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MoetEtChandon | Wed 10-Nov-10 12:23 PM |
Member since 26th Jul 2010
293 posts
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#36300, "Playing to win (spin off of the thread below)"
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It's only semi-related to the other topic, so I thought it best to create a new one ...
The main source for the topic is the mentioned link: http://www.sirlin.net/articles/playing-to-win-part-1.html (Doesn't always seem to work, original post at *)
It's just not that easy to all out play to win. I am a (very) competitive person*, so much that people refused to stop playing squash or chess against me, cause I did not just defeat them, but humiliate them, if I could. Equally with Monopoly, I'm still undefeated, despite all those years ...
But! I chose not to get any better at it than I already am, because I don't think it justifies the time investment.
If I need to spend 12 hours a day playing CF, to be as skilled as Shaapa at pk and be Shura 2.0, I chose not to. One, because I don't have the time, nor two, the intent to spend it, even if I could.
There are other things that are far more important, like getting a regular paycheck, so I can pay off the loan on my appartment and get a relatively care free life.
So, the reality is that I have to compromise. My progress will be much slower, compared to others. It's just a fact. But, I'm still having fun in my own little way, so who cares?
Does that mean I'm a scrub? Maybe, but I don't think so. I just chose to not advance as fast as others might.
Anyway, what's your thoughts?
* http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=6&topic_id=36244&mesg_id=36270&page= ** All of us are, in one way or another, or we wouldn't enjoy CF.
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RE: Playing to win (spin off of the thread below),
Eskelian,
29-Nov-10 01:32 PM, #13
I blame cabals aka capture the flag. n/t,
Stalkinghorse,
29-Nov-10 04:06 PM, #14
RE: Playing to win (spin off of the thread below),
Daevryn,
11-Nov-10 10:20 PM, #10
RE: Playing to win (spin off of the thread below),
Isildur,
12-Nov-10 12:18 AM, #11
There is no 'I win' in CF, there is only 'Fun' ,
Abernyte,
11-Nov-10 09:17 AM, #2
That's the problem with applying Sirrlin to CF,
Valkenar,
11-Nov-10 12:21 PM, #7
I don't even try that hard these days,
incognito,
11-Nov-10 03:45 PM, #8
RE: That's the problem with applying Sirrlin to CF,
Eskelian,
29-Nov-10 10:09 PM, #15
RE: That's the problem with applying Sirrlin to CF,
Malakhi,
30-Nov-10 03:37 AM, #17
RE: Playing to win (spin off of the thread below),
Valguarnera,
10-Nov-10 07:19 PM, #1
RE: Playing to win (spin off of the thread below),
Isildur,
11-Nov-10 10:14 AM, #3
Hypothetically,
Drag0nSt0rm,
11-Nov-10 10:54 AM, #4
Conversely,
Stunna,
11-Nov-10 11:58 AM, #5
Whoops, mean to reply to DS. nt,
Stunna,
11-Nov-10 11:59 AM, #6
I would argue that prep is integral to the game,
Drag0nSt0rm,
12-Nov-10 01:48 PM, #12
RE: Conversely,
Eskelian,
29-Nov-10 10:35 PM, #16
not true,
incognito,
11-Nov-10 03:46 PM, #9
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Eskelian | Mon 29-Nov-10 01:32 PM |
Member since 04th Mar 2003
2023 posts
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#36556, "RE: Playing to win (spin off of the thread below)"
In response to Reply #0
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For what its worth, the biggest thing I miss about CF is people roleplaying just to roleplay with each other. The concept of "winning and losing" has really killed CF for me. It's all about game mechanics and all the "uber RP characters" I've come across in the longest time have been people who roleplay at the Imms and by themselves and don't actually socialize at all in game.
That's a shame too. PK was always fun but RP is the only thing that allows CF to compete with real competion oriented games (like Quake 2 back in the day and Starcraft 2/etc in modern times). I liked CF for the environment and that environment now is mostly just people in elf costumes trying to "win" a game that can't be won.
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Stalkinghorse | Mon 29-Nov-10 04:06 PM |
Member since 24th Nov 2010
72 posts
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#36559, "I blame cabals aka capture the flag. n/t"
In response to Reply #13
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Daevryn | Thu 11-Nov-10 10:20 PM |
Member since 13th Feb 2007
11117 posts
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#36325, "RE: Playing to win (spin off of the thread below)"
In response to Reply #0
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The main thing, I think, is to learn from your mistakes and not make excuses for them. Don't be the guy who thinks all of his kills are pure and honorable fights in which he just outplayed the other guy, and thinks all of his deaths are horrible, unfair gangs full of cheap moves. That guy doesn't get any better, and tends to piss everyone else off in the process.
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Abernyte | Thu 11-Nov-10 09:17 AM |
Member since 04th Mar 2003
975 posts
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#36315, "There is no 'I win' in CF, there is only 'Fun' "
In response to Reply #0
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Valkenar | Thu 11-Nov-10 12:21 PM |
Member since 04th Mar 2003
1203 posts
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#36320, "That's the problem with applying Sirrlin to CF"
In response to Reply #2
Edited on Thu 11-Nov-10 12:21 PM
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The playing to win mentality makes perfect sense in a competitive tournament setting. But as you say, there's no clear definition for what it means to win in CF. For some people it may be the raw number of PKs for others it may be the best ratio. For others it may be the fewest deaths. And that's completely ignoring the RP side. Becoming leader, for example can be a competitive part of RP, and a criterion of "winning"
And without a clear definition of winning, the idea of playing to win loses a lot of relevancy. There still is a lot of competition, so there are a number of ways in which the ideas are relevant, but ultimately it's not possible to dismiss what in a tournament would be scrub play. For example, if you want to lose as seldom as possible to someone, you should full sac them every time for the small margin of safety it provides. But if you want to kill them as many times as possible, you should probably leave absolutely everything that's not an upgrade so they'll be more comfortable dieing to you in the future.
And this even applies to other scrubby situations. To take the flipside of the example Isildur posted, consider the choices if you are the necromancer. If you sit in a room and spam sleep, you won't lose much. You probably also won't get more than one or two kills. So while someone might say that you'd be a scrub not to use your "cheapest" move (sleep-spamming) it's not clear that's true, because it's not clear what counts as winning in the long-run.
Making up arbitrary rules to play by is the hallmark of the scrub according to Sirrlin, but in CF making up arbitrary rules for yourself is a fundamental part of the game. And that's not even counting RP, which obviously is another whole universe of arbitrary rules you're setting up for yourself.
When I linked it in that thread before, it wasn't because I support playing to win in CF, it was to head off the argument that if you aren't full looting, you aren't playing to win.
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incognito | Thu 11-Nov-10 03:45 PM |
Member since 04th Mar 2003
4495 posts
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#36321, "I don't even try that hard these days"
In response to Reply #7
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I used to type "where" about once a second, if not more frequently, back when I played Daurwyn. Now I sometimes get jumped because I thought about typing where but couldn't be bothered so didn't.
Really, I no longer care as much about dying(as long as someone isn't a #### about it). I often feel good for the guy that killed me (if I respect them).
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Eskelian | Mon 29-Nov-10 10:09 PM |
Member since 04th Mar 2003
2023 posts
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#36564, "RE: That's the problem with applying Sirrlin to CF"
In response to Reply #7
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"Making up arbitrary rules to play by is the hallmark of the scrub according to Sirrlin, but in CF making up arbitrary rules for yourself is a fundamental part of the game. And that's not even counting RP, which obviously is another whole universe of arbitrary rules you're setting up for yourself."
Nail on the head. Agree totally.
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Malakhi | Tue 30-Nov-10 03:37 AM |
Member since 12th Dec 2009
367 posts
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#36566, "RE: That's the problem with applying Sirrlin to CF"
In response to Reply #7
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>Making up arbitrary rules to play by is the hallmark of the >scrub according to Sirrlin, but in CF making up arbitrary >rules for yourself is a fundamental part of the game. And >that's not even counting RP, which obviously is another whole >universe of arbitrary rules you're setting up for yourself. >
The "playing to win" approach makes the most sense to me in the context of separating the game from OOC.
It's one thing to set arbitrary rules for your CHARACTER (whether they be based on OOC goals, RP, or whatever) and then play by those rules within the game. It's another thing entirely to judge other PLAYERS using your own arbitrary rules as the yardstick and berate those other players OOC on forums.
At some point you're limiting your perspective as a player to rules you've established for your character which (1) stunts your growth as a player and (2) diminishes the game by bringing conflicts outside of it.
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Drag0nSt0rm | Thu 11-Nov-10 10:54 AM |
Member since 04th Mar 2003
450 posts
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#36317, "Hypothetically"
In response to Reply #3
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There are a handful of ways to beat mr sleep spam necro.
#1 If possible dual wield his vuln wear, lots of -svs, and eat a prep that will wake you when you end up slept. (Do lots of damage!)
#2 Bring a ganking buddy he can't see (Lag!)
#3 Grab a maran paladin and prepare a lagging move, step into the area summon necro gank necro (SURPRISE!)
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Stunna | Thu 11-Nov-10 11:59 AM |
Member since 04th Mar 2003
1048 posts
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#36319, "Whoops, mean to reply to DS. nt"
In response to Reply #5
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Drag0nSt0rm | Fri 12-Nov-10 01:48 PM |
Member since 04th Mar 2003
450 posts
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#36330, "I would argue that prep is integral to the game"
In response to Reply #5
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Not exactly the way I <3 it. But unless you are a rager, you are forced to prep. (At least if you want to be more than a speedbump)
Even further, ragers are to some extent forced to prep in other ways. Unless they intend to either never get any kills or con die pre 40 a la shamanman
As far as the gang thing goes, a. I don't think 1 other person is a gang. b. thought I mentioned in the post that this was specific to combos that could do little to stop mr pesky healer from squirting off again.
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Eskelian | Mon 29-Nov-10 10:35 PM |
Member since 04th Mar 2003
2023 posts
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#36565, "RE: Conversely"
In response to Reply #5
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I've always argued that "playing to win" doesn't apply in CF in the sense that he means it. He's talking about tournament style ladder games. The "equivalent" to SCV rushes and all sorts of "cheap tactics" you see in games like SC2 don't pan out in CF. If I was "playing to win" I'd never fight a fight I couldn't win. Or log in without my cabal item. Or join an underdog cabal. Etc. Because those are all things that hinder my ability to "win" and its silly for me to arbitrarily impose ehonor on a CF character and fight stupid fights that I'd lose.
But, I think we all agree that cherry picking login times and cabals isn't what will earn you respect in this community. The confusing part is where we draw the line between "cheap" OOC mechanics and legitimate OOC mechanics.
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incognito | Thu 11-Nov-10 03:46 PM |
Member since 04th Mar 2003
4495 posts
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#36322, "not true"
In response to Reply #3
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Get some mob tracking you, for example, or use a prep that wakes you up.
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