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TacMon 06-Aug-07 03:29 PM
Member since 15th Nov 2005
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#18745, "Protections"
Edited on Mon 06-Aug-07 03:30 PM

          

Any chance we could get an update (from on high) on the relative strength of protective spells/sups/songs/cabal powers in light of (psuedo) recent changes?

By my admittedly shoddy memory I'd rank (and guess %dam redux) them as such

Black shroud (66% AFAIK not touched)
Barrier (Used to be 60%, now 55%?)
Sanc (50% Unchanged)
Rager resist (40% neutral veil)
6 voker shields (40%, 10, 9, 8, 7, 6, 5 respectively)
Bard resist (35% is my guess)
Protection vs good/evil/chaos?/order? and respective cabal powers that grant such (33%)
Suppa Secret Cabal Thang (30%)
Stone Skin (25%)
Shield (20%)
Aura (15%)
Single voker shield (10%)

There was also (I believe) some tweaking to the overall power of either A/B/S in combo, or just A/S in combo. I know the %'s will (probably) get ignored, but it sure would be nice to have at least a relative ranking that is updated. If you wanted to please include those combinations which have an effect on each other (like voker shields and ABS) that is different from normal, that would be greatly appreciated. Oh, and if you wanted to let us know that say, bard and rager resist were equal in strength, or that barrier and sanc are now equal, that would be totally ok too.

Editted to add: Feel free to throw stoneform in there too

  

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Reply RE: Protections, Daevryn, 06-Aug-07 04:30 PM, #1
     Reply RE: Protections, Drag0nSt0rm, 06-Aug-07 07:34 PM, #2
          Reply RE: Protections, Daevryn, 06-Aug-07 08:19 PM, #3
               Reply Hrm, Drag0nSt0rm, 06-Aug-07 08:34 PM, #4
               Reply RE: Hrm, Tahren, 07-Aug-07 12:39 PM, #5
                    Reply RE: Hrm, Drag0nSt0rm, 07-Aug-07 01:39 PM, #6
                         Reply RE: Hrm, Tahren, 07-Aug-07 02:15 PM, #7
               Reply i think the secret cabal power refers to a part of anci..., laxman, 07-Aug-07 06:51 PM, #8
                    Reply RE: i think the secret cabal power refers to a part of ..., Daevryn, 07-Aug-07 10:23 PM, #9
                         Reply Boo..., Tac, 08-Aug-07 08:20 AM, #10

DaevrynMon 06-Aug-07 04:30 PM
Member since 13th Feb 2007
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#18751, "RE: Protections"
In response to Reply #0


          

Some random notes:

Disclaimer: I haven't looked at any of this in a long time. What you get are only guesses.

>Any chance we could get an update (from on high) on the
>relative strength of protective spells/sups/songs/cabal powers
>in light of (psuedo) recent changes?
>
>By my admittedly shoddy memory I'd rank (and guess %dam redux)
>them as such
>
>Black shroud (66% AFAIK not touched)

Guessing around 60%.

>Barrier (Used to be 60%, now 55%?)

I don't think barrier's ever been stronger than sanctuary, except with respect to dispel. Guessing it at 40% now though I haven't looked in a long time.

>Sanc (50% Unchanged)
>Rager resist (40% neutral veil)

Depends; its DR is stronger vs. magical damage types. That's probably not far off.

>6 voker shields (40%, 10, 9, 8, 7, 6, 5 respectively)

I'm pretty sure this isn't right but I don't know what is. It's not a neat progression exactly, though. I do know that you get almost all of the general DR from the first 4 shields. (Thus, a 4 path invoker may not be as bad as you think.)

>Bard resist (35% is my guess)

Bardic resist does slightly more for you as the bard than it does if you're just a random dude. I don't remember the numbers on that.

>Protection vs good/evil/chaos?/order? and respective cabal
>powers that grant such (33%)

Help protection.

>Suppa Secret Cabal Thang (30%)

####, I don't even know what this is.

>Stone Skin (25%)

I think that's about correct.

>Shield (20%)
>Aura (15%)

I think those are both generally around 20%.

>Single voker shield (10%)

Don't remember.


It's also worth noting that not all DR effects stack perfectly. I want to say shield and sanctuary are like this (or was it aura and sanctuary?), for example, and I know an announcement was made to this effect, but I don't know if this information ever made it into the helpfiles or not.

  

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Drag0nSt0rmMon 06-Aug-07 07:34 PM
Member since 04th Mar 2003
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#18758, "RE: Protections"
In response to Reply #1


          

Slightly less random guesses?


>Some random notes:
>
>Disclaimer: I haven't looked at any of this in a long time.
>What you get are only guesses.
>
>>Any chance we could get an update (from on high) on the
>>relative strength of protective spells/sups/songs/cabal
>powers
>>in light of (psuedo) recent changes?
>>
>>By my admittedly shoddy memory I'd rank (and guess %dam
>redux)
>>them as such
>>
>>Black shroud (66% AFAIK not touched)
>
>Guessing around 60%.
***Sometimes I don't wonder if its more, might be situational***

>>Barrier (Used to be 60%, now 55%?)
>
>I don't think barrier's ever been stronger than sanctuary,
>except with respect to dispel. Guessing it at 40% now though
>I haven't looked in a long time.
>
***Yuh***

>>Sanc (50% Unchanged)
>>Rager resist (40% neutral veil)
>
>Depends; its DR is stronger vs. magical damage types. That's
>probably not far off.
***Pretty sure its only to the damage type magic***

>>6 voker shields (40%, 10, 9, 8, 7, 6, 5 respectively)
>
>I'm pretty sure this isn't right but I don't know what is.
>It's not a neat progression exactly, though. I do know that
>you get almost all of the general DR from the first 4 shields.
> (Thus, a 4 path invoker may not be as bad as you think.)
>
***I can't figure out the progression either, but yah those first 4 shields make a HUGE difference after that its fairly negligable - the whole your immune to X part***

>>Bard resist (35% is my guess)
>
>Bardic resist does slightly more for you as the bard than it
>does if you're just a random dude. I don't remember the
>numbers on that.
***With my two bards post resist change, I'd have to say 35 for you 25 for them, or something roughly like that might be 33 20~**

>>Protection vs good/evil/chaos?/order? and respective cabal
>>powers that grant such (33%)
>
>Help protection.
>
>>Suppa Secret Cabal Thang (30%)
>
>####, I don't even know what this is.
***If I had to take a guess something that the Scarabs had, never had a scarab so I'm not certain.***

>>Stone Skin (25%)
>
>I think that's about correct.
>
>>Shield (20%)
>>Aura (15%)
>
>I think those are both generally around 20%.
>
***What he said***
>>Single voker shield (10%)
>
>Don't remember.
***Er? 15%? Less?***
>
>It's also worth noting that not all DR effects stack
>perfectly. I want to say shield and sanctuary are like this
> or was it aura and sanctuary?), for example, and I know an
>announcement was made to this effect, but I don't know if this
>information ever made it into the helpfiles or not.
***Yes, its aura and sanc that don't compliment each other well, shield/stoneskin ftw!***

  

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DaevrynMon 06-Aug-07 08:19 PM
Member since 13th Feb 2007
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#18759, "RE: Protections"
In response to Reply #2


          


>>>Black shroud (66% AFAIK not touched)
>>
>>Guessing around 60%.
>***Sometimes I don't wonder if its more, might be
>situational***

Nope. It's flat DR much like sanc is.

>>Depends; its DR is stronger vs. magical damage types.
>That's
>>probably not far off.
>***Pretty sure its only to the damage type magic***

Nah, it's broader than that.

  

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Drag0nSt0rmMon 06-Aug-07 08:34 PM
Member since 04th Mar 2003
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#18761, "Hrm"
In response to Reply #3


          

On rager resist do you mean its broader as in, chaotic blast is also magic flag damage so its also resisted or
more like general damage done from magic sources *Must not be much bonus resistance if this is the case... I've done some serious magical damage to ragers before*

  

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TahrenTue 07-Aug-07 12:39 PM
Member since 25th Oct 2003
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#18764, "RE: Hrm"
In response to Reply #4


          

>On rager resist do you mean its broader as in, chaotic blast
>is also magic flag damage so its also resisted or
> more like general damage done from magic sources *Must not be
>much bonus resistance if this is the case... I've done some
>serious magical damage to ragers before*


Broader as in "DR vs. all damage types"

The base DR doesn't just apply to magic damage, it applies to all damage. However, it's been too long for me to remember what the percentage DR was. And I didn't know there was some additional bonus vs. magic attack types until today. But I know that rager resist does work against all damage types.

  

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Drag0nSt0rmTue 07-Aug-07 01:39 PM
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#18765, "RE: Hrm"
In response to Reply #5


          

Broader as in "DR vs. all damage types"

The base DR doesn't just apply to magic damage, it applies to all damage. However, it's been too long for me to remember what the percentage DR was. And I didn't know there was some additional bonus vs. magic attack types until today. But I know that rager resist does work against all damage types.

Yah.. resist is like 33% damage redux
However in my experience having been both a rager, and a rager killer, I'd have to say resist gives a hidden bonus against certain particular damage types namely I noticed the damage type "Magic" gives less damage than opposed to something that simply hit with pierce, or cleave.

  

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TahrenTue 07-Aug-07 02:15 PM
Member since 25th Oct 2003
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#18766, "RE: Hrm"
In response to Reply #6


          

>Broader as in "DR vs. all damage types"
>
>The base DR doesn't just apply to magic damage, it applies to
>all damage. However, it's been too long for me to remember
>what the percentage DR was. And I didn't know there was some
>additional bonus vs. magic attack types until today. But I
>know that rager resist does work against all damage types.
>
>Yah.. resist is like 33% damage redux
>However in my experience having been both a rager, and a rager
>killer, I'd have to say resist gives a hidden bonus against
>certain particular damage types namely I noticed the damage
>type "Magic" gives less damage than opposed to something that
>simply hit with pierce, or cleave.


My bad, I misunderstood the following:

>>Rager resist (40% neutral veil)
>
>Depends; its DR is stronger vs. magical damage types. That's
>probably not far off.
***Pretty sure its only to the damage type magic***

to mean that you thought the 40% base DR only applied to damage type magic. It sounds like you meant: does the "stronger vs. magical damage types" apply to literally "magic", or does it apply to fire, cold, lightning, magic, mental, searing light, wrath, etc. also. I'll go ahead and eject from the conversation, it's usually safer that way

  

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laxmanTue 07-Aug-07 06:51 PM
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#18771, "i think the secret cabal power refers to a part of anci..."
In response to Reply #3


          

nt

  

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DaevrynTue 07-Aug-07 10:23 PM
Member since 13th Feb 2007
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#18772, "RE: i think the secret cabal power refers to a part of ..."
In response to Reply #8


          

Oh!

I think that's less than that, and only really good against some damage forms. But stacks nicely with everything under the sun, so...

  

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TacWed 08-Aug-07 08:20 AM
Member since 15th Nov 2005
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#18779, "Boo..."
In response to Reply #9


          

Was my one redeeming hope for outlander powers... Ya ya chameleon I know, but I'd rather have Elite Blade powers.

  

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