Yes.,
GinGa,
10-Sep-07 10:59 AM, #1
I disagree - there are times when it can happen,
LazyLaz,
10-Sep-07 08:36 PM, #2
RE: I disagree - there are times when it can happen,
TheFrog,
10-Sep-07 08:49 PM, #3
Or use seaweed.,
GinGa,
11-Sep-07 12:13 PM, #4
RE: Because anything else is dispellable/retarded.,
Vladamir,
12-Sep-07 02:55 PM, #5
Mariners, "last breath" and newbies,
LazyLaz,
14-Sep-07 11:50 AM, #6
What it sounds like...,
GinGa,
14-Sep-07 05:38 PM, #7
| |
  |
LazyLaz | Mon 10-Sep-07 08:36 PM |
Member since 16th Aug 2007
5 posts
| |
|
#19232, "I disagree - there are times when it can happen"
In response to Reply #1
|
1. If you're relying on gill growth. That has a relatively short timer - not much over 10 ticks at hero.
2. If you're a mariner without water breathing up and manage to flee underwater and get slept.
3. Same as #2, but if you have the "last breath" edge.
The imms have done a good job of removing most xp draining due to pks. (One "by design" exception would be WANTED flags.) I don't see it as being a big deal to check if the person is unconcious from another player and have them not lose xp. Hell, it would be nice if the person that knocked them out got credit for the pk too.
I'm not sure why they introduced xp loss due to drowning in the first place. I think they may have done it to penalize a common means of ditching flags, but if that's the case, why not just apply the xp penalty only to those who are flagged?
|
|
|
|
        |
LazyLaz | Fri 14-Sep-07 11:50 AM |
Member since 16th Aug 2007
5 posts
| |
|
#19265, "Mariners, "last breath" and newbies"
In response to Reply #4
|
My point about mariners and "last breath" in general isn't related to drawbreath. A mariner (and I assume anyone with the last breath edge) can go underwater without having any waterbreathing affect up. If they're fighting someone on the open sea and flee down, and the person pursues and sleeps them, they're ####ed.
I don't have a problem with them dying this way, but I don't think they should be punished with an XP penalty for it either.
All in all, I've never been died in this manner by being slept underwater, and I doubt that any other vets would die in this manner. I do find it likely that a newer player could die in this manner, and they're the ones being punished with the XP penalty. They're also the ones that are more likely to be disheartened and leave CF permanently when met with a death like that.
I know it makes you look like an "online badass" when you stand your ground and call things retarded while ignoring arguments to the contrary. But please, just say you don't mind a minor change on the immortals' part by fixing the "water breathing always equals XP penalty" code.
Come on, Yhorian, do it for the kids.
|
|
|
|
          | |
|