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NarissaMon 05-May-08 10:09 PM
Member since 04th May 2003
279 posts
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#21313, "Hunter Ideas"


          

1. Push rapid shot down to level 20 to help hunter with archery skills.

2. Give hunters a 'mark victim' skill. increases their to hit on the victim 'marked' Maybe call it paint target (for lack of better words.

Some possible benefits at higher ranks (random effects):
- Increase to hit on the 'marked' victim. Eg The natural dyes on the arrow strikes you and makes you an easier target for the hunter. (I haven't thought about the wordings properly).

- Easier to use special attacks (ie poison arrows, flaming arrows) on victim. And easier to hit a particular area with aimed shot. Maybe this can be an edge.

- Sometimes like assassin mark under dirt kick, blindness? Too powerful?

3. Parting shot? Like parting blow when a person flees?

  

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DaveTue 06-May-08 12:20 AM
Member since 15th Aug 2007
34 posts
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#21315, "RE: Hunter Ideas"
In response to Reply #0


          

Although I love the hunter class and wish it to be the bomb diggety, I don't really think they need any help. Though, if they could get a better lag skill earlier, that would be nice.

The trade off for them is that they can be super tanks, if you want to be a super PKer be something else.

Only thing I'll add is that I wish there were a timer on mark for assassins because an assassin comes and marks you, flees, teleports, then keeps tracking you down because there are limited areas to rank and you lose your big attack.

  

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