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#37167, "Suggested change to "illusionary" "
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I love the change and think its been a long time coming. But can you guys change it so mobs do not obtain benefit from illusionary equipment? As in damage type, being able to use spec skills, being able to zap yada yada yada. Anyway just a thought.
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incognito | Sat 12-Feb-11 03:37 PM |
Member since 04th Mar 2003
4495 posts
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#37168, "Not sure it's needed really"
In response to Reply #0
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You know if you want to rank on spirits, say, you can just sac the real swords. Then they'll always come back with real swords, and you can always disarm them.
If you are trying to kill a mob to see if it will have the real gear when it comes back, you're only having to deal with the illusion once.
Also, you get bonus exp because the mob is specced. So it doesn't feel that unreasonable that you should have to deal with the spec. (See earlier point about saccing real weapons etc. so they don't come back with illusions.)
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incognito | Sat 12-Feb-11 11:13 PM |
Member since 04th Mar 2003
4495 posts
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#37170, "If you sac the real weapon"
In response to Reply #2
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Then you don't have to deal with the illusionary one.
It's impossible to make illusory weapons behave like real ones, unless you create new ones on the mob each time the area resets. Otherwise you disarm the illusionary weapon, sac it and if you don't kill it the mob is left with... nothing?
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incognito | Sun 13-Feb-11 10:14 AM |
Member since 04th Mar 2003
4495 posts
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#37173, "Yeah, I was going to delete that post"
In response to Reply #4
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But I left it too long before thinking the same thing.
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