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trewynTue 01-Sep-09 12:35 PM
Member since 04th Jan 2005
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#27973, "Have ya'll considered Conglaciation in a while?"


          

Either there are a LOT of invokers continually refreshing this spell, or it's timer is rediculously long bordering on permanent. I just walked down the eastern road and about a quarter of it is conglaciated. I can't see room changes lasting that long to be a beneficial thing.

  

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Reply Question for the immortals., Quixotic, 02-Sep-09 12:02 AM, #5
Reply Or it's a bug that I fixed today (n/t), Zulghinlour, 02-Sep-09 01:13 AM, #6
     Reply Heh, thanks! stxt, Quixotic, 02-Sep-09 02:16 PM, #7
          Reply Essentially...., Daevryn, 02-Sep-09 02:19 PM, #8
               Reply RE: Essentially...., Susubienko, 02-Sep-09 02:42 PM, #9
                    Reply RE: Essentially...., Zulghinlour, 02-Sep-09 03:41 PM, #10
Reply Yes (n/t), Daevryn, 01-Sep-09 01:05 PM, #2
Reply RE: Yes (n/t), Susubienko, 01-Sep-09 03:17 PM, #3
Reply I like it how it is. NT, Batman (Anonymous), 01-Sep-09 12:53 PM, #1
     Reply My complaint isn't that., trewyn, 01-Sep-09 08:10 PM, #4

QuixoticWed 02-Sep-09 12:01 AM
Member since 09th Feb 2006
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#27978, "Question for the immortals."
In response to Reply #0
Edited on Wed 02-Sep-09 12:02 AM

          

Do assassins and thieves have it too easy?

That's the only reason why I can see the permafrost.

  

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ZulghinlourWed 02-Sep-09 01:13 AM
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#27979, "Or it's a bug that I fixed today (n/t)"
In response to Reply #5


          

n/t

So long, and thanks for all the fish!

  

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QuixoticWed 02-Sep-09 02:16 PM
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#27980, "Heh, thanks! stxt"
In response to Reply #6


          

In one of (Nep's?) posts on the other forum, I had gotten the impression that the staff had talked about it and were fine with it.

Thanks for clearing things up for me.

  

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DaevrynWed 02-Sep-09 02:19 PM
Member since 13th Feb 2007
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#27981, "Essentially...."
In response to Reply #7


          

We examined the duration, but then there was a lingering bug where, sometimes, the room wouldn't ever heat back up after the snowstorm was gone.

  

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SusubienkoWed 02-Sep-09 02:42 PM
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#27982, "RE: Essentially...."
In response to Reply #8


          

That's great. Thank you.

How long is the final duration now, under normal circumstances?

  

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ZulghinlourWed 02-Sep-09 03:41 PM
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#27983, "RE: Essentially...."
In response to Reply #9


          

>How long is the final duration now, under normal
>circumstances?

Until it melts. It may seem Nepenthesque, but it has nothing to do with time.

So long, and thanks for all the fish!

  

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DaevrynTue 01-Sep-09 01:05 PM
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#27976, "Yes (n/t)"
In response to Reply #0


          

.

  

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SusubienkoTue 01-Sep-09 03:17 PM
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#27977, "RE: Yes (n/t)"
In response to Reply #2


          

Can we reconsider then? Trewyn's right.

  

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Batman (inactive user)Tue 01-Sep-09 12:53 PM
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#27974, "I like it how it is. NT"
In response to Reply #0


          

Hiders beware


INVOKERS ACTUALLY HAVE SOMETHING OTHER THAN NOVA SPAM

  

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trewynTue 01-Sep-09 08:10 PM
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#27975, "My complaint isn't that."
In response to Reply #1


          

It doesn't even prevent hiding. It just makes you step out and you can just rehide or wait till you sneak into the room and then hide. My complaint is that it lasts SOOOOOO long. I've actually gone to sleep, woke up the next day, and seen conglaciated places STILL conglaciated. I guess when the road finally gets completely filled and lowbies start dying just because they can't get out of the snow they will reboot and that bored invoker can get started on covering the road again.

The druid plant growth spell doesn't last that long at all and the patrolmen on the eastern road will chop it up when they come across it. Centurions will destroy it instantly. But these things don't stop conglaciation. I fail to see the usefulness of it lasting so long and why a reduction in the length of time it lasts would take away from its limited usefulness.

  

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