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A lot of people just don't like playing the low ranks and in the interest of retaining the interest of those players I had a thought. Perhaps make a flaw that is double xp. The downside of the flaw would be that it consumes a ton of edge points, like enough to take both ehren edges. This way if players want faster ranking they gain it at the opportunity cost of tons of edges and the low skill percentages they suffer from fast ranking.
I think the cost of making the decision could be a good balance to make both speed rankers and not balanced, the only exception would be shifters who don't have any real edge choices except the spin the wheel and bones edges, though I suspect this would make either choice very hard to obtain.
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