|
Valkenar | Thu 15-Jan-09 06:21 PM |
Member since 04th Mar 2003
1203 posts
| |
|
#23417, "Fourth Attack"
|
I just read an opinion in a battlefield thread that fourth attack is a waste. Is that simply due to the low chance? How low is it? It seems strange that fourth attack wouldn't be worth a single practice.
|
|
|
|
RE: Fourth Attack,
Dark Priest,
15-Jan-09 06:35 PM, #2
1 prac v 2 pracs for 23 int,
Linolaques,
15-Jan-09 06:32 PM, #1
RE: 1 prac v 2 pracs for 23 int,
Isildur,
15-Jan-09 07:12 PM, #3
RE: 1 prac v 2 pracs for 23 int,
Linolaques,
15-Jan-09 07:22 PM, #4
I'd put only one prac for anything with 23 int. nt,
DurNominator,
16-Jan-09 03:09 AM, #5
RE: I'd put only one prac for anything with 23 int. nt,
Daevryn,
16-Jan-09 08:51 AM, #6
RE: I'd put only one prac for anything with 23 int. nt,
Isildur,
16-Jan-09 09:18 AM, #7
Confused...,
Twist,
16-Jan-09 12:23 PM, #9
RE: Confused...,
Isildur,
16-Jan-09 02:52 PM, #11
So you're saying...,
Twist,
16-Jan-09 04:37 PM, #12
Why not?,
Splntrd,
16-Jan-09 04:55 PM, #13
RE: Why not?,
Valkenar,
16-Jan-09 05:01 PM, #14
RE: Why not?,
AsidMonk,
16-Jan-09 11:08 PM, #17
RE: So you're saying...,
Isildur,
16-Jan-09 05:19 PM, #15
RE: So you're saying...,
AsidMonk,
16-Jan-09 11:06 PM, #16
Ya, but...,
Stunna,
17-Jan-09 01:23 PM, #20
correction,
Elerosse,
17-Jan-09 02:03 AM, #18
That's just a plain bad idea.,
DurNominator,
17-Jan-09 06:09 AM, #19
If I were you,
Dwoggurd,
16-Jan-09 02:23 PM, #10
RE: 1 prac v 2 pracs for 23 int,
Valkenar,
16-Jan-09 12:03 PM, #8
| |
|
Dark Priest | Thu 15-Jan-09 06:33 PM |
Member since 19th Dec 2003
205 posts
| |
|
#23419, "RE: Fourth Attack"
In response to Reply #0
Edited on Thu 15-Jan-09 06:35 PM
|
Without looking back I *think the comment was that it wasn't worth prac = 75%. Wasted practice, those skills tend to go up fairly quickly.
I may be wrong.
|
|
|
|
|
Linolaques | Thu 15-Jan-09 06:32 PM |
Member since 25th Sep 2006
63 posts
| |
|
#23418, "1 prac v 2 pracs for 23 int"
In response to Reply #0
|
They're talking about whether it is worth it to put 1 practice versus 2 practices into it with 23 int. I think 1 practice leaves you at 71/69, somewhere around there. The second practice, of course, would take you up to 75.
I would only use one practice if it were me.
|
|
|
|
    |
Linolaques | Thu 15-Jan-09 07:22 PM |
Member since 25th Sep 2006
63 posts
| |
|
#23422, "RE: 1 prac v 2 pracs for 23 int"
In response to Reply #3
|
It's only one practice and in most cases you won't have anything to do with it, so this is obviously a tiny issue.
However, I wouldn't consider it a 4% advantage, because you will go from 71-80% much more quickly than you will from 96-100%
Still, I usually don't have much problem perfecting it quickly with high-int characters. YMMV.
|
|
|
|
      |
DurNominator | Fri 16-Jan-09 03:09 AM |
Member since 08th Nov 2004
2018 posts
| |
|
#23425, "I'd put only one prac for anything with 23 int. nt"
In response to Reply #4
|
|
|
        |
Daevryn | Fri 16-Jan-09 08:51 AM |
Member since 13th Feb 2007
11117 posts
| |
|
#23428, "RE: I'd put only one prac for anything with 23 int. nt"
In response to Reply #5
|
There are a few good cases for using two; assassinate for example. I'd probably put two in evade as well based on my experiences with its speed of improvement.
|
|
|
|
          | |
            | |
              | |
                | |
                  |
Splntrd | Fri 16-Jan-09 04:55 PM |
Member since 08th Feb 2004
1096 posts
| |
|
#23438, "Why not?"
In response to Reply #12
|
Characters with higher INT would still have a higher rate of skill improvement, and will still be better at anything that benefits from INT. These are far more potent advantages than percent practiced; I don't think it would hurt anything if they lost that small perk. Splntrd
|
|
|
|
                    |
Valkenar | Fri 16-Jan-09 05:01 PM |
Member since 04th Mar 2003
1203 posts
| |
|
#23439, "RE: Why not?"
In response to Reply #13
|
In fact, the suggestion was to tweak tha rates to compensate. So the 23 int race would still, reach 100% in the same time as before, they would just be starting from 75 instead of 71. I think this would be a slightly positive thing, but really the difference is probably too marginal to be worth bothering with.
|
|
|
|
                      | |
                  | |
                    | |
                    | |
                  |
Elerosse | Sat 17-Jan-09 02:03 AM |
Member since 01st Nov 2006
423 posts
| |
|
#23445, "correction"
In response to Reply #12
|
Last time I checked half-humans with int as their primary max at 24 so they are already on par with dark-elves and elves in this regards.
|
|
|
|
            |
DurNominator | Sat 17-Jan-09 06:09 AM |
Member since 08th Nov 2004
2018 posts
| |
|
#23446, "That's just a plain bad idea."
In response to Reply #7
|
It would also be simpler if you didn't have to practice skills and you'd just get them. That doesn't necessarily make it a good option.
|
|
|
|
          |
Dwoggurd | Fri 16-Jan-09 02:23 PM |
Member since 20th Jan 2004
668 posts
| |
|
#23433, "If I were you"
In response to Reply #6
|
>There are a few good cases for using two; assassinate for >example. I'd probably put two in evade as well based on my >experiences with its speed of improvement.
I would probably reconsider evade learning rate based on my experiences
|
|
|
|
  |
Valkenar | Fri 16-Jan-09 12:03 PM |
Member since 04th Mar 2003
1203 posts
| |
|
#23430, "RE: 1 prac v 2 pracs for 23 int"
In response to Reply #1
|
Yeah okay I'm dumb that's what I get for not playing for too long.
|
|
|
|
|