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Thatguy | Thu 11-Dec-03 12:49 AM |
Member since 10th Dec 2003
14 posts
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#3232, "PITS PITS PITS"
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So all the pits in hometowns save to stop people losing they're stuff in crashes reboots, why are Cabal pits not saved? You cant really have limited gear in them, so its just going to be standard stuff. Just wondering the balance issues with this.
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Thatguy | Thu 11-Dec-03 01:17 AM |
Member since 10th Dec 2003
14 posts
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#3234, "RE: PITS PITS PITS"
In response to Reply #1
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yeah theres a bug wit putting certain limited itemd in pits... sometimes you can get round it by using put 1. pit or usings a charmie... but fair enough :-P
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Theerkla | Thu 11-Dec-03 07:31 AM |
Member since 04th Mar 2003
1055 posts
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#3235, "Some items are more limited than others"
In response to Reply #2
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Meaning some limited items can be put in a pit, and some can't. That and hometown pits save because if they didn't, people who died during a crash whose gear went to the pit lose all of their gear.
Noone puts all of their gear in a cabal pit, it is just a stash of extras for the cabal, so when it's wiped clean on a crash or reboot noone really loses anything.
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#3236, "RE: Some items are more limited than others"
In response to Reply #3
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I could just see the cabal pits after 1 month of having this coded.
The donation pit has:
250 pale skull rings 173,935 berry pies 83 leather backpacks 212 steaks made from the corpse of a lesser troll 103 steaks made from the corpse of a greater troll 2 steaks made from the corpse of Skallgrim 832 steaks made from the corpse of Szuzzlar etc. etc. etc.
Maybe one useful item buried somewhere in all the spam.
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Thatguy | Thu 11-Dec-03 05:55 PM |
Member since 10th Dec 2003
14 posts
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#3237, "RE: Some items are more limited than others"
In response to Reply #4
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