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AceBushido | Sun 23-Aug-09 04:30 AM |
Member since 23rd May 2009
34 posts
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#26521, "Death Traps / Recalling as a ghost."
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Okay so as I understand it there's two kinds of death traps. One that kills you automatically and another that leaves you stuck in a room you can't recall or teleport out from.
My question is this, after encountering the latter. I go back to get the things from my corpse, attempt to recall, and I'm still forsaken. Excuse me if I'm a bit upset, but WHAT THE ####?! Why should I have to eat two deaths because of some gay ass ####in death trap AS A GHOST?! That's just complete and utter ####ery.
Okay now I'm calm...
But seriously though have you guys thought about changing this? It just seems horribly anal while adding nothing to the game other than an annoyance, a EXP hole, and 2/3 con loss if you don't know to just let your corpse crumble.
There's a few other places I feel like you should be able to recall from as a ghost (namely damn near everywhere that isn't area explore), but this one just takes the cake.
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trewyn | Sun 23-Aug-09 12:51 PM |
Member since 04th Jan 2005
269 posts
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#26526, "There used to be a lot more of them..."
In response to Reply #0
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And the xp hole used to be REALLY bad because there was no limit on it. A mistake like what you just did could easily put a char 50k into the hole if he had just ranked.
There used to be a LOT more death traps too, and a lot of no-pass doors with keys and REALLY nasty things behind them and a way in other than the locked door. Some of those still exist and are always fun. At least one of them I know of has the no-ghost code that prevents you from walking into it as a ghost. Maybe that is what a suitable change would be, but I can't see it being fun sticking that on every no-recall death trap.
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DurNominator | Sun 23-Aug-09 06:15 AM |
Member since 08th Nov 2004
2018 posts
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#26522, "I suggest gear returning to you when corpse decays from..."
In response to Reply #0
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That would remove the need for you to return to the death trap.
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Dervish | Sun 23-Aug-09 06:41 AM |
Member since 11th Oct 2003
617 posts
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#26524, "Cosign nt"
In response to Reply #1
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AceBushido | Sun 23-Aug-09 01:12 PM |
Member since 23rd May 2009
34 posts
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#26527, "cosign cosign nt"
In response to Reply #3
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