Sarien,
03-Jul-13 12:22 PM, #13
RE: Your need to find somewhere to relieve yourself STA...,
Bajula,
03-Jul-13 01:49 PM, #14
Age has negative & positive stat affects already,
lasentia,
02-Jul-13 12:56 PM, #3
Yeah,
Calion,
02-Jul-13 03:36 PM, #5
RE: I has an ideer,
Sarien,
02-Jul-13 12:28 PM, #2
I love it, but,
Tsunami,
02-Jul-13 11:45 AM, #1
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Bajula | Tue 02-Jul-13 07:01 PM |
Member since 04th Mar 2003
929 posts
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#50327, "Mo' acceptable version..."
In response to Reply #0
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Make it where if the person takes an 'aging' flaw it restores/negates one of the stat loss things.
Ex: Take 'aging (str dex or con)' and you randomly might get a gimp leg or something like that when you hit an age mark, BUT if say you took aging (str) then you lose one less con or dex for example when aging. You'd have to take the aging flaw BEFORE hitting an age mark that loses you some stats. or make it aging mentally or physically if aging mentally you DON'T get an up in int or wis, but lose less physical stats and get some wierd flaw like paranoia to represent an onset of dementia??
Personally, I think that's a better way, but it might be too complex for little gain other than 'color'. Still it's something to think on 'how to make an idea work instead of dismissing it out of hand' (usually my super power. Hehehe)
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Daevryn | Tue 02-Jul-13 07:22 PM |
Member since 13th Feb 2007
11117 posts
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#50328, "RE: Mo' acceptable version..."
In response to Reply #7
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I think this is an interesting idea.
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Valkenar | Tue 02-Jul-13 07:53 PM |
Member since 04th Mar 2003
1203 posts
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#50329, "Cool idea"
In response to Reply #7
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You mention having to take the flaw before hitting an age mark... I thought you had to take them all very early, mechanically. Or are you talking about someone who sat (just sat) for 250 hours to get to old age?
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Valkenar | Tue 02-Jul-13 08:00 PM |
Member since 04th Mar 2003
1203 posts
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#50330, "Some aging edge ideas"
In response to Reply #7
Edited on Tue 02-Jul-13 08:02 PM
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These would be specific to aging.
Dementia-1 Every so often there's a chance of losing a skill %. Ideally, it would be infrequently used skills that decay but that's a lot more implementation work (unless there's already a LRU heap of skills or something).
Dementia-2 You start to "lose your concentration" even at 100% on spells.
Oseteoperosis Bone breaking effects have a higher chance of success against you, and saves are harder.
Cataracts You have a permanent case of blurry vision
Arthritis Dex-based skills can occasionally fail completely because of this.
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Bajula | Wed 03-Jul-13 02:20 PM |
Member since 04th Mar 2003
929 posts
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#50340, "Oooohhh!"
In response to Reply #10
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Having something like a random firing mini-stroke where you are garbled for X amount of time... Ack!
Random forget effects.
Dropping stuff like you've been greased.
Wow there are thousands of things. and most of the actually effects can be twisted from things already in the game. Muhauahahaha.
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Murphy | Tue 02-Jul-13 09:59 PM |
Member since 30th Dec 2010
1639 posts
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#50331, "So basically you get to choose what effect old age will..."
In response to Reply #7
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Swordsosaurus | Tue 02-Jul-13 03:44 PM |
Member since 16th May 2010
295 posts
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#50323, "You'll have even less quick deletions.."
In response to Reply #0
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If you don't force people to take random flaws at all. Stat loss and gains reflect the aging.
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Homard | Tue 02-Jul-13 02:51 PM |
Member since 10th Apr 2010
959 posts
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#50320, "Do not want."
In response to Reply #0
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As someone whose characters get old, I think the drawbacks of stat loss are quite enough.
I don't need incontinence on top of that.
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Sarien | Wed 03-Jul-13 12:22 PM |
Member since 14th Feb 2009
740 posts
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#50334, "Your need to find somewhere to relieve yourself STARTLE..."
In response to Reply #4
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lasentia | Tue 02-Jul-13 12:56 PM |
Member since 27th Apr 2010
987 posts
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#50319, "Age has negative & positive stat affects already"
In response to Reply #0
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I can't see giving people flaws as really adding all that much, especially on account of this idea would only really affect players who are playing out their character to the end. I'd rather people be encouraged to try and play age/con death, rather than find yet another reason not to.
-1 con, -2 str and -2 dex as a penalty of becoming "old" is already a drawback of aging, since it's doubtful anyone actually needs the 2 wis or 1 int that they gain.
It's just a bad idea all around to stack flaws onto the negative stat loss from age as well.
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Calion | Tue 02-Jul-13 03:36 PM |
Member since 04th Mar 2003
367 posts
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#50322, "Yeah"
In response to Reply #3
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If anything, I'd like to see the stat loss from aging be LESS than it is now, like no -1con from middle-age/old (long lived characters already tend to lose con by dying more than average, so why punish their waning con further?), and maybe even make old only -1dex/-1str (and +1wis/int, though these are probably irrelevant to most chars who get that far).
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Sarien | Tue 02-Jul-13 12:28 PM |
Member since 14th Feb 2009
740 posts
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#50318, "RE: I has an ideer"
In response to Reply #0
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Oh yea! Because a game as un-newbie friendly as CF (what with its unlabelled death trap/no recall/suicide rooms) and steep learning curve really NEEDS this added to the mix...
To sum it up with a word
'No'
Two words
'Bad Idea'
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Tsunami | Tue 02-Jul-13 11:45 AM |
Member since 25th Mar 2008
1509 posts
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#50317, "I love it, but"
In response to Reply #0
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Most people will hate it.
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