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laxman | Sat 13-Aug-11 07:50 AM |
Member since 18th Aug 2003
1867 posts
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#39635, "get all pit"
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can we put a mild mild lag on get all pit for recall pits for non ghosts? Watching a swarm of level 1-5's sit there spamming get all to compete with a hero who is waiting on gear is painful. even like a single combat round of lag would be legit.
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I don't think that would work.,
DurNominator,
13-Aug-11 08:36 AM, #1
Unghosting timer > than Corpse rot timer,
Drag0nSt0rm,
13-Aug-11 09:12 AM, #2
The point still stands,
incognito,
13-Aug-11 10:46 AM, #3
Unghost warning timer < corpse rot timer,
DurNominator,
13-Aug-11 02:58 PM, #4
When I played my first chars years ago, it was definite...,
Vortex Magus,
13-Aug-11 03:45 PM, #5
I can definitely verify this.,
TMNS,
13-Aug-11 04:44 PM, #6
Correct,
incognito,
14-Aug-11 10:24 AM, #9
Re: Unghosting timer > than Corpse rot timer,
Zulghinlour,
13-Aug-11 04:59 PM, #7
Seems it's not working,
Explosion,
14-Aug-11 07:13 AM, #8
That's the old way,
incognito,
14-Aug-11 10:25 AM, #10
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DurNominator | Sat 13-Aug-11 08:36 AM |
Member since 08th Nov 2004
2018 posts
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#39636, "I don't think that would work."
In response to Reply #0
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Since unghosting timer<corpse rotting timer.
You should ask yourself why these level 1-5's know that you are waiting on gear. Because they shouldn't.
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Drag0nSt0rm | Sat 13-Aug-11 09:12 AM |
Member since 04th Mar 2003
450 posts
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#39637, "Unghosting timer > than Corpse rot timer"
In response to Reply #1
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incognito | Sat 13-Aug-11 10:46 AM |
Member since 04th Mar 2003
4495 posts
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#39638, "The point still stands"
In response to Reply #2
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Lowbies shouldn't become aware that you are waiting for gear in your pit.
Just run past the pit periodically and take a look. Don't stop, and leave town immediately.
People won't work out you're checking the pit, assuming you're not running past market square.
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DurNominator | Sat 13-Aug-11 02:58 PM |
Member since 08th Nov 2004
2018 posts
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#39639, "Unghost warning timer < corpse rot timer"
In response to Reply #2
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That's what my experience was as Fungor. Dunno if Imms have changed the timers in recent years, but that's how it was.
So basically, you stay clear of that pit until you get that warning and go check the pit after that. Preferably you stay away from that area.
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Vortex Magus | Sat 13-Aug-11 03:43 PM |
Member since 20th Apr 2005
400 posts
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#39640, "When I played my first chars years ago, it was definite..."
In response to Reply #4
Edited on Sat 13-Aug-11 03:45 PM
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Now, however, corpse decay is significantly less than unghosting time, I'd estimate perhaps 10 ticks after you die, your corpse decays and your gear goes to the pit, while 15 ticks or so for unghosting.
I've heard this inconsistency perpetuated a ton on the newbie channel, too. Trust me, it got changed: your gear WILL return before you unghost, if you're waiting at the pit. Test it yourself.
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incognito | Sun 14-Aug-11 10:24 AM |
Member since 04th Mar 2003
4495 posts
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#39645, "Correct"
In response to Reply #5
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It was changed some time back.
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Zulghinlour | Sat 13-Aug-11 04:59 PM |
Member since 04th Mar 2003
9792 posts
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#39642, "Re: Unghosting timer > than Corpse rot timer"
In response to Reply #2
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Corpse rot is variable, but should always be less than your ghost timer. I made that change sometime in 2002 it looks like. Previously you would unghost before your corpse rotted.
So long, and thanks for all the fish!
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Explosion | Sun 14-Aug-11 07:13 AM |
Member since 06th Jul 2011
381 posts
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#39644, "Seems it's not working"
In response to Reply #7
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For very long time I didn't sit by the pit, but last itme I mob-died and had to get thing from the pit, I've unghosted, got hungry and thirsty and only after that (within 2-3 ticks) my corpse did rot.
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incognito | Sun 14-Aug-11 10:25 AM |
Member since 04th Mar 2003
4495 posts
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#39646, "That's the old way"
In response to Reply #8
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It hasn't been like that in a while in my experience. Unless it's changed back.
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