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ScarabaeusTue 12-Apr-11 11:57 PM
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#37616, "the anti-harrowing of Hell"


  

          

Over the Summer I will be performing some major updating to the Nine Circles. If you're a player that has explored there and think you may have encountered a bug of some kind, feel free to e-mail me at scarabaeus at carrionfields.com with the details (DO NOT POST THEM HERE). I will neither confirm nor deny anything, but that will help me with preparing a "to do" list. Thanks!

  

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Reply RE: the anti-harrowing of Hell, Rade, 16-Aug-11 10:28 PM, #44
Reply Man, don't do that.... , Nivult, 25-Apr-11 07:38 PM, #43
Reply One thing, not worth a whole email, Gaplemo, 25-Apr-11 03:50 PM, #42
Reply RE: the anti-harrowing of Hell, Exploring Goodie (Anonymous), 20-Apr-11 01:26 PM, #37
Reply goodness, Scarabaeus, 21-Apr-11 06:47 AM, #38
Reply Thank you!, Cerunnir, 16-Apr-11 04:24 AM, #16
Reply Santa Sacer?!, Torak, 15-Apr-11 01:04 AM, #8
Reply RE: Santa Sacer?!, Scarabaeus, 15-Apr-11 01:17 PM, #9
     Reply Wow, Gaplemo, 15-Apr-11 01:37 PM, #10
     Reply Have a donation link for your beer fund?, Oldril, 15-Apr-11 01:58 PM, #11
     Reply why don't I??, Scarabaeus, 15-Apr-11 02:08 PM, #12
          Reply Justin Beiber step aside, I got a new mancrush , Hopelessdwarf, 15-Apr-11 04:59 PM, #13
          Reply Dance shoes. CHECK, Norington (Anonymous), 15-Apr-11 06:17 PM, #14
          Reply questions from a ten year plus vet who has never been t..., laxman, 18-Apr-11 08:39 AM, #17
               Reply RE: questions from a ten year plus vet who has never be..., ORB, 18-Apr-11 09:13 AM, #18
               Reply well, laxman, 18-Apr-11 09:37 AM, #19
                    Reply RE: well, ORB, 18-Apr-11 03:36 PM, #32
               Reply RE: questions from a ten year plus vet who has never be..., Isildur, 18-Apr-11 09:41 AM, #20
               Reply Did it with three., Artificial, 18-Apr-11 09:48 AM, #21
               Reply Solo to fifth with a frick'n orc., Tac, 18-Apr-11 10:24 AM, #22
               Reply with or without blood skin sip bug?, laxman, 18-Apr-11 10:26 AM, #23
               Reply Thrunna was way after the fix. Srithra was the "bug"....., Tac, 18-Apr-11 10:41 AM, #24
               Reply I promise you couldnt, but we're getting a bit specific..., Artificial, 18-Apr-11 10:52 AM, #25
               Reply RE: Did it with three., Isildur, 18-Apr-11 02:10 PM, #30
               Reply Can minotaur even get past 'certain point'? nt, Dallevian, 18-Apr-11 12:52 PM, #26
               Reply Mino warrior never gets into Dis. , Kadsuane, 18-Apr-11 01:25 PM, #27
                    Reply RE: Mino warrior never gets into Dis. , Scarabaeus, 18-Apr-11 02:06 PM, #29
                         Reply Assumption is a bitch sometimes, Maugauth (Anonymous), 18-Apr-11 04:18 PM, #33
                         Reply Its not my fault you cant be consistent. , Kadsuane, 19-Apr-11 03:32 PM, #35
                              Reply Addendum, Kadsuane, 19-Apr-11 03:36 PM, #36
                              Reply Not their fault people can't figure out how do do certa..., Marcus_, 23-Apr-11 12:36 PM, #41
                              Reply still wrong, Scarabaeus, 21-Apr-11 06:49 AM, #39
               Reply two comments, Scarabaeus, 18-Apr-11 02:04 PM, #28
                    Reply rock on, laxman, 18-Apr-11 03:15 PM, #31
                    Reply RE: two comments, Torak, 18-Apr-11 05:25 PM, #34
                    Reply RE: two comments, Xanthrailles, 23-Apr-11 07:17 AM, #40
     Reply Sent, Torak, 16-Apr-11 01:00 AM, #15
Reply Email sent-Let me know if it didnt work, Gaplemo, 13-Apr-11 12:55 PM, #7
Reply I'm sure someone has said it, but I'm damn glad you're ..., TMNS, 13-Apr-11 02:55 AM, #3
Reply Well, i'm your guy then!, Gaplemo, 13-Apr-11 12:14 AM, #2
Reply RE: Well, i'm your guy then!, Scarabaeus, 13-Apr-11 07:23 AM, #5
     Reply Oh, be encouraged, Gaplemo, 13-Apr-11 10:28 AM, #6
Reply Are you looking for only bugs, or unfinished seeming pa..., Artificial, 13-Apr-11 12:11 AM, #1
     Reply RE: Are you looking for only bugs, or unfinished seemin..., Scarabaeus, 13-Apr-11 07:22 AM, #4

RadeTue 16-Aug-11 10:28 PM
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#39687, "RE: the anti-harrowing of Hell"
In response to Reply #0


          

Someone mentioned the area types for rangers, just thought I'd toss out graveyard... To my knowledge there aren't any. Not that mummy/lich needs a lot more love, but it seems odd to me that there isn't at least one.

If you're taking suggestions, please toss in some "good but not uber" gear down there comparable to what you might find in non-hell hero areas so that those of us who are just happy to be getting led around by more skilled players will be more likely to get something shiny even if it doesn't have super secret powers or uber-stats. A lot of trips kind of wind up being "run down and get this one or two items for the cabal leader" and mostly everyone else gets nada.

As for posters thinking you need a huge group. I've been down to I want to say the 6th circle with only a group of 3. Myself as a transmuter, a mummy, and a... bard I think. Could've gotten further but the mummy fell into a death trap. Oh well. Glad to see you back and thanks for your time.

  

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NivultMon 25-Apr-11 07:38 PM
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#37759, "Man, don't do that.... "
In response to Reply #0


          

that will just lure me back. I can't afford that right now!!!

Seriously, good news though.

  

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GaplemoMon 25-Apr-11 03:50 PM
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#37757, "One thing, not worth a whole email"
In response to Reply #0


          

Maybe take a look at the terrain types in hell. Since the ranger purge, desert, forest, mariner and caverndweller rangers could have a place in hell trips. But alas, even in the forest, desert, river rooms...its all just flagged civilized. Not sure how much work it would all take, but I would love to see more "wilderness" rooms where appropriate in the form of caves, deserts, etc.

  

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Exploring Goodie (Anonymous)Wed 20-Apr-11 01:26 PM
Charter member
#37698, "RE: the anti-harrowing of Hell"
In response to Reply #0


          

Is there any way you could add a way for good-aligns to get into the Second Circle without having to 'betray their alignment'? Something ridiculously hard, obviously, but at least something, so the people who stick to their guns with their original goodie roles can actually explore Inferno?

  

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ScarabaeusThu 21-Apr-11 06:47 AM
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#37717, "goodness"
In response to Reply #37


  

          

Yes, that is part of the plan.

  

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CerunnirSat 16-Apr-11 04:24 AM
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#37647, "Thank you!"
In response to Reply #0


  

          

This is awesome to hear, cant wait to see it finished. This is the sort of thing that will make me return to the game for exploration purposes. The inferno has always been sort of a "final frontier" for me that I never got to properly explore.

  

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TorakFri 15-Apr-11 01:04 AM
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#37638, "Santa Sacer?!"
In response to Reply #0


          

Just for some notes....

- Did you get my email awhile back listing a few bugs?
- Making a way for goodies to get through that's not...a cardinal sin...would be awesome (haven't seen a Fortress "Let's kill Archdevils!" group really since Knights)
- Awesome news...but figures, after I've already stopped playing

  

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ScarabaeusFri 15-Apr-11 01:17 PM
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#37639, "RE: Santa Sacer?!"
In response to Reply #8


  

          

My CF e-mail box was overstuffed, so I didn't get a list. If you can re-send it, that would be great.

There will be at least one alternate path down, possibly more than one.

Just adding observation XP will probably take me a week.

  

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GaplemoFri 15-Apr-11 01:37 PM
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#37640, "Wow"
In response to Reply #9


          

That is....just awesome. Simply awesome.

Thanks again for your rededication of time.

  

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OldrilFri 15-Apr-11 01:58 PM
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#37641, "Have a donation link for your beer fund?"
In response to Reply #9


          

I'd send you some $!!!!

  

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ScarabaeusFri 15-Apr-11 02:08 PM
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#37642, "why don't I??"
In response to Reply #11


  

          

Hmm, I could set up a tequila and pizza PayPal fund to fuel the late-night coding efforts...

In the meantime, we'll have to settle for progs trickling into HM. Two new (class specific) mini-quests just went in, four more in the wings, and something else I can't talk about, but will cause Norington to do a little dance.

  

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HopelessdwarfFri 15-Apr-11 04:59 PM
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#37643, "Justin Beiber step aside, I got a new mancrush "
In response to Reply #12


          

*swoon*

  

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Norington (Anonymous)Fri 15-Apr-11 06:17 PM
Charter member
#37644, "Dance shoes. CHECK"
In response to Reply #12


          

Prepare to replace the floor.

  

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laxmanMon 18-Apr-11 08:39 AM
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#37662, "questions from a ten year plus vet who has never been t..."
In response to Reply #12


          

Big S,

Now that you are redoing aspects of hell I was wondering if you were going to do itin such a way that it is possible to explore without needing a 1234435456 man group and a solid 24 hour single time chunk. Those are obviously exagerrations but I have never been thru hell mostly because of those. The best thing about the sient tower was even though you might not neccesarily be able to accomplish a lot solo (well you could if you knew exactly how) you could at leat go there and poke around a bunch to find that kind of stuff. The issue with hell is you need so many resources just to go poke around at all.

The other problem is that I don't think hell was ever solved by PC's, my understanding of the history is that a group of immortals went through and that knowledge was passed on mostly thru people we as a community view as cheaters and the knowledge was passed on primarily through creating ooc contacts with these cheaters to exchange information.

From everything I can tell from Hell you did a fantastic job of making it a cool area and I know not all areas cater to all kinds of players but it would just be cool if moving around hell was more doable with much smaller groups and time frames even if you can't neccesarily get any shinies in the process.

  

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ORBMon 18-Apr-11 09:13 AM
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#37663, "RE: questions from a ten year plus vet who has never be..."
In response to Reply #17


          

You are making alot of assumptions here, alot. Have you even tried exploring it with a small group? It's very doable up to a certain depth, taking down Arch-Devils is another story.

That which does not kill us,
makes us stronger.

  

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laxmanMon 18-Apr-11 09:37 AM
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#37665, "well"
In response to Reply #18


          

when you say doable up to a certain death are you accepting the fact that in order to leave you need to sacrifice a bit of con? I know for a fact its mechanically impossible to get to the end solo and I was under the impression there was no way out except the exit after you passed the mino raper.

  

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ORBMon 18-Apr-11 03:36 PM
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#37680, "RE: well"
In response to Reply #19


          

Yeah it's Hell not care bear hug land.

That which does not kill us,
makes us stronger.

  

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IsildurMon 18-Apr-11 09:41 AM
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#37666, "RE: questions from a ten year plus vet who has never be..."
In response to Reply #17


          

I'm thinking you could do it with the following:

minotaur warrior (preferably swords, preferably emperor)
bard or healer
invoker
{insert random character here}

Whichever you lack (bard or healer) might be nice to have as the fourth character, but it isn't absolutely necessary. Muter could work there as well AFAIK. Without healer you'd just need to carry with you the means to cure poison and disease. Or only disease if you're not going to be popping fillets left and right.

  

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ArtificialMon 18-Apr-11 09:48 AM
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#37667, "Did it with three."
In response to Reply #20


  

          

Drow spear/dagger, empire healer, and comedy bard.

Took an eternity, since we had no damage, and really ####ty mob placements, but it was super super safe.

We died to Baalzebub like tards due to a certain thing I think is a bug, but we could have gotten to satan with no problem at all.

You need less than you think.

  

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TacMon 18-Apr-11 10:24 AM
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#37668, "Solo to fifth with a frick'n orc."
In response to Reply #21


          

I only died to styx devils because I ran out of enlarge roots and couldn't kill the other things around them fast enough. Theoretically I believe Thrunna could have gotten to Dis solo. Again... frick'n orc.

  

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laxmanMon 18-Apr-11 10:26 AM
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#37669, "with or without blood skin sip bug?"
In response to Reply #22


          

being able to heal thousands of extra HP is a pretty significant bug when it comes to exploring.

  

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TacMon 18-Apr-11 10:41 AM
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#37670, "Thrunna was way after the fix. Srithra was the "bug"....."
In response to Reply #23


          

So that. Also, I didn't really even stock up on blood, just the 5 or so skins Thrunna routinely carried.

  

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ArtificialMon 18-Apr-11 10:52 AM
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#37671, "I promise you couldnt, but we're getting a bit specific..."
In response to Reply #22


  

          

nt

  

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IsildurMon 18-Apr-11 02:10 PM
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#37678, "RE: Did it with three."
In response to Reply #21


          

Mentioned invoker because of a certain set of mobs that do heavy area-based elemental attacks. Maybe it's reasonable to kill them w/o invoker shields, but it seems like it would be way, way harder.

  

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DallevianMon 18-Apr-11 12:52 PM
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#37673, "Can minotaur even get past 'certain point'? nt"
In response to Reply #20


          

nt

  

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KadsuaneMon 18-Apr-11 01:25 PM
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#37675, "Mino warrior never gets into Dis. "
In response to Reply #20


          

Minotaurs would be insane hell tanks. But I guess thats the balance of it.

  

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ScarabaeusMon 18-Apr-11 02:06 PM
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#37677, "RE: Mino warrior never gets into Dis. "
In response to Reply #27


  

          

Ah, but we have a Minotaur shaman who has gone all the way. Hmm!

  

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Maugauth (Anonymous)Mon 18-Apr-11 04:18 PM
Charter member
#37681, "Assumption is a bitch sometimes"
In response to Reply #29


          

I think peoples own assumptions of hell actually defer them from trying most times. Remember, half of the rumors you hear in cf are made up by people that don't know themselves. If more people would get together, and say "Alright, this is happening, lets see where this goes", they would be pretty surprised with their success. No risk, no reward baby.

  

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KadsuaneTue 19-Apr-11 03:32 PM
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#37684, "Its not my fault you cant be consistent. "
In response to Reply #29


          

Minos cant do most verbally quests that require a verbal que. When this was brought up to the staff they said it was by design. Now here we have the questiest area in the game where mino speech works.

  

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KadsuaneTue 19-Apr-11 03:36 PM
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#37685, "Addendum"
In response to Reply #35


          

The you in this case was meant for the staff in general, not you personally.

  

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Marcus_Sat 23-Apr-11 12:36 PM
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#37744, "Not their fault people can't figure out how do do certa..."
In response to Reply #36


          

Granted, there are some I haven't managed either.

  

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ScarabaeusThu 21-Apr-11 06:49 AM
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#37718, "still wrong"
In response to Reply #35


  

          

Not true; there is absolutely nothing special about the Inferno coding, nor is it inconsistent. But, I won't say anything beyond that.

  

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ScarabaeusMon 18-Apr-11 02:04 PM
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#37676, "two comments"
In response to Reply #17


  

          

First, I think you have a misunderstanding of what is required to enter and scout around Hell. It is not uncommon to see 1-3 players wandering down at least to a certain point. And while those players aren't conquering all they can see, they can certainly benefit from those trips.

Second, part of the design goal was to force players to work together. It has been interesting to see how difficult that really is to accomplish. Especially in the infancy of the area(s), the most common problem for groups was self-destruction. So half the battle with a larger group is exercising real leadership skills in keeping everyone together. That will rate differently on different people's fun sticks, but I think anyone successfully keeping a large group functioning through a Hell trip has really accomplished something.

So, while a solo adventurer can currently do some exploring, I don't see it as a goal to re-design the area to accommodate parties of one.

  

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laxmanMon 18-Apr-11 03:15 PM
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#37679, "rock on"
In response to Reply #28


          

thanks for the info.

  

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TorakMon 18-Apr-11 05:25 PM
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#37682, "RE: two comments"
In response to Reply #28
Edited on Mon 18-Apr-11 05:25 PM

          

>So, while a solo adventurer can currently do some exploring, I
>don't see it as a goal to re-design the area to accommodate
>parties of one.

Now if the group could do it in a shorter time, or take "shortcuts" down to other circles...let's say assuming they've all been there or accomplished some previous goal, it'd make it more doable for those of us who don't have huge time spans anymore because of families/jobs.

With ya on it not being accommodating for solo play though.

  

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XanthraillesSat 23-Apr-11 07:17 AM
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#37743, "RE: two comments"
In response to Reply #28


          

i just happened to be cruising the forums and noted your post. It is very nice to see you back. I would certainly love it if you would make it a little more feasible to explore the lower levels. That may have already changed since I haven't played in a couple of years but if it has not please do so. I never really got to explore past Dis as much as I wanted because it would always take hours upon hours just to get there.

  

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TorakSat 16-Apr-11 01:00 AM
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#37646, "Sent"
In response to Reply #9


          

Hopefully the giant wall of text doesn't scare you

  

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GaplemoWed 13-Apr-11 12:55 PM
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#37624, "Email sent-Let me know if it didnt work"
In response to Reply #0


          

I've tried your carrionfields email before and I think it was broken or something, but everything I have found/noticed is sent.

Good luck with your anti-harrowing, leave me a nasty surprise down there while you're at it

  

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TMNSWed 13-Apr-11 02:54 AM
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#37619, "I'm sure someone has said it, but I'm damn glad you're ..."
In response to Reply #0
Edited on Wed 13-Apr-11 02:55 AM

          

Keep on keeping on bone-man.

  

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GaplemoWed 13-Apr-11 12:14 AM
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#37618, "Well, i'm your guy then!"
In response to Reply #0


          

I actually have a nice LONG email for you, that ive accumulated over a few years. There are a couple places I havent been yet, but actually probably very little I have not seen truthfully.

Ill get it to you asap

  

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ScarabaeusWed 13-Apr-11 07:23 AM
Member since 19th Feb 2011
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#37621, "RE: Well, i'm your guy then!"
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I don't know if I should be encouraged or disheartened. :p

  

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GaplemoWed 13-Apr-11 10:28 AM
Member since 06th May 2010
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#37623, "Oh, be encouraged"
In response to Reply #5


          

The mere fact that its been 15 years (or close to it) and nobodys even seen most of it is AWESOME. I doubt many muds if any can ever boast an area like that? Even with some of the largest/most extreme groups, I have been sent back to the surface as a ghost with a tearful face, over and over and over..

Personally I think its the coolest, most well written, DEVIOUS area I've ever been to. Extreme props and respect in that regard. Like i said, i've dumped a few years into your area and the more I see, the more I get the feeling I havent TRULY scratched the surface.

That and the fact that it scares and excites the hell out of me (pun intended) that my favorite area is gonna get a tune up/modification.

It is literally and truly my favorite part of cf.

  

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ArtificialWed 13-Apr-11 12:11 AM
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#37617, "Are you looking for only bugs, or unfinished seeming pa..."
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nt

  

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ScarabaeusWed 13-Apr-11 07:22 AM
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#37620, "RE: Are you looking for only bugs, or unfinished seemin..."
In response to Reply #1


  

          

If something appears unfinished, shoot me an e-mail about it. Something could have gotten lost in the shuffle.

  

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