I tend to think phantasmal killer is a bit broken.,
Eskelian,
31-Mar-08 08:56 AM, #9
You were Ilden right? If you weren't, don't read the t...,
TheLastMohican,
31-Mar-08 10:53 AM, #10
Yeah.,
Eskelian,
31-Mar-08 08:12 PM, #11
Bards in general, I think,
incognito,
26-Mar-08 02:04 PM, #1
Agree on all except maybe druids.,
GinGa,
27-Mar-08 05:14 PM, #2
I dunno what the hell you're gearing with...,
Scrimbul,
28-Mar-08 09:52 PM, #3
RE: Agree on all except maybe druids.,
Daevryn,
28-Mar-08 11:02 PM, #4
I resemble that remark. But seriously, your thoughts o...,
TheLastMohican,
28-Mar-08 11:33 PM, #5
Ambra used it to get me to -15000 moves.,
GinGa,
31-Mar-08 12:24 AM, #8
RE: Telluric surge:,
Valguarnera,
29-Mar-08 05:00 PM, #6
RE: Staves:,
Valguarnera,
29-Mar-08 05:01 PM, #7
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Eskelian | Mon 31-Mar-08 08:56 AM |
Member since 04th Mar 2003
2023 posts
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#20923, "I tend to think phantasmal killer is a bit broken."
In response to Reply #0
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Assuming you can avoid that, they aren't that bad. There's a lot of classes with some ability to stop singing, ala deafen, hurl throat, etc. My last chars had no trouble with bards who didn't get off the phantasmal killer (though, phantasmal killer raped my evil conjie something fierce).
Granted, I couldn't kill them that often, but I didn't die to them either.
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TheLastMohican | Mon 31-Mar-08 10:53 AM |
Member since 25th Oct 2005
342 posts
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#20924, "You were Ilden right? If you weren't, don't read the t..."
In response to Reply #9
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But damn were you pretty freaking sweet. We traveled together a bit with one of my shifters then with Thrakazhaar we had some good battles. Had a feeling who might have played the char when I noticed your times dwindling...
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Eskelian | Mon 31-Mar-08 08:09 PM |
Member since 04th Mar 2003
2023 posts
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#20932, "Yeah."
In response to Reply #10
Edited on Mon 31-Mar-08 08:12 PM
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Thanks for the compliment. I enjoyed the character but at one point or another I started not being able to keep up with the hording-rot timers. I put the char on dormant when I started to just wind up spending half my time getting wands, pking to get some gear, then repeating the process next login. I was also Trevant, who I felt was versatile in PK but had a terrible role in general.
I'll say this though, imps are pretty damn smoove.
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incognito | Wed 26-Mar-08 02:04 PM |
Member since 04th Mar 2003
4495 posts
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#20874, "Bards in general, I think"
In response to Reply #0
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Having recently played Desabarun. I don't think it is just imperials.
They are decent in the hands of an inexperienced player, but the staves and scroll combo with experience makes them sick.
Personally I'd take away staves. Then they are less likely to have sick dam redux (owing to inventory space etc), and can't do many other things as easily (like dispel).
Maybe also reconsider their defenses (because it feels to me as if bard defenses are particularly good, maybe to compensate for having no shield most of the time). If they are better than warrior equivalent (say), then perhaps now that hard to parry things tend to be easy to dodge, this could be revisited?
My shortlist of overpowered classes(not in order), would be: druids, bards, muters.
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GinGa | Thu 27-Mar-08 05:14 PM |
Member since 04th Mar 2003
996 posts
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#20891, "Agree on all except maybe druids."
In response to Reply #1
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They have overpowered aspects, and are incredibly offensive...
But even the best druid player will easily get caught with some simple tactics. They have one or two glaring weaknesess, one of them being that they're a hit-and-run style, or complete offense style class.
The point where I might agree is Telluric surge. I think it should reduce moves to 0 like iceball does, instead of spiralling people who have been entangled, insected, and whatever else, into serious negatives. This supp can take 50-150 moves off you and only has 1 round lag. That's too much, and can leave anyone disabled very rapidly with no chance to really save. People argue 'just remove your metal armor!!' but it's a lame thing to have to do when you've been jumped by druid, and forcing anyone to not use any metal when it was already a disadvantage versus a druid is just stupid. It goes into the territory of 'not a cool disadvantage against an already powerful offensive class'. This goes triple for mages, who rely heavily on +hp gear from that metal armor.
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Daevryn | Fri 28-Mar-08 11:02 PM |
Member since 13th Feb 2007
11117 posts
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#20907, "RE: Agree on all except maybe druids."
In response to Reply #2
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I'll be honest with you... I just don't think telluric surge is all that good. It only really shines against an opponent too dumb to flee for a really long time because they're not taking very much damage -- in other words, people who are gear farms for shamans, necromancers, and A-Ps already.
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TheLastMohican | Fri 28-Mar-08 11:33 PM |
Member since 25th Oct 2005
342 posts
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#20908, "I resemble that remark. But seriously, your thoughts o..."
In response to Reply #4
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