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#17986, "Thief Edges."
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I was wondering.. What are the goals of the incoming thief edges? Will they make thieves more affective in hero range? I really think that's what they need, since there is really no incentive to rank into hero range as a thief. Their affectiveness just seems to fade out as they rank, which is a pity since they are such a cool class. It seems like there are only binders and city ties thieves up in the hero ranges since binders never seem to dim in power, and city ties are just as much a pain in the ass as ever, but what about the others? You never see others in hero range(of course there is a rare one on occasion). I wish I had some ideas of some things that would add to their affectiveness while incorporating their already implemented skills(ie edges), but I seem to be having some trouble thinking something up. Having played a thief though, I can say that I wish there was some way to have scrolls work a good bit better, I feel that would add some more zest and utility to a thief's repertoire. Anyway, I'd like to see some thoughts on this.
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I shoulda replied with ideas here. sorry. NT,
Amortis,
12-Jun-07 08:27 PM, #11
RE: Thief Edges.,
dalneko,
28-May-07 05:41 PM, #1
RE: Thief Edges.,
Daevryn,
28-May-07 05:48 PM, #2
No doubt.,
dalneko,
28-May-07 06:06 PM, #3
I would take Dagdan BECAUSE of it's lack of proximity t...,
Scrimbul,
29-May-07 06:36 AM, #5
Uh.. (an idea inside too),
Marcus_,
29-May-07 07:02 AM, #6
Another thing about thugs aswell,
Marcus_,
29-May-07 08:06 AM, #7
I always thought of it as game balance.,
Scrimbul,
30-May-07 05:28 PM, #8
RE: I always thought of it as game balance.,
crackednotbroke,
31-May-07 03:36 PM, #9
RE: I always thought of it as game balance.,
Daevryn,
31-May-07 03:56 PM, #10
Well..,
Marcus_,
29-May-07 06:09 AM, #4
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Amortis | Tue 12-Jun-07 08:26 PM |
Member since 12th Jun 2007
69 posts
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#18080, "I shoulda replied with ideas here. sorry. NT"
In response to Reply #0
Edited on Tue 12-Jun-07 08:27 PM
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dalneko | Mon 28-May-07 05:41 PM |
Member since 28th Feb 2006
268 posts
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#17988, "RE: Thief Edges."
In response to Reply #0
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I have seen all the different thief paths within Hero range before. Heck when I was Breganu there were 2 pickpockets, two binders, two poisoners, a trapper, and a thug (myself) within hero range.
And if you feel that a thief's effectiveness fades out as they rank, then I don't know what to tell you. The only reason, I think, it seems like there are only binders and pickpockets is because from what I've seen these two are the most selected paths. People tend to not play poisoners and trappers because of the whole 'I need ingredients to be cool' which is a bit of a deterrent to them. Thugs are fun but most folks won't play a thug because if they want to kill someone they can just play a binder w/ cheap shot or even a straight binder.
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Daevryn | Mon 28-May-07 05:48 PM |
Member since 13th Feb 2007
11117 posts
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#17989, "RE: Thief Edges."
In response to Reply #1
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>Thugs are fun but most folks won't play a >thug because if they want to kill someone they can just play a >binder w/ cheap shot or even a straight binder.
Things come in and out of vogue, really. Two years ago nearly every high level thief was full thug. I'm not convinced that thug's gotten worse or binder's gotten better in that time, it's just one of those things.
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dalneko | Mon 28-May-07 06:00 PM |
Member since 28th Feb 2006
268 posts
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#17990, "No doubt."
In response to Reply #2
Edited on Mon 28-May-07 06:06 PM
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Personally I had lots of fun as a thug. And I'll probably roll one again, maybe even a full thug. But I refuse to play a binder because it seems like everyone and their mom is one. Which is fine since it just means I can still have fun with pickpockets, trappers, and poisoners.
Edit:
The main thing for me, however, is incentive to become a kingpin. After becoming the Enforcer of Dagdan the whole experience was kind of bleh. Mostly since the only perk really for donating enough gold to become a kingpin is the ability to blackball a thief from the guild. Which isn't really that huge of a deal for a guild like Dagdan. Nevermind that most thieves who decide to join a guild rather join the other guilds given their proximity to the Eastern Road so there aren't that may thieves who are a part of Dagdan anyways. To be honest I haven't come up with anything that would interet me to ever make the effort to join a guild (other than convenience) and become a kingpin again as yet but I'm working on it.
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#18017, "RE: I always thought of it as game balance."
In response to Reply #8
Edited on Thu 31-May-07 03:36 PM
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My big complaint about thieves is that their use of scrolls is HORRIBLE. I've had it up around 93%, and find that it actually fails 93% of the time. If it werent for that, I think thug thieves could compete even at hero. But alas, they cannot.
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Daevryn | Thu 31-May-07 03:56 PM |
Member since 13th Feb 2007
11117 posts
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#18019, "RE: I always thought of it as game balance."
In response to Reply #9
Edited on Thu 31-May-07 03:56 PM
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It's not like there haven't been successful thug thieves, FYI.
Edited to add: (At hero.)
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