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Abthalok | Sun 13-Jun-04 11:33 PM |
Member since 04th Dec 2003
36 posts
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#4737, "Hometowns"
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Alright, if you have been fighting, and choose a smaller hometown, you get sent to a large town when you quaff/word.
This doesn't make too much sense, to me atleast. I mean, is having a remote hometown overpowered? If I have to hump it back to more widely traveled areas when I haven't been fighting, and don't really want to be way out in the middle of nowhere, don't you think I should enjoy the same remotness when it would actually help me out? This just doesn't make much sense to me. With Galadon being so overcrowded ht wise, I would think it make sense to offer SOME benifit for choosing a remote ht.
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Qaledus | Fri 18-Jun-04 12:17 AM |
Member since 09th May 2004
458 posts
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#4833, "That is interesting. (n/t)"
In response to Reply #3
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Wilhath | Mon 14-Jun-04 07:56 AM |
Member since 19th May 2003
528 posts
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#4738, "I always considered the benefit of smaller hometowns to..."
In response to Reply #0
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the lack of pit-looting vultures.
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