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DogeFri 02-Mar-07 11:44 AM
Member since 02nd Apr 2003
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#16800, "Re: Shapeshifters have gained three new ..."


          

>7) Shapeshifters have gained three new defensive partial shifts to supplement Shell of the Armadillo: Chitin of the Crab, Hide of the >Rhino, and Scales of the Crocodile. Each is most useful against a different variety of physical attack, with Shell of the Armadillo filling >a more general role by being "sort of good" against all. In addition, shapeshifters may now have two partial shifts up-- one of the >'armor' kind (any of the four listed above), and one of their others.

I really like this change. It's about choices and helping shifters pre-form. However, my experience (admittedly limited from one hero shifter last year) is that after you get your first form you spend most of your time in form, especially in any danger situations. When not in form I generally have the bat partial up. My point is that all of those partial shift spells are mainly options for such a short portion of the character's life. Has there been any thought to allowing a shifter to enliven one partial shift while in form? I'm think this would allow for more tactical choices. Partials are minor compared to what a form gives but this would add another wrinkle in terms of what shifters can do in form.

  

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TacFri 02-Mar-07 11:56 AM
Member since 15th Nov 2005
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#16801, "I would be in favor of this, but that's me..."
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And I think shifters suck and are boring. Claws could up damage a little, fangs give a change to poison on bite, paws up dodge a little, lizard offers some lag reduction, etc.

  

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AresFri 02-Mar-07 04:37 PM
Member since 08th Feb 2007
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#16803, "Wishful thinking, but man that does sound nifty. /nt"
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qwertyuiop

  

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