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blackbird | Tue 31-Aug-10 02:25 PM |
Member since 04th Sep 2009
178 posts
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#35075, "Badass (Illusionary) wielders"
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Now that it has been implemented for a while, may we revisit the fact that you cannot disarm or weaponbreak (etc.) illusionary weapons?
(Illusionary) is really great, I've learned where many rare things are that I never suspected and always walked past... but every other freaking mob is kicking my ass with spec skills now! It just feels like many of the "good" parts of areas are much, much tougher now that every big mob always has their badass weapons, making things very dangerous/difficult for non-tanky characters. I understand this is sort of fitting with the area writer's vision, but being unable to do anything about the mob's weapons and spec skills is frustrating.
Being able to blind/disarm would be a huge boon, although I understand that you can't have the illusion go to the ground, and there may be coding issues. Or... perhaps "turn off" spec skills on the mobs if they're wielding the illusion, and they only get it if they've got the real deal?
So yeah. That's all I've got. And people don't want to rank in Ruins of the Deep anymore, which is a damned shame.
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The ruins is fine. Just sac the weapons you disarm.,
Gaplemo,
01-Sep-10 11:55 AM, #5
RE: The ruins is fine. Just sac the weapons you disarm.,
incognito,
01-Sep-10 02:22 PM, #6
Pretty sure illusionary weapons can't be disarmed or fu...,
Lhydia,
01-Sep-10 03:37 PM, #7
This nt,
Drag0nSt0rm,
01-Sep-10 03:42 PM, #8
Allow me to spell it out for you,
incognito,
01-Sep-10 06:07 PM, #9
Thanks beautiful. n/t,
Lhydia,
01-Sep-10 07:14 PM, #10
I have been with a few groups to the ruins of the deep ...,
dude,
31-Aug-10 09:13 PM, #3
RE: I have been with a few groups to the ruins of the d...,
MRSK,
01-Sep-10 09:21 AM, #4
Solution,
Drag0nSt0rm,
31-Aug-10 08:50 PM, #2
Cosign,
ORB,
31-Aug-10 03:52 PM, #1
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Gaplemo | Wed 01-Sep-10 11:55 AM |
Member since 06th May 2010
619 posts
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#35086, "The ruins is fine. Just sac the weapons you disarm."
In response to Reply #0
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You can still disarm them that way, they come back with them.
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incognito | Wed 01-Sep-10 02:22 PM |
Member since 04th Mar 2003
4495 posts
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#35090, "RE: The ruins is fine. Just sac the weapons you disarm."
In response to Reply #5
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What? You mean old dogs have to learn new tricks?! That's crazy talk!
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Lhydia | Wed 01-Sep-10 03:37 PM |
Member since 04th Mar 2003
2391 posts
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#35092, "Pretty sure illusionary weapons can't be disarmed or fu..."
In response to Reply #5
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Drag0nSt0rm | Wed 01-Sep-10 03:42 PM |
Member since 04th Mar 2003
450 posts
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#35093, "This nt"
In response to Reply #7
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incognito | Wed 01-Sep-10 06:07 PM |
Member since 04th Mar 2003
4495 posts
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#35101, "Allow me to spell it out for you"
In response to Reply #7
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You sac the REAL weapons.
Then when they repop you have the REAL weapons, which you can disarm and sac again.
Then they never have illusionary weapons.
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Lhydia | Wed 01-Sep-10 07:14 PM |
Member since 04th Mar 2003
2391 posts
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#35103, "Thanks beautiful. n/t"
In response to Reply #9
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dude | Tue 31-Aug-10 09:13 PM |
Member since 10th Aug 2008
77 posts
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#35078, "I have been with a few groups to the ruins of the deep ..."
In response to Reply #0
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It didn't seem like that big of a deal that they had weapons. It might change your group options slightly or slow you down a little, but it is still a viable spot for ranking.
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MRSK | Wed 01-Sep-10 09:21 AM |
Member since 06th May 2008
204 posts
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#35083, "RE: I have been with a few groups to the ruins of the d..."
In response to Reply #3
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Not too mention it's way safer than any of mounts with the same or higher ranking speed
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Drag0nSt0rm | Tue 31-Aug-10 08:50 PM |
Member since 04th Mar 2003
450 posts
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#35077, "Solution"
In response to Reply #0
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Make the weapon shatter when the mob enters combat. Every so many ticks, check for illusionless mobs, reillusion said mobs.
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ORB | Tue 31-Aug-10 03:52 PM |
Member since 04th Mar 2003
993 posts
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#35076, "Cosign"
In response to Reply #0
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I agree, it's cool but at least let people disarm, weaponbreak, etc and have the illusion repop if someone new walks into the room. That which does not kill us, makes us stronger.
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