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ZulghinlourSun 08-Nov-09 11:26 PM
Member since 04th Mar 2003
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#27417, "Updating identify/contact other planes/appraise/lore"


          

Coming to a crash/reboot near you...

I've changed all of these to use a helper function to do the identify part of their job. I've also added a bit more of information to them. You can see some examples below.


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a black serrated dagger can be referred to as 'black serrated dagger'.
It is worth 308 copper, and is of the 10th level of power.
It is a dagger with an attack type of bite.
It is made of iron and weighs 2 pounds 15 ounces.
It can cause 6d2 points of damage, at average 9.
When worn, it affects your dexterity by 2 points.
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a horned great helm can be referred to as 'horned great helm'.
It is worth 346 copper, and is of the 8th level of power.
It is armor worn on the head.
It is made of iron and weighs 8 pounds 15 ounces.
When worn, it protects you against piercing for 3, bashing for 3,
slashing for 3, magic for 1, and the elements for 2 points each.
When worn, it affects your hit roll by 2 points.
It covers your entire head.
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So long, and thanks for all the fish!

  

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IsildurMon 09-Nov-09 01:12 AM
Member since 04th Mar 2003
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#27423, "RE: Updating identify/contact other planes/appraise/lor..."
In response to Reply #0


          

I know I've reported a couple lore-related formatting bugs in the past. I guess they're now superceded by these changes?

  

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ZulghinlourMon 09-Nov-09 01:14 AM
Member since 04th Mar 2003
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#27424, "RE: Updating identify/contact other planes/appraise/lor..."
In response to Reply #1


          

>I know I've reported a couple lore-related formatting bugs in
>the past. I guess they're now superceded by these changes?

Yes, there were a handful of bugs on the bug board for various skills which is why I basically re-wrote it all using identify as the basis. As far as I can tell, everything that folks reported at some point or another should be fixed with these changes...and if they aren't, it will be consistent across all of the skills and much, much easier to find

So long, and thanks for all the fish!

  

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GinGaMon 09-Nov-09 09:43 AM
Member since 04th Mar 2003
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#27426, "Will Aldruk use this?"
In response to Reply #2


  

          

Just curious if he'll be more informative, for things like orcs without lore or ragers without practices

  

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ZulghinlourMon 09-Nov-09 11:27 AM
Member since 04th Mar 2003
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#27428, "Not yet..."
In response to Reply #3


          

I want him to, but I didn't have a good way to do it other than if/then/else all over the place, and I wasn't in the mood to do that last night

So long, and thanks for all the fish!

  

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