RE: the anti-harrowing of Hell,
Rade,
16-Aug-11 10:28 PM, #44
Man, don't do that.... ,
Nivult,
25-Apr-11 07:38 PM, #43
One thing, not worth a whole email,
Gaplemo,
25-Apr-11 03:50 PM, #42
RE: the anti-harrowing of Hell,
Exploring Goodie (Anonymous),
20-Apr-11 01:26 PM, #37
goodness,
Scarabaeus,
21-Apr-11 06:47 AM, #38
Thank you!,
Cerunnir,
16-Apr-11 04:24 AM, #16
Santa Sacer?!,
Torak,
15-Apr-11 01:04 AM, #8
RE: Santa Sacer?!,
Scarabaeus,
15-Apr-11 01:17 PM, #9
Wow,
Gaplemo,
15-Apr-11 01:37 PM, #10
Have a donation link for your beer fund?,
Oldril,
15-Apr-11 01:58 PM, #11
why don't I??,
Scarabaeus,
15-Apr-11 02:08 PM, #12
Justin Beiber step aside, I got a new mancrush ,
Hopelessdwarf,
15-Apr-11 04:59 PM, #13
Dance shoes. CHECK,
Norington (Anonymous),
15-Apr-11 06:17 PM, #14
questions from a ten year plus vet who has never been t...,
laxman,
18-Apr-11 08:39 AM, #17
RE: questions from a ten year plus vet who has never be...,
ORB,
18-Apr-11 09:13 AM, #18
well,
laxman,
18-Apr-11 09:37 AM, #19
RE: well,
ORB,
18-Apr-11 03:36 PM, #32
RE: questions from a ten year plus vet who has never be...,
Isildur,
18-Apr-11 09:41 AM, #20
Did it with three.,
Artificial,
18-Apr-11 09:48 AM, #21
Solo to fifth with a frick'n orc.,
Tac,
18-Apr-11 10:24 AM, #22
with or without blood skin sip bug?,
laxman,
18-Apr-11 10:26 AM, #23
Thrunna was way after the fix. Srithra was the "bug".....,
Tac,
18-Apr-11 10:41 AM, #24
I promise you couldnt, but we're getting a bit specific...,
Artificial,
18-Apr-11 10:52 AM, #25
RE: Did it with three.,
Isildur,
18-Apr-11 02:10 PM, #30
Can minotaur even get past 'certain point'? nt,
Dallevian,
18-Apr-11 12:52 PM, #26
Mino warrior never gets into Dis. ,
Kadsuane,
18-Apr-11 01:25 PM, #27
RE: Mino warrior never gets into Dis. ,
Scarabaeus,
18-Apr-11 02:06 PM, #29
Assumption is a bitch sometimes,
Maugauth (Anonymous),
18-Apr-11 04:18 PM, #33
Its not my fault you cant be consistent. ,
Kadsuane,
19-Apr-11 03:32 PM, #35
Addendum,
Kadsuane,
19-Apr-11 03:36 PM, #36
Not their fault people can't figure out how do do certa...,
Marcus_,
23-Apr-11 12:36 PM, #41
still wrong,
Scarabaeus,
21-Apr-11 06:49 AM, #39
two comments,
Scarabaeus,
18-Apr-11 02:04 PM, #28
rock on,
laxman,
18-Apr-11 03:15 PM, #31
RE: two comments,
Torak,
18-Apr-11 05:25 PM, #34
RE: two comments,
Xanthrailles,
23-Apr-11 07:17 AM, #40
Sent,
Torak,
16-Apr-11 01:00 AM, #15
Email sent-Let me know if it didnt work,
Gaplemo,
13-Apr-11 12:55 PM, #7
I'm sure someone has said it, but I'm damn glad you're ...,
TMNS,
13-Apr-11 02:55 AM, #3
Well, i'm your guy then!,
Gaplemo,
13-Apr-11 12:14 AM, #2
RE: Well, i'm your guy then!,
Scarabaeus,
13-Apr-11 07:23 AM, #5
Oh, be encouraged,
Gaplemo,
13-Apr-11 10:28 AM, #6
Are you looking for only bugs, or unfinished seeming pa...,
Artificial,
13-Apr-11 12:11 AM, #1
RE: Are you looking for only bugs, or unfinished seemin...,
Scarabaeus,
13-Apr-11 07:22 AM, #4
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Rade | Tue 16-Aug-11 10:28 PM |
Member since 04th Mar 2003
157 posts
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#39687, "RE: the anti-harrowing of Hell"
In response to Reply #0
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Someone mentioned the area types for rangers, just thought I'd toss out graveyard... To my knowledge there aren't any. Not that mummy/lich needs a lot more love, but it seems odd to me that there isn't at least one.
If you're taking suggestions, please toss in some "good but not uber" gear down there comparable to what you might find in non-hell hero areas so that those of us who are just happy to be getting led around by more skilled players will be more likely to get something shiny even if it doesn't have super secret powers or uber-stats. A lot of trips kind of wind up being "run down and get this one or two items for the cabal leader" and mostly everyone else gets nada.
As for posters thinking you need a huge group. I've been down to I want to say the 6th circle with only a group of 3. Myself as a transmuter, a mummy, and a... bard I think. Could've gotten further but the mummy fell into a death trap. Oh well. Glad to see you back and thanks for your time.
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Nivult | Mon 25-Apr-11 07:38 PM |
Member since 04th Apr 2006
7 posts
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#37759, "Man, don't do that.... "
In response to Reply #0
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that will just lure me back. I can't afford that right now!!!
Seriously, good news though.
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Gaplemo | Mon 25-Apr-11 03:50 PM |
Member since 06th May 2010
619 posts
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#37757, "One thing, not worth a whole email"
In response to Reply #0
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Maybe take a look at the terrain types in hell. Since the ranger purge, desert, forest, mariner and caverndweller rangers could have a place in hell trips. But alas, even in the forest, desert, river rooms...its all just flagged civilized. Not sure how much work it would all take, but I would love to see more "wilderness" rooms where appropriate in the form of caves, deserts, etc.
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#37698, "RE: the anti-harrowing of Hell"
In response to Reply #0
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Is there any way you could add a way for good-aligns to get into the Second Circle without having to 'betray their alignment'? Something ridiculously hard, obviously, but at least something, so the people who stick to their guns with their original goodie roles can actually explore Inferno?
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Torak | Fri 15-Apr-11 01:04 AM |
Member since 15th Feb 2007
1216 posts
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#37638, "Santa Sacer?!"
In response to Reply #0
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Just for some notes....
- Did you get my email awhile back listing a few bugs? - Making a way for goodies to get through that's not...a cardinal sin...would be awesome (haven't seen a Fortress "Let's kill Archdevils!" group really since Knights) - Awesome news...but figures, after I've already stopped playing
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Gaplemo | Fri 15-Apr-11 01:37 PM |
Member since 06th May 2010
619 posts
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#37640, "Wow"
In response to Reply #9
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That is....just awesome. Simply awesome.
Thanks again for your rededication of time.
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Oldril | Fri 15-Apr-11 01:58 PM |
Member since 20th Jan 2011
641 posts
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#37641, "Have a donation link for your beer fund?"
In response to Reply #9
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Hopelessdwarf | Fri 15-Apr-11 04:59 PM |
Member since 15th Feb 2004
272 posts
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#37643, "Justin Beiber step aside, I got a new mancrush "
In response to Reply #12
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#37644, "Dance shoes. CHECK"
In response to Reply #12
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Prepare to replace the floor.
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laxman | Mon 18-Apr-11 08:39 AM |
Member since 18th Aug 2003
1867 posts
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#37662, "questions from a ten year plus vet who has never been t..."
In response to Reply #12
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Big S,
Now that you are redoing aspects of hell I was wondering if you were going to do itin such a way that it is possible to explore without needing a 1234435456 man group and a solid 24 hour single time chunk. Those are obviously exagerrations but I have never been thru hell mostly because of those. The best thing about the sient tower was even though you might not neccesarily be able to accomplish a lot solo (well you could if you knew exactly how) you could at leat go there and poke around a bunch to find that kind of stuff. The issue with hell is you need so many resources just to go poke around at all.
The other problem is that I don't think hell was ever solved by PC's, my understanding of the history is that a group of immortals went through and that knowledge was passed on mostly thru people we as a community view as cheaters and the knowledge was passed on primarily through creating ooc contacts with these cheaters to exchange information.
From everything I can tell from Hell you did a fantastic job of making it a cool area and I know not all areas cater to all kinds of players but it would just be cool if moving around hell was more doable with much smaller groups and time frames even if you can't neccesarily get any shinies in the process.
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ORB | Mon 18-Apr-11 09:13 AM |
Member since 04th Mar 2003
993 posts
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#37663, "RE: questions from a ten year plus vet who has never be..."
In response to Reply #17
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You are making alot of assumptions here, alot. Have you even tried exploring it with a small group? It's very doable up to a certain depth, taking down Arch-Devils is another story. That which does not kill us, makes us stronger.
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laxman | Mon 18-Apr-11 09:37 AM |
Member since 18th Aug 2003
1867 posts
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#37665, "well"
In response to Reply #18
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when you say doable up to a certain death are you accepting the fact that in order to leave you need to sacrifice a bit of con? I know for a fact its mechanically impossible to get to the end solo and I was under the impression there was no way out except the exit after you passed the mino raper.
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ORB | Mon 18-Apr-11 03:36 PM |
Member since 04th Mar 2003
993 posts
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#37680, "RE: well"
In response to Reply #19
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Yeah it's Hell not care bear hug land. That which does not kill us, makes us stronger.
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Tac | Mon 18-Apr-11 10:24 AM |
Member since 15th Nov 2005
2050 posts
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#37668, "Solo to fifth with a frick'n orc."
In response to Reply #21
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I only died to styx devils because I ran out of enlarge roots and couldn't kill the other things around them fast enough. Theoretically I believe Thrunna could have gotten to Dis solo. Again... frick'n orc.
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laxman | Mon 18-Apr-11 10:26 AM |
Member since 18th Aug 2003
1867 posts
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#37669, "with or without blood skin sip bug?"
In response to Reply #22
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being able to heal thousands of extra HP is a pretty significant bug when it comes to exploring.
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Tac | Mon 18-Apr-11 10:41 AM |
Member since 15th Nov 2005
2050 posts
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#37670, "Thrunna was way after the fix. Srithra was the "bug"....."
In response to Reply #23
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So that. Also, I didn't really even stock up on blood, just the 5 or so skins Thrunna routinely carried.
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Dallevian | Mon 18-Apr-11 12:52 PM |
Member since 04th Mar 2003
1646 posts
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#37673, "Can minotaur even get past 'certain point'? nt"
In response to Reply #20
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Kadsuane | Mon 18-Apr-11 01:25 PM |
Member since 04th Mar 2003
169 posts
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#37675, "Mino warrior never gets into Dis. "
In response to Reply #20
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Minotaurs would be insane hell tanks. But I guess thats the balance of it.
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#37681, "Assumption is a bitch sometimes"
In response to Reply #29
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I think peoples own assumptions of hell actually defer them from trying most times. Remember, half of the rumors you hear in cf are made up by people that don't know themselves. If more people would get together, and say "Alright, this is happening, lets see where this goes", they would be pretty surprised with their success. No risk, no reward baby.
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Kadsuane | Tue 19-Apr-11 03:32 PM |
Member since 04th Mar 2003
169 posts
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#37684, "Its not my fault you cant be consistent. "
In response to Reply #29
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Minos cant do most verbally quests that require a verbal que. When this was brought up to the staff they said it was by design. Now here we have the questiest area in the game where mino speech works.
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Kadsuane | Tue 19-Apr-11 03:36 PM |
Member since 04th Mar 2003
169 posts
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#37685, "Addendum"
In response to Reply #35
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The you in this case was meant for the staff in general, not you personally.
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laxman | Mon 18-Apr-11 03:15 PM |
Member since 18th Aug 2003
1867 posts
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#37679, "rock on"
In response to Reply #28
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Torak | Mon 18-Apr-11 05:25 PM |
Member since 15th Feb 2007
1216 posts
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#37682, "RE: two comments"
In response to Reply #28
Edited on Mon 18-Apr-11 05:25 PM
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>So, while a solo adventurer can currently do some exploring, I >don't see it as a goal to re-design the area to accommodate >parties of one.
Now if the group could do it in a shorter time, or take "shortcuts" down to other circles...let's say assuming they've all been there or accomplished some previous goal, it'd make it more doable for those of us who don't have huge time spans anymore because of families/jobs.
With ya on it not being accommodating for solo play though.
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Torak | Sat 16-Apr-11 01:00 AM |
Member since 15th Feb 2007
1216 posts
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#37646, "Sent"
In response to Reply #9
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Hopefully the giant wall of text doesn't scare you
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TMNS | Wed 13-Apr-11 02:54 AM |
Member since 10th Jun 2009
2670 posts
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#37619, "I'm sure someone has said it, but I'm damn glad you're ..."
In response to Reply #0
Edited on Wed 13-Apr-11 02:55 AM
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Keep on keeping on bone-man.
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Gaplemo | Wed 13-Apr-11 12:14 AM |
Member since 06th May 2010
619 posts
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#37618, "Well, i'm your guy then!"
In response to Reply #0
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I actually have a nice LONG email for you, that ive accumulated over a few years. There are a couple places I havent been yet, but actually probably very little I have not seen truthfully.
Ill get it to you asap
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